Player Matchup

Izanami
Izanami
Masters
GobbleMyToes170
Izanami
Masters
Level 155
God Stats
7W - 8L
1,701 SR
Queue Stats
313W - 272L
2,242 MMR
Solo
Ares
Ares
Diamond II
Studleyy
Ares
Diamond II
Level 125
God Stats
23W - 28L
1,707 SR
Queue Stats
260W - 254L
2,349 MMR
Solo
Pele
Pele
Diamond I
TheNebulaStar
Pele
Diamond I
Level 153
God Stats
17W - 13L
1,706 SR
Queue Stats
636W - 628L
2,431 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Zyzzbrah7119036
Cabrakan
Diamond III
Level 142
God Stats
7W - 5L
1,592 SR
Queue Stats
529W - 516L
2,285 MMR
Solo
Agni
Agni
Masters
veceri
Agni
Masters
Level 160
God Stats
41W - 39L
1,637 SR
Queue Stats
581W - 545L
2,357 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,669 SR
2,333 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,676 SR
2,145 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
AQUA peeks
Kumbhakarna
Diamond II
Level 128
God Stats
21W - 13L
1,744 SR
Queue Stats
169W - 151L
2,382 MMR
Party 2
Ishtar
Ishtar
Diamond III
Yoxtie
Ishtar
Diamond III
Level 160
God Stats
0W - 1L
1,794 SR
Queue Stats
141W - 117L
2,206 MMR
Solo
Bellona
Bellona
Diamond II
tupicador1
Bellona
Diamond II
Level 160
God Stats
4W - 4L
1,575 SR
Queue Stats
222W - 207L
2,372 MMR
Solo
Thor
Thor
Diamond III
verled
Thor
Diamond III
Level 103
God Stats
8W - 4L
1,765 SR
Queue Stats
211W - 191L
2,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,308
631
4,472
3,950
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
11
2 / 0 / 0
6,574
657
2,983
4,250
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,981
598
2,454
6,405
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
9
1 / 0 / 1
5,378
538
3,414
7,431
4,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
veceri
Agni
11
1 / 1 / 2
6,240
624
7,203
4,949
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LokiSusanoCliodhnaHades

VS

Bans
Zhong KuiRavanaLancelotGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,503
550
2,370
5,380
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
AQUA peeks
Kumbhakarna
7
0 / 2 / 1
4,748
475
890
8,805
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Yoxtie
Ishtar
10
0 / 2 / 0
5,221
522
2,780
6,712
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
tupicador1
Bellona
9
1 / 2 / 1
5,246
525
5,042
9,659
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
verled
Thor
4
0 / 0 / 0
3,916
392
329
2,265
629

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Kumbhakarna
AQUA peeks
Kumbhakarna
0
2
1
0.25
W
1
0
1
1.5
W
Ares
2
0
0
2
W
2
1
1
2.5
L
Ishtar
Yoxtie
Ishtar
0
2
0
0
W
Cabrakan
1
0
1
1.5
L
Bellona
tupicador1
Bellona
1
2
1
0.75
W
Agni
veceri
Agni
1
1
2
2
L
Thor
verled
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
11,411
26,985
Taken
32,821
14,141
Mitigated
15,266
8,547
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,370
215
0
490
5,380
2,095
0
3,889
1,491
41,759
0
L
Kumbhakarna
AQUA peeks
Kumbhakarna
890
20
1,204
1,883
8,805
3,677
0
3,579
5,226
4,837
0
W
4,472
3,109
0
2,313
3,950
1,353
60
126
3,824
0
56,872
W
Ares
2,983
358
0
865
4,250
4,382
32
0
4,250
32,477
0
W
2,454
404
0
1,033
6,405
2,072
0
522
5,883
0
37,918
L
Ishtar
Yoxtie
Ishtar
2,780
1,832
0
1,290
6,712
2,254
0
1,076
5,636
0
39,921
W
Cabrakan
3,414
653
249
2,862
7,431
4,375
234
552
6,879
11,844
2,357
L
Bellona
tupicador1
Bellona
5,042
2,408
0
2,847
9,659
6,611
0
4,104
5,229
0
33,618
W
Agni
veceri
Agni
7,203
1,265
0
1,225
4,949
1,959
906
2,060
2,889
55,135
0
L
Thor
verled
Thor
329
61
0
1,081
2,265
629
0
279
1,986
0
9,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
24,634
370
Minions Killed
254
0
Camps Cleared
0
959,552
Distance Traveled
849,678
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,503
550
78
8
0
181,140
1
L
Kumbhakarna
4,748
475
7
1
0
189,897
1
W
Izanami
6,308
631
91
9
0
163,943
3
W
Ares
6,574
657
65
7
0
167,177
1
W
Pele
5,981
598
83
8
0
243,793
2
L
Ishtar
5,221
522
88
9
0
176,159
0
W
Cabrakan
5,378
538
28
3
0
198,653
3
L
Bellona
5,246
525
56
6
0
195,109
1
W
Agni
6,240
624
103
10
0
185,986
4
L
Thor
3,916
392
25
3
0
107,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role