Player Matchup

Guan Yu
Guan Yu
Masters
IGellerl
Guan Yu
Masters
Level 65
God Stats
5W - 1L
2,032 SR
Queue Stats
122W - 104L
2,288 MMR
Party 1
Achilles
Achilles
Masters
Kpieniadze
Achilles
Masters
Level 85
God Stats
10W - 2L
1,962 SR
Queue Stats
167W - 150L
2,242 MMR
Party 1
Merlin
Merlin
Diamond IV
Τyler
Merlin
Diamond IV
Level 49
God Stats
2W - 2L
1,566 SR
Queue Stats
142W - 93L
2,079 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 66
1,853 SR
2,203 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,488 SR
2,230 MMR
Neith
Neith
Platinum II
Darcellius
Neith
Platinum II
Level 124
God Stats
1W - 5L
1,268 SR
Queue Stats
53W - 56L
2,108 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
VLPHARED
Baron Samedi
Platinum II
Level 156
God Stats
9W - 5L
1,694 SR
Queue Stats
50W - 51L
2,252 MMR
Solo
Hades
Hades
Diamond IV
duhh plugg
Hades
Diamond IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IGellerl
Guan Yu
20
6 / 6 / 14
22,294
637
30,427
54,357
71,119
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Kpieniadze
Achilles
20
8 / 6 / 8
23,794
680
51,740
61,414
110,608
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Τyler
Merlin
20
6 / 6 / 6
22,321
638
38,961
35,873
18,435
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KukulkanAresScyllaNe ZhaBaba Yaga

VS

Bans
Ah Muzen CabShivaVulcanHorusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 7 / 7
21,802
623
46,262
37,269
17,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
VLPHARED
Baron Samedi
20
3 / 6 / 14
20,670
591
26,110
41,883
57,358
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
20
7 / 7 / 10
21,716
620
51,790
51,250
32,437
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
20
Kills
17
18
Deaths
20
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
7
7
7
1.5
W
Guan Yu
IGellerl
Guan Yu
6
6
14
2.17
W
Achilles
Kpieniadze
Achilles
8
6
8
2
L
Baron Samedi
VLPHARED
Baron Samedi
3
6
14
1.67
L
Hades
7
7
10
1.71
W
Merlin
Τyler
Merlin
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,128
Damage
124,162
151,644
Taken
130,402
200,162
Mitigated
107,371
41,796
Healing
40,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
46,262
20,148
0
3,621
37,269
17,576
1,417
7,179
28,619
0
109,584
W
Guan Yu
IGellerl
Guan Yu
30,427
4,123
4,601
11,393
54,357
71,119
135
23,024
30,051
751
74,120
W
Achilles
Kpieniadze
Achilles
51,740
10,414
0
20,002
61,414
110,608
1,501
26,256
33,908
1,031
107,336
L
Baron Samedi
VLPHARED
Baron Samedi
26,110
2,651
5,150
11,257
41,883
57,358
577
15,094
23,970
78,141
0
L
Hades
51,790
2,408
1,638
18,624
51,250
32,437
574
18,728
29,715
109,015
0
W
Merlin
Τyler
Merlin
38,961
2,060
0
5,800
35,873
18,435
220
26,588
8,685
174,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,409
Gold Earned
64,188
347
Minions Killed
333
16
Camps Cleared
13
1,902,874
Distance Traveled
1,746,715
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
21,802
623
122
3
5
560,538
1
W
Guan Yu
22,294
637
38
1
2
679,679
2
W
Achilles
23,794
680
76
2
4
648,196
5
L
Baron Samedi
20,670
591
81
2
4
579,178
5
L
Hades
21,716
620
130
4
4
606,999
6
W
Merlin
22,321
638
233
7
10
574,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role