Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeadHDD
Bellona
Level 43
God Stats
72W - 103L
1,307 SR
Queue Stats
81W - 114L
1,285 Elo+
Solo
Sol
Sol
NefdaR
Sol
Level 159
God Stats
5W - 1L
1,795 SR
Queue Stats
225W - 233L
1,480 Elo+
Solo
Rama
Rama
Rayleigh3
Rama
Level 156
God Stats
2W - 1L
1,555 SR
Queue Stats
322W - 317L
1,554 Elo+
Solo
Kukulkan
Kukulkan
radoslav324
Kukulkan
Level 32
God Stats
3W - 5L
1,308 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,431 Elo+

VS

Team Averages
Level 33
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
DeathByHiccups
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
H3lp592
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KumaGang
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Remasuri3
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
madoggs
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 2 / 5
8,785
586
8,606
12,075
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
DeadHDD
Bellona
14
5 / 2 / 1
8,905
594
13,320
12,652
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
NefdaR
Sol
13
3 / 2 / 7
7,843
523
8,206
12,451
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
9
2 / 1 / 2
6,847
456
4,442
5,387
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
radoslav324
Kukulkan
15
2 / 0 / 1
9,095
606
7,038
3,859
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathByHiccups
Heimdallr
10
1 / 3 / 2
6,264
418
5,651
9,404
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
H3lp592
Chaac
13
2 / 4 / 0
7,863
524
9,270
16,645
11,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
KumaGang
Cthulhu
9
0 / 2 / 2
6,070
405
3,596
10,329
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Remasuri3
Ratatoskr
10
3 / 4 / 2
7,003
467
6,509
12,377
4,856
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
madoggs
Olorun
11
1 / 2 / 0
6,681
445
1,736
9,616
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
7
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
5
2.75
W
Bellona
DeadHDD
Bellona
5
2
1
2.75
L
Heimdallr
DeathByHiccups
Heimdallr
1
3
2
0.67
L
Chaac
H3lp592
Chaac
2
4
0
0.5
L
Cthulhu
KumaGang
Cthulhu
0
2
2
0.5
W
Sol
NefdaR
Sol
3
2
7
3.25
W
Rama
2
1
2
3
L
Ratatoskr
Remasuri3
Ratatoskr
3
4
2
1
L
Olorun
madoggs
Olorun
1
2
0
0.5
W
Kukulkan
radoslav324
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
26,762
46,424
Taken
58,371
30,355
Mitigated
30,657
12,680
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,606
3,804
27
3,841
12,075
7,229
196
1,710
10,365
0
60,709
W
Bellona
DeadHDD
Bellona
13,320
4,345
0
1,054
12,652
15,076
271
377
12,275
8,963
52,620
L
Heimdallr
DeathByHiccups
Heimdallr
5,651
2,803
0
2,442
9,404
3,571
0
1,697
7,707
0
41,695
L
Chaac
H3lp592
Chaac
9,270
3,110
0
5,168
16,645
11,996
426
3,676
12,019
0
59,890
L
Cthulhu
KumaGang
Cthulhu
3,596
256
136
2,556
10,329
5,674
0
3,433
6,855
11,505
0
W
Sol
NefdaR
Sol
8,206
3,087
0
4,773
12,451
4,171
2,721
1,234
11,217
42,155
0
W
Rama
4,442
3,503
0
2,985
5,387
1,897
0
1,050
4,337
0
31,713
L
Ratatoskr
Remasuri3
Ratatoskr
6,509
1,820
0
4,035
12,377
4,856
0
3,286
9,020
0
45,127
L
Olorun
madoggs
Olorun
1,736
711
0
2,327
9,616
4,560
0
5,850
3,766
33,515
2,563
W
Kukulkan
radoslav324
Kukulkan
7,038
240
0
0
3,859
1,982
1,648
769
3,090
77,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
33,881
462
Minions Killed
308
0
Camps Cleared
0
1,420,258
Distance Traveled
1,463,251
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,785
586
88
6
0
333,132
7
W
Bellona
8,905
594
98
7
0
327,700
6
L
Heimdallr
6,264
418
55
4
0
280,522
3
L
Chaac
7,863
524
111
7
0
279,281
1
L
Cthulhu
6,070
405
12
1
0
270,654
1
W
Sol
7,843
523
69
5
0
327,467
6
W
Rama
6,847
456
60
4
0
165,602
3
L
Ratatoskr
7,003
467
65
4
0
345,067
1
L
Olorun
6,681
445
65
4
0
287,727
0
W
Kukulkan
9,095
606
147
10
0
266,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role