Player Matchup

Ra
Ra
Platinum I
AcRo Freek
Ra
Platinum I
Level 143
God Stats
3W - 7L
1,422 SR
Queue Stats
275W - 266L
1,859 MMR
Solo
Skadi
Skadi
Platinum III
Nihkoute
Skadi
Platinum III
Level 155
God Stats
26W - 13L
1,739 SR
Queue Stats
185W - 198L
1,843 MMR
Solo
Pele
Pele
Platinum II
SoloOrThrow-_
Pele
Platinum II
Level 147
God Stats
15W - 16L
1,536 SR
Queue Stats
605W - 591L
1,876 MMR
Solo
Mercury
Mercury
Platinum IV
WoodlandBeret92
Mercury
Platinum IV
Level 142
God Stats
45W - 31L
1,667 SR
Queue Stats
403W - 412L
1,841 MMR
Solo
Atlas
Atlas
Gold III
ZebraSimplon
Atlas
Gold III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,825 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,573 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,502 SR
1,849 MMR
Awilix
Awilix
Platinum II
IvoChino
Awilix
Platinum II
Level 80
God Stats
64W - 59L
1,549 SR
Queue Stats
251W - 247L
1,857 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
RoX Stam
Zhong Kui
Platinum III
Level 160
God Stats
13W - 10L
1,817 SR
Queue Stats
412W - 429L
1,849 MMR
Solo
Medusa
Medusa
Platinum III
SerJaeger9
Medusa
Platinum III
Level 144
God Stats
0W - 3L
1,109 SR
Queue Stats
90W - 78L
1,857 MMR
Solo
Bacchus
Bacchus
Platinum II
SicKnix
Bacchus
Platinum II
Level 160
God Stats
9W - 14L
1,498 SR
Queue Stats
1,190W - 1,191L
1,805 MMR
Solo
Tiamat
Tiamat
Platinum III
stony345
Tiamat
Platinum III
Level 100
God Stats
1W - 2L
1,537 SR
Queue Stats
109W - 104L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
18,427
594
29,250
28,066
16,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Nihkoute
Skadi
20
11 / 4 / 3
19,376
625
26,282
26,159
11,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 9
18,076
583
26,190
33,997
17,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 7 / 8
16,411
529
12,652
29,347
14,236
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 23
16,862
544
16,909
44,672
73,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HadesArachneLancelotLoki

VS

Bans
CabrakanSerqetPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IvoChino
Awilix
20
9 / 7 / 3
15,131
488
24,456
32,562
15,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
RoX Stam
Zhong Kui
20
5 / 6 / 6
15,695
506
22,648
29,955
36,722
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SerJaeger9
Medusa
20
9 / 7 / 9
16,924
546
30,638
31,167
12,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SicKnix
Bacchus
20
2 / 6 / 11
14,000
452
17,030
32,729
56,013
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
stony345
Tiamat
20
1 / 6 / 15
14,687
474
22,909
22,436
17,293
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
32
Kills
26
26
Deaths
32
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
Awilix
IvoChino
Awilix
9
7
3
1.5
W
Skadi
Nihkoute
Skadi
11
4
3
3.13
L
Zhong Kui
RoX Stam
Zhong Kui
5
6
6
1.33
L
Medusa
SerJaeger9
Medusa
9
7
9
1.93
L
Bacchus
SicKnix
Bacchus
2
6
11
1.25
W
7
7
9
1.64
W
3
7
8
1
W
4
3
23
5.17
L
Tiamat
stony345
Tiamat
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,283
Damage
117,681
162,241
Taken
148,849
132,472
Mitigated
138,654
46,260
Healing
38,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,250
2,247
4,375
12,759
28,066
16,023
2,402
14,139
13,531
193,433
0
L
Awilix
IvoChino
Awilix
24,456
9,511
0
8,560
32,562
15,826
0
10,050
22,512
0
148,114
W
Skadi
Nihkoute
Skadi
26,282
10,095
0
3,856
26,159
11,571
6,589
5,968
20,081
0
184,541
L
Zhong Kui
RoX Stam
Zhong Kui
22,648
1,121
0
9,595
29,955
36,722
2,045
7,243
22,712
132,012
0
L
Medusa
SerJaeger9
Medusa
30,638
12,180
0
9,286
31,167
12,800
3,906
11,776
19,391
0
144,822
L
Bacchus
SicKnix
Bacchus
17,030
1,196
362
5,657
32,729
56,013
16
13,088
19,641
56,429
5,188
W
26,190
7,568
0
8,198
33,997
17,180
4,176
15,115
18,792
36
153,468
W
12,652
6,252
0
3,842
29,347
14,236
5,748
9,219
19,948
0
174,600
W
16,909
5,820
277
12,953
44,672
73,462
894
18,525
25,648
55,433
0
L
Tiamat
stony345
Tiamat
22,909
1,180
0
5,040
22,436
17,293
0
7,794
14,642
123,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,152
Gold Earned
76,437
981
Minions Killed
779
0
Camps Cleared
0
2,994,023
Distance Traveled
2,756,931
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,427
594
263
8
0
596,546
9
L
Awilix
15,131
488
163
5
0
621,033
1
W
Skadi
19,376
625
238
8
0
570,292
13
L
Zhong Kui
15,695
506
197
6
0
470,411
5
L
Medusa
16,924
546
192
6
0
520,974
6
L
Bacchus
14,000
452
61
2
0
593,037
6
W
Pele
18,076
583
226
7
0
551,477
1
W
Mercury
16,411
529
197
6
0
669,006
0
W
Atlas
16,862
544
57
2
0
606,702
9
L
Tiamat
14,687
474
166
5
0
551,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role