Player Matchup

Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond I
Bustermaggee
Shiva
Diamond I
Level 142
God Stats
48W - 23L
1,763 SR
Queue Stats
163W - 154L
2,312 MMR
Solo
Kukulkan
Kukulkan
Diamond I
Robty93
Kukulkan
Diamond I
Level 85
God Stats
4W - 2L
1,507 SR
Queue Stats
226W - 162L
2,204 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,590 SR
2,005 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,599 SR
2,184 MMR
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum I
VainJester310
Horus
Platinum I
Level 157
God Stats
7W - 6L
1,706 SR
Queue Stats
399W - 446L
2,078 MMR
Solo
Persephone
Persephone
Masters
Welcxme Hxme
Persephone
Masters
Level 139
God Stats
8W - 7L
1,592 SR
Queue Stats
562W - 584L
2,976 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 0 / 3
12,653
744
14,074
19,643
14,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 6
12,000
706
17,516
26,908
19,915
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Robty93
Kukulkan
16
1 / 1 / 6
11,464
674
21,792
12,899
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AtlasAchillesBaron SamediGuan YuAh Muzen Cab

VS

Bans
Baba YagaScyllaThothYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 1
10,298
606
5,982
19,712
30,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 3 / 0
9,653
568
10,598
24,925
33,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
Welcxme Hxme
Persephone
15
0 / 1 / 1
10,465
616
21,054
13,813
7,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
3
6.5
L
Ganesha
 
Ganesha
0
4
1
0.13
W
2
0
6
5
W
Kukulkan
Robty93
Kukulkan
1
1
6
4
L
1
3
0
0.33
L
Persephone
Welcxme Hxme
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,382
Damage
37,634
59,450
Taken
58,450
39,272
Mitigated
71,543
28,410
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,074
3,835
2,472
6,140
19,643
14,305
1,038
9,969
9,296
1,192
38,054
L
Ganesha
 
Ganesha
5,982
931
0
2,766
19,712
30,551
0
6,144
13,568
17,266
0
W
17,516
4,193
5,685
12,009
26,908
19,915
723
10,880
15,545
1,367
33,415
W
Kukulkan
Robty93
Kukulkan
21,792
1,721
0
2,104
12,899
5,052
1,523
6,556
6,227
96,173
0
L
10,598
3,891
1,152
4,699
24,925
33,970
0
10,909
14,016
36
20,689
L
Persephone
Welcxme Hxme
Persephone
21,054
1,460
0
3,439
13,813
7,022
0
6,119
7,693
78,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
30,416
212
Minions Killed
173
11
Camps Cleared
3
1,008,610
Distance Traveled
909,083
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,653
744
38
2
4
341,362
0
L
Ganesha
10,298
606
1
0
0
267,013
2
W
Shiva
12,000
706
25
1
2
351,101
3
W
Kukulkan
11,464
674
149
9
5
316,147
3
L
Horus
9,653
568
39
2
1
322,487
2
L
Persephone
10,465
616
133
8
2
319,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role