Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Changñesia
Set
Level 147
God Stats
0W - 1L
1,278 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 1
Cerberus
Cerberus
SunnySyn
Cerberus
Level 131
God Stats
17W - 14L
1,532 SR
Queue Stats
782W - 741L
1,538 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheKurtlocker
Morgan Le Fay
Level 126
God Stats
5W - 8L
1,414 SR
Queue Stats
352W - 315L
1,557 Elo+
Party 3
Izanami
Izanami
skeeetonyou
Izanami
Level 143
God Stats
0W - 1L
1,257 SR
Queue Stats
35W - 34L
1,534 Elo+
Party 1
Team Averages
Level 135
1,396 SR
1,538 Elo+

VS

Team Averages
Level 118
1,527 SR
1,550 Elo+
Ishtar
Ishtar
Blakatuskidio
Ishtar
Level 119
God Stats
8W - 8L
1,527 SR
Queue Stats
99W - 94L
1,574 Elo+
Solo
Sylvanus
Sylvanus
ChaoticCurse
Sylvanus
Level 109
God Stats
4W - 11L
1,574 SR
Queue Stats
35W - 39L
1,558 Elo+
Party 2
Thanatos
Thanatos
SuqqMadiq
Thanatos
Level 118
God Stats
2W - 1L
1,533 SR
Queue Stats
107W - 107L
1,584 Elo+
Party 2
Anubis
Anubis
Waterapollo
Anubis
Level 125
God Stats
16W - 16L
1,500 SR
Queue Stats
68W - 69L
1,535 Elo+
Party 2
Poseidon
Poseidon
quietcolt204909
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 0
4,910
446
1,787
9,304
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,882
444
924
7,022
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SunnySyn
Cerberus
8
0 / 5 / 0
4,672
425
2,303
10,201
3,443
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
TheKurtlocker
Morgan Le Fay
10
0 / 3 / 0
5,569
506
3,853
7,020
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
skeeetonyou
Izanami
9
0 / 1 / 0
5,399
491
1,899
3,159
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,026
548
3,663
5,171
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
ChaoticCurse
Sylvanus
10
0 / 0 / 3
5,268
479
3,789
4,955
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
SuqqMadiq
Thanatos
11
7 / 0 / 1
6,467
588
9,016
7,742
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
3 / 0 / 3
6,877
625
4,364
3,227
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
10
0 / 0 / 5
5,737
522
3,396
5,737
2,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
1
0
0
1
L
0
0
0
0
W
Sylvanus
ChaoticCurse
Sylvanus
0
0
3
1.5
L
Cerberus
SunnySyn
Cerberus
0
5
0
0
W
Thanatos
SuqqMadiq
Thanatos
7
0
1
7.5
L
Morgan Le Fay
TheKurtlocker
Morgan Le Fay
0
3
0
0
W
Anubis
3
0
3
4.5
W
Poseidon
0
0
5
2.5
L
Izanami
skeeetonyou
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,766
Damage
24,228
36,706
Taken
26,832
13,636
Mitigated
11,673
9,995
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,787
713
1,066
4,021
9,304
4,714
0
2,598
6,706
0
13,054
W
3,663
2,095
0
1,314
5,171
1,819
0
554
4,617
0
46,977
L
924
392
0
650
7,022
2,143
0
484
6,538
0
26,779
W
Sylvanus
ChaoticCurse
Sylvanus
3,789
1,520
1,391
2,002
4,955
2,802
280
495
4,460
17,829
7,006
L
Cerberus
SunnySyn
Cerberus
2,303
164
0
2,878
10,201
3,443
0
3,947
6,254
21,183
0
W
Thanatos
SuqqMadiq
Thanatos
9,016
2,397
0
9,152
7,742
3,400
346
1,599
6,143
0
38,526
L
Morgan Le Fay
TheKurtlocker
Morgan Le Fay
3,853
487
0
797
7,020
2,271
499
3,582
3,438
39,748
0
W
Anubis
4,364
565
0
1,630
3,227
1,548
678
1,108
2,119
45,386
0
W
Poseidon
3,396
1,052
243
2,643
5,737
2,104
754
2,400
3,337
40,579
0
L
Izanami
skeeetonyou
Izanami
1,899
1,236
0
583
3,159
1,065
0
341
2,818
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
30,375
280
Minions Killed
358
0
Camps Cleared
0
975,730
Distance Traveled
1,010,327
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,910
446
16
1
0
196,405
3
W
Ishtar
6,026
548
100
9
0
186,136
4
L
Set
4,882
444
55
5
0
233,154
0
W
Sylvanus
5,268
479
37
3
0
189,466
1
L
Cerberus
4,672
425
43
4
0
170,590
1
W
Thanatos
6,467
588
58
5
0
251,847
1
L
Morgan Le Fay
5,569
506
84
8
0
180,531
3
W
Anubis
6,877
625
86
8
0
180,744
4
W
Poseidon
5,737
522
77
7
0
202,134
1
L
Izanami
5,399
491
82
7
0
195,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role