Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kid PersxnaL
Cthulhu
Level 3
God Stats
0W - 7L
1,115 SR
Queue Stats
2W - 11L
979 Elo+
Party 2
King Arthur
King Arthur
lilaxll
King Arthur
Level 8
God Stats
0W - 2L
1,224 SR
Queue Stats
18W - 48L
989 Elo+
Party 2
Team Averages
Level 26
1,280 SR
1,156 Elo+

VS

Team Averages
Level 81
1,499 SR
1,429 Elo+
Janus
Janus
DocGraham
Janus
Level 159
God Stats
11W - 3L
1,759 SR
Queue Stats
176W - 131L
1,743 Elo+
Solo
Ymir
Ymir
XvZone
Ymir
Level 66
God Stats
1W - 0L
1,239 SR
Queue Stats
13W - 10L
1,330 Elo+
Party 1
Mulan
Mulan
yunghitta99
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 0
8,063
620
6,530
12,361
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kid PersxnaL
Cthulhu
10
0 / 3 / 1
7,756
597
2,513
15,120
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lilaxll
King Arthur
10
0 / 6 / 1
7,286
560
3,645
18,592
9,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DocGraham
Janus
15
5 / 0 / 7
10,060
774
20,511
8,006
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
XvZone
Ymir
13
2 / 1 / 7
8,776
675
3,909
12,525
11,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 7
9,881
760
13,905
10,710
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Janus
DocGraham
Janus
5
0
7
8.5
L
Cthulhu
Kid PersxnaL
Cthulhu
0
3
1
0.17
W
Ymir
XvZone
Ymir
2
1
7
5.5
L
King Arthur
lilaxll
King Arthur
0
6
1
0.08
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
38,325
46,073
Taken
31,241
24,948
Mitigated
26,643
2,743
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,530
419
0
540
12,361
4,989
0
6,612
5,202
35,178
0
W
Janus
DocGraham
Janus
20,511
2,117
0
2,343
8,006
3,629
1,779
3,092
4,914
70,527
0
L
Cthulhu
Kid PersxnaL
Cthulhu
2,513
219
0
600
15,120
10,306
0
8,064
6,468
11,763
0
W
Ymir
XvZone
Ymir
3,909
916
0
2,430
12,525
11,789
446
3,623
8,902
11,156
0
L
King Arthur
lilaxll
King Arthur
3,645
789
0
1,603
18,592
9,653
0
9,653
8,329
3,758
11,853
W
13,905
1,688
0
5,169
10,710
11,225
607
4,048
6,662
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
28,717
102
Minions Killed
152
2
Camps Cleared
9
638,307
Distance Traveled
764,598
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,063
620
59
5
0
223,569
2
W
Janus
10,060
774
112
9
5
272,922
4
L
Cthulhu
7,756
597
24
2
1
187,927
0
W
Ymir
8,776
675
8
1
0
227,041
3
L
King Arthur
7,286
560
19
1
1
226,811
0
W
Mulan
9,881
760
32
2
4
264,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role