Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MaryNash
Zeus
Level 34
God Stats
19W - 18L
1,559 SR
Queue Stats
124W - 91L
1,628 Elo+
Party 2
Achilles
Achilles
dethgnome
Achilles
Level 143
God Stats
1W - 4L
1,450 SR
Queue Stats
305W - 246L
1,664 Elo+
Party 2
Team Averages
Level 111
1,503 SR
1,598 Elo+

VS

Team Averages
Level 64
1,570 SR
1,432 Elo+
Ishtar
Ishtar
 
Ishtar
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
bragnar92
Ao Kuang
Level 65
God Stats
1W - 2L
1,711 SR
Queue Stats
27W - 42L
1,414 Elo+
Solo
Terra
Terra
xxvxHunterxvxx
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 3 / 5
8,600
860
15,366
13,867
9,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
10
0 / 2 / 7
6,823
682
5,324
5,629
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
dethgnome
Achilles
13
6 / 1 / 7
9,015
902
8,486
10,124
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 5 / 3
6,439
644
7,386
10,460
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
bragnar92
Ao Kuang
9
5 / 5 / 1
7,241
724
9,171
12,502
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 6
7,308
731
4,189
14,037
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
3
5
3.17
L
Ishtar
 
Ishtar
1
5
3
0.5
W
Zeus
0
2
7
1.75
L
Ao Kuang
bragnar92
Ao Kuang
5
5
1
1.1
W
Achilles
dethgnome
Achilles
6
1
7
9.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
20,746
29,620
Taken
36,999
22,339
Mitigated
20,877
6,107
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,366
4,685
0
3,345
13,867
9,115
0
5,283
8,584
0
35,545
L
Ishtar
 
Ishtar
7,386
4,799
0
886
10,460
4,095
64
1,955
8,505
0
25,389
W
Zeus
5,324
709
0
162
5,629
2,230
264
3,447
2,182
21,780
0
L
Ao Kuang
bragnar92
Ao Kuang
9,171
3,628
0
2,001
12,502
6,624
0
1,195
11,307
11,599
1,786
W
Achilles
dethgnome
Achilles
8,486
2,363
0
2,600
10,124
10,994
161
3,903
6,221
0
16,734
L
4,189
1,217
2,451
3,269
14,037
10,158
0
2,519
11,518
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
20,988
109
Minions Killed
79
6
Camps Cleared
2
568,235
Distance Traveled
500,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,600
860
48
5
0
209,755
0
L
Ishtar
6,439
644
41
4
2
161,882
1
W
Zeus
6,823
682
39
4
4
163,275
0
L
Ao Kuang
7,241
724
10
1
0
148,651
0
W
Achilles
9,015
902
22
2
2
195,205
2
L
Terra
7,308
731
28
3
0
190,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role