Player Matchup

Chiron
Chiron
ChaosElement626
Chiron
Level 123
God Stats
3W - 3L
1,605 SR
Queue Stats
237W - 211L
1,640 Elo+
Party 1
Janus
Janus
Gascjoine06
Janus
Level 153
God Stats
13W - 8L
1,789 SR
Queue Stats
97W - 49L
1,687 Elo+
Party 1
Ganesha
Ganesha
Itchyeggplant
Ganesha
Level 138
God Stats
0W - 2L
1,514 SR
Queue Stats
683W - 632L
1,637 Elo+
Party 1
Lancelot
Lancelot
Jyuhnn
Lancelot
Level 147
God Stats
7W - 4L
1,713 SR
Queue Stats
399W - 266L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
chaosimpact8776
Ne Zha
Level 140
God Stats
8W - 9L
1,617 SR
Queue Stats
160W - 121L
1,632 Elo+
Party 1
Team Averages
Level 140
1,648 SR
1,656 Elo+

VS

Team Averages
Level 118
1,679 SR
1,668 Elo+
Athena
Athena
CupOfDepresso
Athena
Level 129
God Stats
26W - 27L
1,580 SR
Queue Stats
517W - 391L
1,718 Elo+
Party 2
Ravana
Ravana
Duckserker
Ravana
Level 88
God Stats
25W - 12L
1,761 SR
Queue Stats
151W - 103L
1,671 Elo+
Party 2
Zeus
Zeus
OdGreatness88
Zeus
Level 127
God Stats
4W - 0L
1,646 SR
Queue Stats
72W - 41L
1,693 Elo+
Party 2
Chiron
Chiron
Udoan
Chiron
Level 140
God Stats
6W - 3L
1,726 SR
Queue Stats
280W - 247L
1,669 Elo+
Party 2
Camazotz
Camazotz
needyunglebuff
Camazotz
Level 104
God Stats
2W - 0L
1,682 SR
Queue Stats
478W - 374L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,031
469
3,348
9,779
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 2
7,773
518
3,895
8,527
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
11
0 / 1 / 1
6,810
454
2,876
10,087
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lancelot
Jyuhnn
Lancelot
13
6 / 3 / 0
8,267
551
10,628
13,206
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 2
8,260
551
14,722
16,585
9,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,377
492
6,262
10,532
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Duckserker
Ravana
13
4 / 3 / 1
8,219
548
6,127
8,662
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 1
8,617
574
4,500
8,531
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Udoan
Chiron
16
5 / 1 / 0
9,749
650
10,760
8,759
3,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
13
0 / 2 / 1
7,871
525
11,535
18,950
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
5
2.5
W
Ravana
Duckserker
Ravana
4
3
1
1.5
L
0
2
2
0.5
L
Ganesha
0
1
1
0.5
L
Lancelot
Jyuhnn
Lancelot
6
3
0
2
W
1
1
1
1.5
W
Chiron
Udoan
Chiron
5
1
0
5
L
1
1
2
2
W
Camazotz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
39,184
58,184
Taken
55,434
27,493
Mitigated
31,765
15,554
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
1,181
95
2,653
9,779
2,973
0
610
9,169
0
57,165
W
6,262
2,089
0
2,319
10,532
8,761
0
2,255
8,211
29,271
1,381
W
Ravana
Duckserker
Ravana
6,127
1,268
0
540
8,662
4,008
0
734
7,834
0
63,002
L
3,895
50
0
1,063
8,527
2,883
0
2,897
5,432
73,418
0
L
Ganesha
2,876
615
0
1,839
10,087
7,011
0
1,592
8,495
25,088
0
L
Lancelot
Jyuhnn
Lancelot
10,628
3,401
0
1,610
13,206
4,886
0
4,607
8,440
0
63,148
W
4,500
1,075
0
1,575
8,531
3,335
0
2,245
6,192
65,948
0
W
Chiron
Udoan
Chiron
10,760
5,624
544
3,618
8,759
3,374
240
1,691
7,042
0
96,057
L
14,722
6,031
0
8,294
16,585
9,740
0
406
15,073
0
71,544
W
Camazotz
11,535
4,151
0
11,616
18,950
12,287
0
203
18,747
0
60,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
41,833
475
Minions Killed
524
0
Camps Cleared
0
1,563,215
Distance Traveled
1,478,633
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,031
469
99
7
0
275,129
1
W
Athena
7,377
492
44
3
0
320,240
6
W
Ravana
8,219
548
90
6
0
335,946
3
L
Janus
7,773
518
152
10
0
312,955
0
L
Ganesha
6,810
454
17
1
0
332,344
10
L
Lancelot
8,267
551
99
7
0
333,323
1
W
Zeus
8,617
574
147
10
0
248,843
3
W
Chiron
9,749
650
144
10
0
306,110
7
L
Ne Zha
8,260
551
108
7
0
309,464
2
W
Camazotz
7,871
525
99
7
0
267,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role