Player Matchup

Nemesis
Nemesis
AcerwT
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,535 Elo+
Party 1
Artio
Artio
Godsεnd
Artio
Level 160
God Stats
6W - 0L
1,657 SR
Queue Stats
247W - 95L
1,866 Elo+
Party 3
Janus
Janus
HdCluck
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Jordmungandor
Jormungandr
Level 42
God Stats
3W - 3L
1,402 SR
Queue Stats
25W - 28L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
Marisssa
Danzaburou
Level 140
God Stats
3W - 1L
1,659 SR
Queue Stats
106W - 87L
1,581 Elo+
Party 3
Team Averages
Level 99
1,544 SR
1,617 Elo+

VS

Team Averages
Level 73
1,617 SR
1,561 Elo+
Mulan
Mulan
SunMalco
Mulan
Level 128
God Stats
24W - 24L
1,631 SR
Queue Stats
502W - 488L
1,620 Elo+
Party 2
Athena
Athena
YesClay
Athena
Level 31
God Stats
20W - 19L
1,578 SR
Queue Stats
278W - 253L
1,620 Elo+
Party 2
Bastet
Bastet
slugo35
Bastet
Level 138
God Stats
3W - 3L
1,664 SR
Queue Stats
416W - 372L
1,536 Elo+
Party 4
Discordia
Discordia
supersheeps
Discordia
Level 41
God Stats
2W - 3L
1,712 SR
Queue Stats
118W - 83L
1,571 Elo+
Party 4
Neith
Neith
yourpaljordan
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcerwT
Nemesis
13
3 / 1 / 7
8,007
616
6,390
9,507
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Godsεnd
Artio
11
4 / 0 / 7
7,653
589
6,082
10,337
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
HdCluck
Janus
15
9 / 1 / 5
9,350
719
13,235
7,743
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Jordmungandor
Jormungandr
12
1 / 1 / 3
7,770
598
7,421
12,708
8,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Marisssa
Danzaburou
13
2 / 0 / 3
7,866
605
6,166
5,954
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SunMalco
Mulan
12
2 / 1 / 0
6,639
511
10,648
12,906
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
YesClay
Athena
7
0 / 2 / 0
5,176
398
2,389
9,471
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
slugo35
Bastet
10
0 / 5 / 0
5,977
460
3,535
12,982
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
supersheeps
Discordia
8
1 / 8 / 0
5,479
421
3,967
10,987
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,935
380
1,315
5,320
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
19
Kills
3
3
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AcerwT
Nemesis
3
1
7
6.5
W
Artio
Godsεnd
Artio
4
0
7
7.5
W
Janus
HdCluck
Janus
9
1
5
11.5
W
Jormungandr
Jordmungandor
Jormungandr
1
1
3
2.5
W
Danzaburou
Marisssa
Danzaburou
2
0
3
3.5
L
Mulan
SunMalco
Mulan
2
1
0
2
L
Athena
YesClay
Athena
0
2
0
0
L
Bastet
slugo35
Bastet
0
5
0
0
L
Discordia
supersheeps
Discordia
1
8
0
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
21,854
46,249
Taken
51,666
24,841
Mitigated
26,417
18,561
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AcerwT
Nemesis
6,390
3,301
0
4,855
9,507
3,645
384
1,542
7,875
28
52,267
W
Artio
Godsεnd
Artio
6,082
934
894
4,126
10,337
7,621
28
1,195
9,046
19,164
3,887
W
Janus
HdCluck
Janus
13,235
1,622
0
1,263
7,743
3,305
1,182
2,644
5,099
82,278
0
W
Jormungandr
Jordmungandor
Jormungandr
7,421
3,223
0
5,148
12,708
8,012
63
253
11,558
52,449
0
W
Danzaburou
Marisssa
Danzaburou
6,166
3,233
0
2,275
5,954
2,258
2,660
886
5,068
0
63,830
L
Mulan
SunMalco
Mulan
10,648
1,082
0
7,760
12,906
10,402
0
7,097
5,809
0
44,846
L
Athena
YesClay
Athena
2,389
728
0
1,840
9,471
5,100
0
4,642
4,829
11,850
0
L
Bastet
slugo35
Bastet
3,535
946
0
2,181
12,982
4,858
0
4,243
8,739
0
47,678
L
Discordia
supersheeps
Discordia
3,967
733
0
1,160
10,987
4,135
0
8,122
2,865
25,317
0
L
1,315
593
0
717
5,320
1,922
0
1,913
3,407
0
21,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
28,206
461
Minions Killed
271
0
Camps Cleared
0
1,293,972
Distance Traveled
1,132,151
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,007
616
99
8
0
284,956
2
W
Artio
7,653
589
24
2
0
266,596
5
W
Janus
9,350
719
143
11
0
263,902
1
W
Jormungandr
7,770
598
91
7
0
237,884
5
W
Danzaburou
7,866
605
104
8
0
240,634
4
L
Mulan
6,639
511
78
6
0
244,249
3
L
Athena
5,176
398
24
2
0
242,844
1
L
Bastet
5,977
460
89
7
0
269,724
2
L
Discordia
5,479
421
41
3
0
211,372
1
L
Neith
4,935
380
39
3
0
163,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role