Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cpt__Insano
Ah Muzen Cab
Level 117
God Stats
7W - 5L
1,568 SR
Queue Stats
224W - 254L
1,420 Elo+
Party 1
Terra
Terra
JcEntity
Terra
Level 109
God Stats
4W - 2L
1,588 SR
Queue Stats
153W - 141L
1,418 Elo+
Solo
He Bo
He Bo
JudoChase
He Bo
Level 90
God Stats
2W - 0L
1,743 SR
Queue Stats
17W - 25L
1,313 Elo+
Party 1
Bellona
Bellona
MonkeyManiac08
Bellona
Level 107
God Stats
6W - 1L
1,886 SR
Queue Stats
117W - 127L
1,401 Elo+
Party 1
Awilix
Awilix
Salbachucha
Awilix
Level 123
God Stats
5W - 3L
1,530 SR
Queue Stats
82W - 89L
1,374 Elo+
Party 1
Team Averages
Level 109
1,663 SR
1,385 Elo+

VS

Team Averages
Level 77
1,698 SR
1,427 Elo+
Raijin
Raijin
Atptheking
Raijin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,383 Elo+
Party 2
Arachne
Arachne
LordLugs
Arachne
Level 109
God Stats
81W - 62L
1,570 SR
Queue Stats
558W - 594L
1,369 Elo+
Solo
Danzaburou
Danzaburou
NOTgoodShooters
Danzaburou
Level 8
God Stats
3W - 3L
1,757 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 2
Terra
Terra
ScrollWizard
Terra
Level 86
God Stats
2W - 3L
1,757 SR
Queue Stats
30W - 38L
1,414 Elo+
Party 2
Odin
Odin
thedodoman
Odin
Level 92
God Stats
3W - 1L
1,905 SR
Queue Stats
89W - 93L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cpt__Insano
Ah Muzen Cab
20
5 / 1 / 6
14,987
555
26,403
13,161
8,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
JcEntity
Terra
20
3 / 2 / 11
14,443
535
6,225
24,568
26,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
JudoChase
He Bo
20
11 / 4 / 8
15,074
558
24,323
18,259
9,041
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 7
14,937
553
13,628
20,623
28,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
20
11 / 3 / 7
16,370
606
23,391
23,788
14,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atptheking
Raijin
18
2 / 10 / 4
12,621
467
11,961
20,909
10,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
LordLugs
Arachne
19
2 / 8 / 2
12,042
446
10,104
30,251
14,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
NOTgoodShooters
Danzaburou
17
0 / 4 / 2
11,309
419
5,109
14,783
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 6 / 4
10,550
391
5,160
27,970
33,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 2
14,431
534
18,602
28,501
37,132
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
31
Kills
12
12
Deaths
31
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Atptheking
Raijin
2
10
4
0.4
W
Ah Muzen Cab
Cpt__Insano
Ah Muzen Cab
5
1
6
8
W
Terra
JcEntity
Terra
3
2
11
4.25
W
He Bo
JudoChase
He Bo
11
4
8
3.75
L
Arachne
LordLugs
Arachne
2
8
2
0.38
W
1
2
7
2.25
L
Danzaburou
NOTgoodShooters
Danzaburou
0
4
2
0.25
W
Awilix
11
3
7
4.83
L
2
6
4
0.67
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,970
Damage
50,936
100,399
Taken
122,414
86,319
Mitigated
101,223
31,513
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Atptheking
Raijin
11,961
758
0
1,328
20,909
10,181
976
11,972
8,937
84,452
0
W
Ah Muzen Cab
Cpt__Insano
Ah Muzen Cab
26,403
10,658
0
3,088
13,161
8,078
7,804
1,875
11,236
0
175,369
W
Terra
JcEntity
Terra
6,225
1,304
7,505
10,410
24,568
26,672
964
5,322
19,046
45,299
8,707
W
He Bo
JudoChase
He Bo
24,323
1,574
309
4,480
18,259
9,041
919
6,478
11,372
101,357
0
L
Arachne
LordLugs
Arachne
10,104
7,706
112
6,189
30,251
14,058
1,536
4,617
25,634
0
115,710
W
13,628
4,289
0
3,508
20,623
28,525
1,678
3,005
17,471
0
114,668
L
Danzaburou
NOTgoodShooters
Danzaburou
5,109
2,355
0
2,807
14,783
6,395
0
1,820
12,963
0
85,912
W
Awilix
23,391
10,203
0
2,213
23,788
14,003
6,348
3,204
20,473
0
179,417
L
5,160
1,013
1,130
5,530
27,970
33,457
17
8,063
19,907
30,290
0
L
18,602
4,259
0
2,370
28,501
37,132
0
3,435
25,066
1,439
113,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,811
Gold Earned
60,953
842
Minions Killed
738
0
Camps Cleared
0
2,631,294
Distance Traveled
2,311,050
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,621
467
157
6
0
402,492
6
W
Ah Muzen Cab
14,987
555
217
8
0
499,372
1
W
Terra
14,443
535
73
3
0
561,044
7
W
He Bo
15,074
558
114
4
0
460,947
3
L
Arachne
12,042
446
165
6
0
532,045
0
W
Bellona
14,937
553
212
8
0
532,194
5
L
Danzaburou
11,309
419
153
6
0
466,386
2
W
Awilix
16,370
606
226
8
0
577,737
2
L
Terra
10,550
391
48
2
0
455,819
1
L
Odin
14,431
534
215
8
0
454,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role