Player Matchup

Nike
Nike
CERTBERUS
Nike
Level 148
God Stats
15W - 10L
1,588 SR
Queue Stats
315W - 309L
1,451 Elo+
Solo
Hera
Hera
DanyRann
Hera
Level 66
God Stats
0W - 2L
1,299 SR
Queue Stats
108W - 119L
1,364 Elo+
Party 1
Apollo
Apollo
LordSquilliam
Apollo
Level 61
God Stats
8W - 7L
1,542 SR
Queue Stats
158W - 198L
1,374 Elo+
Party 1
Thanatos
Thanatos
Sacred444-
Thanatos
Level 28
God Stats
16W - 19L
1,452 SR
Queue Stats
62W - 83L
1,399 Elo+
Party 1
Discordia
Discordia
kayoryrael_0707
Discordia
Level 38
God Stats
4W - 5L
1,539 SR
Queue Stats
71W - 99L
1,414 Elo+
Solo
Team Averages
Level 68
1,484 SR
1,400 Elo+

VS

Team Averages
Level 68
1,444 SR
1,439 Elo+
Izanami
Izanami
AlyAlpacalyp
Izanami
Level 75
God Stats
50W - 61L
1,453 SR
Queue Stats
64W - 84L
1,437 Elo+
Party 3
Sun Wukong
Sun Wukong
GrimDenizen
Sun Wukong
Level 48
God Stats
20W - 13L
1,648 SR
Queue Stats
162W - 110L
1,561 Elo+
Party 3
Poseidon
Poseidon
HyperionsentryZ
Poseidon
Level 134
God Stats
1W - 1L
1,576 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 3
Bacchus
Bacchus
XvZone
Bacchus
Level 66
God Stats
2W - 2L
1,159 SR
Queue Stats
134W - 170L
1,420 Elo+
Party 2
Susano
Susano
yunghitta99
Susano
Level 17
God Stats
2W - 1L
1,384 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 0 / 4
11,013
1,001
10,821
12,620
13,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
16
2 / 6 / 5
10,888
990
10,341
14,752
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 7
11,208
1,019
14,398
21,945
11,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Sacred444-
Thanatos
17
3 / 7 / 5
11,296
1,027
9,066
17,390
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
kayoryrael_0707
Discordia
17
1 / 1 / 4
11,244
1,022
15,743
6,518
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

161

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlyAlpacalyp
Izanami
17
2 / 3 / 11
11,439
1,040
6,686
9,553
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GrimDenizen
Sun Wukong
18
11 / 1 / 10
13,209
1,201
25,310
19,616
18,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
18
5 / 4 / 8
12,157
1,105
10,863
10,595
4,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
XvZone
Bacchus
17
1 / 0 / 15
11,766
1,070
8,915
10,968
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
17
2 / 2 / 12
10,908
992
16,514
13,064
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
10
Kills
21
21
Deaths
10
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlyAlpacalyp
Izanami
2
3
11
2.5
L
Nike
3
0
4
5
L
Hera
2
6
5
0.75
W
Sun Wukong
GrimDenizen
Sun Wukong
11
1
10
16
W
Poseidon
5
4
8
2.25
L
1
7
7
0.64
L
Thanatos
Sacred444-
Thanatos
3
7
5
0.79
W
Bacchus
XvZone
Bacchus
1
0
15
8.5
L
Discordia
kayoryrael_0707
Discordia
1
1
4
3
W
Susano
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,369
Damage
68,288
73,225
Taken
63,796
43,346
Mitigated
49,224
9,364
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlyAlpacalyp
Izanami
6,686
4,665
0
1,931
9,553
4,278
0
4,871
4,682
0
34,301
L
Nike
10,821
1,137
0
0
12,620
13,947
0
3,844
8,776
4,197
18,492
L
Hera
10,341
3,565
0
565
14,752
6,272
0
2,829
11,923
27,806
0
W
Sun Wukong
GrimDenizen
Sun Wukong
25,310
5,969
0
5,253
19,616
18,016
0
8,570
11,046
0
37,456
W
Poseidon
10,863
1,953
0
2,227
10,595
4,743
0
3,987
6,608
48,976
0
L
14,398
10,573
0
1,681
21,945
11,111
0
5,963
15,982
0
27,145
L
Thanatos
Sacred444-
Thanatos
9,066
1,878
0
6,323
17,390
9,495
0
5,804
11,586
0
23,908
W
Bacchus
XvZone
Bacchus
8,915
1,056
0
1,353
10,968
16,083
0
4,801
6,167
12,022
0
L
Discordia
kayoryrael_0707
Discordia
15,743
1,012
0
795
6,518
2,521
0
1,338
5,180
55,926
0
W
Susano
16,514
873
0
1,191
13,064
6,104
0
5,510
7,554
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
59,479
216
Minions Killed
212
8
Camps Cleared
6
1,077,500
Distance Traveled
1,066,786
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,439
1,040
78
7
1
173,647
1
L
Nike
11,013
1,001
15
1
4
210,440
1
L
Hera
10,888
990
47
4
1
206,631
0
W
Sun Wukong
13,209
1,201
22
2
2
233,967
0
W
Poseidon
12,157
1,105
88
8
0
194,299
0
L
Apollo
11,208
1,019
36
3
1
206,860
3
L
Thanatos
11,296
1,027
27
2
2
231,516
2
W
Bacchus
11,766
1,070
9
1
1
233,757
1
L
Discordia
11,244
1,022
91
8
0
222,053
4
W
Susano
10,908
992
15
1
2
231,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role