Player Matchup

Odin
Odin
BuddhaBlend
Odin
Level 88
God Stats
5W - 3L
1,652 SR
Queue Stats
125W - 112L
1,433 Elo+
Solo
Loki
Loki
Kumi24hi
Loki
Level 14
God Stats
1W - 4L
1,215 SR
Queue Stats
10W - 17L
1,281 Elo+
Solo
Neith
Neith
Stinkyketch
Neith
Level 83
God Stats
33W - 26L
1,520 SR
Queue Stats
245W - 305L
1,387 Elo+
Solo
Zeus
Zeus
aniDiva1
Zeus
Level 58
God Stats
10W - 14L
1,258 SR
Queue Stats
35W - 52L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
whereyomomat
Jormungandr
Level 109
God Stats
2W - 0L
1,437 SR
Queue Stats
11W - 25L
1,297 Elo+
Party 1
Team Averages
Level 70
1,416 SR
1,335 Elo+

VS

Team Averages
Level 63
1,525 SR
1,397 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hexaboo
Medusa
Level 28
God Stats
7W - 10L
1,525 SR
Queue Stats
54W - 102L
1,333 Elo+
Solo
Lancelot
Lancelot
Seely16
Lancelot
Level 105
God Stats
2W - 2L
1,590 SR
Queue Stats
105W - 107L
1,479 Elo+
Solo
Merlin
Merlin
kapstar
Merlin
Level 29
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 2
Hera
Hera
mediobest
Hera
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
12,876
757
17,113
12,036
17,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
18
5 / 3 / 2
12,273
722
8,488
14,906
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 2 / 7
11,991
705
11,149
12,850
6,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
19
1 / 2 / 4
11,900
700
7,172
9,700
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
whereyomomat
Jormungandr
20
7 / 3 / 10
13,818
813
20,784
19,974
17,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
3 / 2 / 4
11,979
705
7,499
18,926
16,597
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Hexaboo
Medusa
20
3 / 2 / 0
12,299
723
7,238
15,295
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Seely16
Lancelot
18
2 / 6 / 0
11,162
657
9,789
17,476
9,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
kapstar
Merlin
15
0 / 4 / 1
9,696
570
4,620
6,304
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
19
2 / 7 / 2
11,502
677
12,187
17,283
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
10
11
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
4
2.5
W
7
1
10
12
L
Medusa
Hexaboo
Medusa
3
2
0
1.5
W
Loki
5
3
2
2
L
Lancelot
Seely16
Lancelot
2
6
0
0.33
W
1
2
7
2.25
W
Zeus
1
2
4
1.5
L
Merlin
kapstar
Merlin
0
4
1
0.13
L
Hera
2
7
2
0.43
W
Jormungandr
whereyomomat
Jormungandr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,706
Damage
41,333
69,466
Taken
75,284
52,964
Mitigated
45,133
8,558
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,499
2,909
2,055
4,718
18,926
16,597
0
7,386
11,279
0
24,113
W
17,113
1,270
0
1,728
12,036
17,631
1,860
3,372
8,664
0
38,672
L
Medusa
Hexaboo
Medusa
7,238
3,666
0
2,060
15,295
7,897
162
5,912
9,323
0
54,950
W
Loki
8,488
2,912
0
1,042
14,906
6,888
163
3,996
10,910
0
31,678
L
Lancelot
Seely16
Lancelot
9,789
1,304
0
1,606
17,476
9,815
0
4,886
12,157
0
47,873
W
11,149
5,106
196
3,990
12,850
6,515
3,552
2,143
10,707
0
61,557
W
Zeus
7,172
591
0
0
9,700
4,227
3,826
1,708
7,992
35,978
0
L
Merlin
kapstar
Merlin
4,620
529
0
30
6,304
2,794
76
1,869
4,125
19,069
0
L
Hera
12,187
3,030
0
0
17,283
8,030
43
7,903
9,084
37,611
0
W
Jormungandr
whereyomomat
Jormungandr
20,784
3,066
0
1,602
19,974
17,703
1,554
5,588
13,932
69,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
56,638
306
Minions Killed
305
0
Camps Cleared
0
1,745,856
Distance Traveled
1,346,094
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,979
705
31
2
0
274,828
3
W
Odin
12,876
757
52
3
0
362,164
0
L
Medusa
12,299
723
106
6
0
333,939
1
W
Loki
12,273
722
38
2
0
377,771
0
L
Lancelot
11,162
657
79
5
0
325,282
2
W
Neith
11,991
705
62
4
0
320,646
3
W
Zeus
11,900
700
57
3
0
340,297
3
L
Merlin
9,696
570
25
1
0
141,164
0
L
Hera
11,502
677
64
4
0
270,881
2
W
Jormungandr
13,818
813
97
6
0
344,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role