Player Matchup

Fenrir
Fenrir
KOZx814
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
Sevy1111
Cernunnos
Level 108
God Stats
0W - 4L
1,306 SR
Queue Stats
125W - 113L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
aguacatico94
Hun Batz
Level 63
God Stats
7W - 4L
1,620 SR
Queue Stats
140W - 147L
1,419 Elo+
Solo
Kali
Kali
thejlas1
Kali
Level 105
God Stats
0W - 2L
1,358 SR
Queue Stats
81W - 73L
1,528 Elo+
Party 2
He Bo
He Bo
xFallen312
He Bo
Level 89
God Stats
2W - 3L
1,567 SR
Queue Stats
126W - 113L
1,591 Elo+
Party 2
Team Averages
Level 86
1,470 SR
1,536 Elo+

VS

Team Averages
Level 119
1,571 SR
1,538 Elo+
Merlin
Merlin
CawtLackn
Merlin
Level 127
God Stats
1W - 2L
1,169 SR
Queue Stats
46W - 47L
1,480 Elo+
Party 1
Apollo
Apollo
MattSKLoso
Apollo
Level 154
God Stats
1W - 0L
1,314 SR
Queue Stats
131W - 125L
1,517 Elo+
Party 1
Cerberus
Cerberus
Notorious Uzaho
Cerberus
Level 145
God Stats
1W - 0L
1,878 SR
Queue Stats
6W - 2L
1,615 Elo+
Party 1
Chaac
Chaac
Shweetrice
Chaac
Level 107
God Stats
7W - 2L
1,702 SR
Queue Stats
266W - 261L
1,537 Elo+
Party 3
Bastet
Bastet
iAllxn
Bastet
Level 64
God Stats
3W - 1L
1,793 SR
Queue Stats
199W - 183L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KOZx814
Fenrir
18
4 / 8 / 11
12,542
597
14,778
28,365
39,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Sevy1111
Cernunnos
20
8 / 4 / 10
14,531
692
39,553
21,178
12,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
aguacatico94
Hun Batz
20
4 / 6 / 7
12,905
615
19,264
17,452
9,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
20
5 / 3 / 14
14,229
678
15,002
20,813
22,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
3 / 9 / 7
11,337
540
19,891
19,536
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CawtLackn
Merlin
20
10 / 3 / 14
15,761
751
16,699
17,366
10,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
MattSKLoso
Apollo
19
4 / 7 / 17
13,446
640
15,734
20,921
11,017
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
20
6 / 6 / 18
13,406
638
15,686
34,848
31,504
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
7 / 3 / 17
14,655
698
25,033
34,282
45,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
iAllxn
Bastet
20
3 / 5 / 16
12,961
617
22,861
24,245
13,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
112
24
Kills
30
30
Deaths
24
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
CawtLackn
Merlin
10
3
14
5.67
L
Fenrir
KOZx814
Fenrir
4
8
11
1.19
W
Apollo
MattSKLoso
Apollo
4
7
17
1.79
W
Cerberus
6
6
18
2.5
L
Cernunnos
Sevy1111
Cernunnos
8
4
10
3.25
W
Chaac
7
3
17
5.17
L
Hun Batz
aguacatico94
Hun Batz
4
6
7
1.25
W
Bastet
iAllxn
Bastet
3
5
16
2.2
L
Kali
5
3
14
4
L
He Bo
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,488
Damage
96,013
107,344
Taken
131,662
93,731
Mitigated
112,599
30,113
Healing
45,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CawtLackn
Merlin
16,699
1,868
2,338
4,476
17,366
10,886
2,165
1,795
15,571
58,759
0
L
Fenrir
KOZx814
Fenrir
14,778
1,524
1,611
4,096
28,365
39,996
784
10,163
18,202
1,025
16,166
W
Apollo
MattSKLoso
Apollo
15,734
8,494
1,344
1,905
20,921
11,017
3,077
4,380
16,541
0
30,990
W
Cerberus
15,686
1,075
2,331
10,328
34,848
31,504
534
3,041
31,807
28,562
0
L
Cernunnos
Sevy1111
Cernunnos
39,553
15,284
745
7,192
21,178
12,979
2,677
6,576
14,602
0
81,825
W
Chaac
25,033
4,665
2,588
13,240
34,282
45,494
1,899
8,751
25,531
0
50,459
L
Hun Batz
aguacatico94
Hun Batz
19,264
2,562
466
1,227
17,452
9,686
0
3,117
14,335
0
39,364
W
Bastet
iAllxn
Bastet
22,861
3,268
1,650
5,436
24,245
13,698
215
2,949
21,296
0
36,296
L
Kali
15,002
7,899
2,242
8,123
20,813
22,323
952
7,020
13,793
0
32,954
L
He Bo
19,891
60
2,194
2,217
19,536
8,747
0
5,509
14,027
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
70,229
216
Minions Killed
225
0
Camps Cleared
0
1,840,465
Distance Traveled
1,868,857
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,761
751
86
4
0
336,213
0
L
Fenrir
12,542
597
8
0
0
378,188
0
W
Apollo
13,446
640
36
2
0
343,236
0
W
Cerberus
13,406
638
28
1
0
374,120
0
L
Cernunnos
14,531
692
109
5
0
332,310
1
W
Chaac
14,655
698
45
2
0
379,976
0
L
Hun Batz
12,905
615
51
2
0
343,420
3
W
Bastet
12,961
617
30
1
0
435,312
0
L
Kali
14,229
678
28
1
0
433,501
1
L
He Bo
11,337
540
20
1
0
353,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role