Player Matchup

Olorun
Olorun
BigBenHealy
Olorun
Level 47
God Stats
2W - 5L
1,587 SR
Queue Stats
152W - 200L
1,418 Elo+
Party 2
Scylla
Scylla
Mtk420710
Scylla
Level 146
God Stats
2W - 1L
1,684 SR
Queue Stats
43W - 37L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
SUPREMECREAMM
Zhong Kui
Level 37
God Stats
3W - 10L
1,292 SR
Queue Stats
342W - 433L
1,313 Elo+
Party 4
Thoth
Thoth
Swoodmode
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,307 Elo+
Party 4
Xbalanque
Xbalanque
mikg7627
Xbalanque
Level 143
God Stats
3W - 4L
1,609 SR
Queue Stats
235W - 257L
1,460 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,404 Elo+

VS

Team Averages
Level 81
1,411 SR
1,469 Elo+
Cupid
Cupid
Fireman568
Cupid
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,467 Elo+
Party 3
Apollo
Apollo
Swiftsupafly
Apollo
Level 107
God Stats
4W - 0L
1,750 SR
Queue Stats
126W - 128L
1,475 Elo+
Party 1
Bacchus
Bacchus
TheDietDrKelp
Bacchus
Level 109
God Stats
2W - 3L
1,142 SR
Queue Stats
156W - 147L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
carpav15
Gilgamesh
Level 63
God Stats
2W - 2L
1,162 SR
Queue Stats
50W - 53L
1,439 Elo+
Party 3
Anhur
Anhur
stucrew1016
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
0 / 9 / 13
10,638
626
7,822
20,290
10,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Mtk420710
Scylla
19
5 / 8 / 10
12,359
727
18,082
18,082
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SUPREMECREAMM
Zhong Kui
20
6 / 8 / 8
12,224
719
20,705
32,405
20,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Swoodmode
Thoth
18
7 / 10 / 7
11,458
674
15,128
20,447
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
mikg7627
Xbalanque
19
5 / 9 / 11
12,291
723
20,956
19,481
15,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
12 / 4 / 23
13,879
816
26,401
16,819
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
13 / 4 / 19
14,284
840
22,146
18,786
9,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
20
4 / 5 / 33
13,668
804
21,676
21,311
41,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
carpav15
Gilgamesh
20
9 / 7 / 14
12,427
731
16,717
25,801
25,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 4 / 25
12,605
741
14,110
15,860
7,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
158
23
Kills
44
44
Deaths
24
49
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
13
0.72
W
Cupid
12
4
23
5.88
L
Scylla
Mtk420710
Scylla
5
8
10
1.25
L
Zhong Kui
SUPREMECREAMM
Zhong Kui
6
8
8
1.25
W
Apollo
13
4
19
5.63
L
Thoth
Swoodmode
Thoth
7
10
7
1.05
W
Bacchus
4
5
33
4.1
W
Gilgamesh
carpav15
Gilgamesh
9
7
14
2.29
L
Xbalanque
mikg7627
Xbalanque
5
9
11
1.17
W
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,693
Damage
101,050
110,705
Taken
98,577
63,458
Mitigated
91,938
27,774
Healing
35,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,822
4,521
3,426
4,639
20,290
10,116
0
5,585
14,705
19,593
0
W
Cupid
26,401
15,329
4,691
5,930
16,819
8,258
2,880
11,707
4,984
0
45,481
L
Scylla
Mtk420710
Scylla
18,082
1,302
567
3,032
18,082
8,194
0
3,692
14,390
42,696
0
L
Zhong Kui
SUPREMECREAMM
Zhong Kui
20,705
3,029
1,501
9,465
32,405
20,721
0
3,444
28,961
29,661
0
W
Apollo
22,146
13,560
2,343
6,671
18,786
9,536
3,253
11,460
7,168
0
53,969
L
Thoth
Swoodmode
Thoth
15,128
1,106
559
1,705
20,447
8,746
158
4,499
15,948
22,403
0
W
Bacchus
21,676
2,905
1,329
3,495
21,311
41,315
62
10,940
10,011
33,406
0
W
Gilgamesh
carpav15
Gilgamesh
16,717
1,659
2,568
4,516
25,801
25,778
486
17,195
8,392
0
29,067
L
Xbalanque
mikg7627
Xbalanque
20,956
4,266
870
2,010
19,481
15,681
0
4,456
15,025
0
38,762
W
14,110
4,413
1,292
2,910
15,860
7,051
2,568
9,586
6,146
0
27,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
66,863
151
Minions Killed
176
0
Camps Cleared
0
1,304,351
Distance Traveled
1,495,442
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,638
626
28
2
0
261,395
4
W
Cupid
13,879
816
43
3
0
283,941
0
L
Scylla
12,359
727
64
4
0
235,953
0
L
Zhong Kui
12,224
719
18
1
0
255,162
0
W
Apollo
14,284
840
58
3
0
301,188
0
L
Thoth
11,458
674
11
1
0
262,347
1
W
Bacchus
13,668
804
15
1
0
291,986
3
W
Gilgamesh
12,427
731
27
2
0
329,647
0
L
Xbalanque
12,291
723
30
2
0
289,494
2
W
Anhur
12,605
741
33
2
0
288,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role