Player Matchup

Sylvanus
Sylvanus
Dwire I7I
Sylvanus
Level 82
God Stats
3W - 4L
1,339 SR
Queue Stats
100W - 82L
1,605 Elo+
Party 1
Charybdis
Charybdis
Mauriboi9
Charybdis
Level 81
God Stats
3W - 5L
1,529 SR
Queue Stats
152W - 107L
1,703 Elo+
Party 1
Janus
Janus
SAINt I97I
Janus
Level 140
God Stats
11W - 6L
1,611 SR
Queue Stats
137W - 109L
1,589 Elo+
Party 1
Vamana
Vamana
angelsucks90
Vamana
Level 46
God Stats
11W - 2L
1,763 SR
Queue Stats
127W - 51L
1,653 Elo+
Party 1
Hercules
Hercules
fuzionisonfire
Hercules
Level 152
God Stats
1W - 1L
1,575 SR
Queue Stats
195W - 112L
1,740 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,658 Elo+

VS

Team Averages
Level 23
1,532 SR
1,524 Elo+
Cupid
Cupid
Arphman
Cupid
Level 32
God Stats
1W - 2L
1,322 SR
Queue Stats
3W - 5L
1,570 Elo+
Party 2
Tyr
Tyr
BROSEPPE35
Tyr
Level 25
God Stats
0W - 2L
1,714 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Maxlightice
Cthulhu
Level 17
God Stats
2W - 4L
1,625 SR
Queue Stats
3W - 5L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ooSunnyD
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
pawa1031
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dwire I7I
Sylvanus
9
2 / 1 / 3
5,707
571
2,704
5,837
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Mauriboi9
Charybdis
10
1 / 1 / 2
5,604
560
4,258
6,217
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
11
5 / 1 / 1
6,601
660
6,519
4,575
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
3 / 2 / 0
6,436
644
6,343
9,661
5,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
10
2 / 0 / 3
5,953
595
2,790
8,334
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arphman
Cupid
8
1 / 3 / 2
5,019
502
4,035
5,781
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,070
507
3,678
9,529
5,683
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Maxlightice
Cthulhu
8
2 / 0 / 1
5,494
549
2,629
6,795
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ooSunnyD
Tsukuyomi
8
1 / 4 / 0
4,884
488
1,855
7,815
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 1
4,361
436
1,873
5,624
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arphman
Cupid
1
3
2
0.67
L
1
2
0
0.5
W
Sylvanus
Dwire I7I
Sylvanus
2
1
3
3.5
W
Charybdis
Mauriboi9
Charybdis
1
1
2
2
L
Cthulhu
Maxlightice
Cthulhu
2
0
1
2.5
W
Janus
5
1
1
5.5
W
Vamana
3
2
0
1.5
W
Hercules
2
0
3
3.5
L
Tsukuyomi
ooSunnyD
Tsukuyomi
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
14,070
34,624
Taken
35,544
16,569
Mitigated
17,012
14,709
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arphman
Cupid
4,035
2,274
121
1,247
5,781
1,755
0
2,363
3,418
0
16,996
L
3,678
908
0
4,027
9,529
5,683
0
0
9,529
0
21,422
W
Sylvanus
Dwire I7I
Sylvanus
2,704
1,176
810
1,957
5,837
3,774
0
1,659
4,178
13,673
0
W
Charybdis
Mauriboi9
Charybdis
4,258
2,236
0
3,147
6,217
1,970
828
1,153
5,064
0
40,665
L
Cthulhu
Maxlightice
Cthulhu
2,629
534
298
1,424
6,795
4,701
0
1,364
5,431
16,302
0
W
Janus
6,519
636
0
480
4,575
1,694
262
843
3,732
49,047
0
W
Vamana
6,343
2,666
0
3,453
9,661
5,639
134
0
9,661
0
42,356
W
Hercules
2,790
1,635
0
4,862
8,334
3,492
0
847
6,821
0
37,263
L
Tsukuyomi
ooSunnyD
Tsukuyomi
1,855
475
0
2,060
7,815
2,608
0
1,622
6,193
0
20,460
L
1,873
371
143
922
5,624
2,265
33
3,874
1,750
20,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
24,828
324
Minions Killed
157
0
Camps Cleared
0
933,125
Distance Traveled
1,008,310
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,019
502
33
3
0
183,617
0
L
Tyr
5,070
507
34
3
0
191,296
0
W
Sylvanus
5,707
571
23
2
0
169,519
0
W
Charybdis
5,604
560
78
8
0
170,084
4
L
Cthulhu
5,494
549
26
3
0
227,036
4
W
Janus
6,601
660
80
8
0
172,063
2
W
Vamana
6,436
644
62
6
0
215,342
0
W
Hercules
5,953
595
81
8
0
206,117
0
L
Tsukuyomi
4,884
488
36
4
0
211,809
0
L
Ra
4,361
436
28
3
0
194,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role