Player Matchup

Persephone
Persephone
Hypaesthesia
Persephone
Level 104
God Stats
0W - 1L
1,543 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
Wisp9000
Hun Batz
Level 105
God Stats
0W - 1L
1,304 SR
Queue Stats
49W - 56L
1,445 Elo+
Party 1
Geb
Geb
Yeetmywaifu
Geb
Level 123
God Stats
1W - 6L
1,563 SR
Queue Stats
32W - 48L
1,407 Elo+
Party 1
Team Averages
Level 111
1,470 SR
1,401 Elo+

VS

Team Averages
Level 123
1,510 SR
1,400 Elo+
Poseidon
Poseidon
BESTOFDABAY408
Poseidon
Level 143
God Stats
7W - 24L
1,225 SR
Queue Stats
21W - 44L
1,365 Elo+
Solo
Horus
Horus
HoGrinder
Horus
Level 105
God Stats
1W - 0L
1,559 SR
Queue Stats
14W - 18L
1,437 Elo+
Solo
Kali
Kali
XxDONT 31INKxXX
Kali
Level 122
God Stats
7W - 3L
1,745 SR
Queue Stats
223W - 270L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hypaesthesia
Persephone
16
3 / 4 / 3
11,184
658
18,109
10,755
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Wisp9000
Hun Batz
14
0 / 6 / 1
9,613
565
7,945
14,855
6,400
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
10,897
641
3,759
10,950
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 3 / 6
10,045
591
6,944
9,350
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
HoGrinder
Horus
17
5 / 0 / 6
11,862
698
10,119
21,824
25,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 3 / 4
12,766
751
13,130
17,575
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
11
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
3
6
1
W
Horus
HoGrinder
Horus
5
0
6
8
L
Persephone
Hypaesthesia
Persephone
3
4
3
1.13
L
Hun Batz
Wisp9000
Hun Batz
0
6
1
0.08
W
6
3
4
2.67
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
30,193
36,560
Taken
48,749
20,880
Mitigated
39,677
3,699
Healing
22,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,944
894
0
191
9,350
3,748
525
5,383
3,967
25,056
0
W
Horus
HoGrinder
Horus
10,119
4,449
5,325
11,472
21,824
25,859
787
9,037
12,787
0
34,590
L
Persephone
Hypaesthesia
Persephone
18,109
742
0
393
10,755
4,139
0
1,219
9,249
51,364
0
L
Hun Batz
Wisp9000
Hun Batz
7,945
2,560
425
473
14,855
6,400
0
3,414
10,923
0
40,120
W
13,130
4,678
0
5,499
17,575
10,070
1,281
8,479
9,096
0
75,454
L
3,759
777
69
2,339
10,950
10,341
0
2,852
7,652
11,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
34,673
164
Minions Killed
206
5
Camps Cleared
10
786,086
Distance Traveled
876,077
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,045
591
43
3
2
240,050
0
W
Horus
11,862
698
39
2
3
334,184
2
L
Persephone
11,184
658
91
5
0
289,397
0
L
Hun Batz
9,613
565
63
4
4
263,452
7
W
Kali
12,766
751
124
7
5
301,843
0
L
Geb
10,897
641
10
1
1
233,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role