Player Matchup

Thanatos
Thanatos
Gold V
Dishonor
Thanatos
Gold V
Level 122
God Stats
1W - 0L
1,763 SR
Queue Stats
11W - 8L
1,617 MMR
Party 1
Sol
Sol
Gold V
SenpaiSwanky
Sol
Gold V
Level 111
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 9L
1,624 MMR
Party 1
Bacchus
Bacchus
Gold V
Tunå
Bacchus
Gold V
Level 87
God Stats
9W - 7L
1,685 SR
Queue Stats
11W - 9L
1,624 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,695 SR
1,622 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 74
1,476 SR
1,360 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ZakariasP
Kumbhakarna
Silver I
Level 71
God Stats
3W - 8L
1,409 SR
Queue Stats
17W - 37L
1,429 MMR
Solo
Ne Zha
Ne Zha
Silver II
schraaader
Ne Zha
Silver II
Level 59
God Stats
5W - 9L
1,520 SR
Queue Stats
110W - 167L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dishonor
Thanatos
14
7 / 1 / 6
9,556
796
11,963
11,543
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 0 / 7
9,793
816
13,603
5,980
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Tunå
Bacchus
14
0 / 1 / 13
9,672
806
6,628
11,820
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
YemojaBaron SamediAh Muzen CabAtlasOlorun

VS

Bans
MerlinThothHeimdallrHadesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 4 / 0
7,634
636
6,643
9,084
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ZakariasP
Kumbhakarna
10
0 / 5 / 2
8,035
670
3,695
15,857
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
schraaader
Ne Zha
11
1 / 4 / 1
7,972
664
6,308
11,413
7,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Thanatos
Dishonor
Thanatos
7
1
6
10
W
6
0
7
9.5
W
Bacchus
Tunå
Bacchus
0
1
13
6.5
L
Kumbhakarna
ZakariasP
Kumbhakarna
0
5
2
0.2
L
Ne Zha
schraaader
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
16,646
29,343
Taken
36,354
26,900
Mitigated
29,699
16,974
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,643
305
0
2,026
9,084
5,890
0
5,720
3,364
30,471
0
W
Thanatos
Dishonor
Thanatos
11,963
2,645
0
10,983
11,543
8,816
338
3,729
7,814
0
32,890
W
13,603
5,483
0
3,876
5,980
2,973
2,049
1,707
4,273
41,426
4,002
W
Bacchus
Tunå
Bacchus
6,628
794
0
2,115
11,820
15,111
35
5,230
6,590
14,227
0
L
Kumbhakarna
ZakariasP
Kumbhakarna
3,695
219
317
3,008
15,857
16,062
0
7,323
8,534
11,819
0
L
Ne Zha
schraaader
Ne Zha
6,308
1,517
0
803
11,413
7,747
0
5,810
5,603
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
23,641
126
Minions Killed
113
7
Camps Cleared
4
722,003
Distance Traveled
618,498
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,634
636
76
6
3
197,727
4
W
Thanatos
9,556
796
45
4
7
243,931
2
W
Sol
9,793
816
76
6
0
233,328
3
W
Bacchus
9,672
806
5
0
0
244,744
3
L
Kumbhakarna
8,035
670
12
1
0
218,424
3
L
Ne Zha
7,972
664
25
2
1
202,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role