Player Matchup

Ao Kuang
Ao Kuang
Absolute_Liger
Ao Kuang
Level 98
God Stats
9W - 7L
1,492 SR
Queue Stats
1,052W - 895L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
Dominicansimba
Cabrakan
Level 121
God Stats
39W - 23L
1,648 SR
Queue Stats
769W - 649L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Krzaykt
Gilgamesh
Level 129
God Stats
2W - 4L
1,598 SR
Queue Stats
797W - 668L
1,525 Elo+
Party 1
Yu Huang
Yu Huang
NostalgicLee
Yu Huang
Level 89
God Stats
43W - 51L
1,351 SR
Queue Stats
153W - 184L
1,391 Elo+
Solo
Ishtar
Ishtar
ihyjacc
Ishtar
Level 60
God Stats
41W - 23L
1,677 SR
Queue Stats
60W - 34L
1,667 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,532 Elo+

VS

Team Averages
Level 134
1,600 SR
1,484 Elo+
Horus
Horus
Anguiano7
Horus
Level 156
God Stats
1W - 1L
1,764 SR
Queue Stats
55W - 50L
1,571 Elo+
Party 2
Artemis
Artemis
BREC91
Artemis
Level 158
God Stats
18W - 14L
1,614 SR
Queue Stats
620W - 666L
1,469 Elo+
Party 2
Zeus
Zeus
E ness24
Zeus
Level 107
God Stats
7W - 10L
1,447 SR
Queue Stats
239W - 301L
1,460 Elo+
Solo
Serqet
Serqet
Shozuhn
Serqet
Level 99
God Stats
5W - 4L
1,526 SR
Queue Stats
539W - 683L
1,415 Elo+
Solo
Artio
Artio
thtoneguychris
Artio
Level 151
God Stats
8W - 8L
1,647 SR
Queue Stats
87W - 85L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 0 / 13
14,865
1,062
21,605
12,970
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
20
6 / 1 / 11
14,822
1,059
15,273
22,201
35,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Krzaykt
Gilgamesh
20
4 / 1 / 17
13,847
989
17,183
12,393
17,570
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
NostalgicLee
Yu Huang
20
1 / 1 / 20
14,060
1,004
20,188
13,142
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
ihyjacc
Ishtar
20
6 / 0 / 16
15,221
1,087
35,069
8,172
4,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

184

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anguiano7
Horus
18
1 / 4 / 2
13,311
951
11,224
35,637
49,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
BREC91
Artemis
18
0 / 8 / 2
12,648
903
19,793
21,331
12,088
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
0 / 4 / 3
12,873
920
16,299
11,427
6,072
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Shozuhn
Serqet
18
1 / 1 / 2
13,183
942
6,266
11,933
8,862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
1 / 7 / 2
12,583
899
9,229
35,422
57,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
24
Kills
3
3
Deaths
24
77
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
0
13
13.5
L
Horus
Anguiano7
Horus
1
4
2
0.5
L
Artemis
BREC91
Artemis
0
8
2
0.13
W
Cabrakan
6
1
11
11.5
L
Zeus
0
4
3
0.38
W
Gilgamesh
Krzaykt
Gilgamesh
4
1
17
12.5
W
Yu Huang
NostalgicLee
Yu Huang
1
1
20
11
L
Serqet
Shozuhn
Serqet
1
1
2
2
W
Ishtar
ihyjacc
Ishtar
6
0
16
14
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,318
Damage
62,811
68,878
Taken
115,750
75,281
Mitigated
134,380
21,384
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
21,605
6,614
0
8,045
12,970
9,808
0
5,086
6,695
36,602
3,791
L
Horus
Anguiano7
Horus
11,224
4,979
5,246
9,085
35,637
49,809
0
15,119
20,518
0
21,860
L
Artemis
BREC91
Artemis
19,793
9,330
746
1,477
21,331
12,088
0
11,069
10,262
0
59,135
W
Cabrakan
15,273
1,622
0
6,545
22,201
35,046
0
9,163
12,745
29,693
0
L
Zeus
16,299
1,330
395
1,241
11,427
6,072
0
5,514
5,913
51,269
0
W
Gilgamesh
Krzaykt
Gilgamesh
17,183
2,695
0
287
12,393
17,570
0
5,033
7,155
0
32,496
W
Yu Huang
NostalgicLee
Yu Huang
20,188
3,052
0
2,416
13,142
8,113
0
3,111
10,031
52,635
0
L
Serqet
Shozuhn
Serqet
6,266
867
0
0
11,933
8,862
0
6,856
5,077
0
35,126
W
Ishtar
ihyjacc
Ishtar
35,069
26,536
0
4,091
8,172
4,744
0
3,135
5,037
0
74,626
L
9,229
1,036
3,950
4,334
35,422
57,549
0
16,629
18,793
15,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,815
Gold Earned
64,598
268
Minions Killed
280
13
Camps Cleared
7
1,337,091
Distance Traveled
1,342,178
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,865
1,062
37
3
9
268,297
0
L
Horus
13,311
951
16
1
2
292,342
0
L
Artemis
12,648
903
88
6
2
222,970
0
W
Cabrakan
14,822
1,059
27
2
2
270,122
0
L
Zeus
12,873
920
77
6
0
254,481
0
W
Gilgamesh
13,847
989
38
3
0
270,828
0
W
Yu Huang
14,060
1,004
63
5
1
251,804
1
L
Serqet
13,183
942
85
6
2
322,699
0
W
Ishtar
15,221
1,087
103
7
1
276,040
0
L
Artio
12,583
899
14
1
1
249,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role