Player Matchup

Nemesis
Nemesis
AlphaAestheticz
Nemesis
Level 69
God Stats
4W - 3L
1,645 SR
Queue Stats
87W - 69L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
CountBleck777
Baron Samedi
Level 130
God Stats
16W - 9L
1,751 SR
Queue Stats
419W - 381L
1,507 Elo+
Solo
Sobek
Sobek
Nstrate
Sobek
Level 147
God Stats
2W - 4L
1,794 SR
Queue Stats
101W - 95L
1,495 Elo+
Solo
Fenrir
Fenrir
carlalf9
Fenrir
Level 145
God Stats
6W - 5L
1,729 SR
Queue Stats
401W - 375L
1,505 Elo+
Solo
Cupid
Cupid
iiTz xLeGeNdSx
Cupid
Level 122
God Stats
8W - 7L
1,446 SR
Queue Stats
201W - 189L
1,469 Elo+
Solo
Team Averages
Level 123
1,673 SR
1,499 Elo+

VS

Team Averages
Level 102
1,597 SR
1,505 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DxRK7158
Hera
Level 99
God Stats
61W - 34L
1,660 SR
Queue Stats
638W - 633L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Holyra
Sylvanus
Level 124
God Stats
5W - 0L
1,676 SR
Queue Stats
160W - 156L
1,492 Elo+
Solo
Artemis
Artemis
Sweet_Dreamz6999
Artemis
Level 64
God Stats
74W - 48L
1,626 SR
Queue Stats
178W - 173L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
turtlepower312
Sun Wukong
Level 68
God Stats
4W - 3L
1,520 SR
Queue Stats
373W - 395L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,990
545
2,439
7,683
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
CountBleck777
Baron Samedi
10
1 / 3 / 1
5,711
519
4,044
5,787
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Nstrate
Sobek
10
0 / 1 / 2
5,767
524
4,367
9,420
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
carlalf9
Fenrir
1
0 / 0 / 0
2,037
185
0
0
0
11
2 / 1 / 0
6,226
566
4,155
5,256
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 1 / 0
6,045
550
2,328
8,021
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
10
2 / 2 / 1
6,027
548
5,136
4,369
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Holyra
Sylvanus
10
1 / 0 / 1
6,108
555
1,319
7,248
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 1
5,801
527
2,084
6,393
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
turtlepower312
Sun Wukong
10
1 / 0 / 0
6,288
572
6,153
7,523
3,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
0
1
L
2
0
0
2
L
Baron Samedi
CountBleck777
Baron Samedi
1
3
1
0.5
W
Hera
2
2
1
1.25
W
Sylvanus
Holyra
Sylvanus
1
0
1
1.5
L
Sobek
Nstrate
Sobek
0
1
2
1
W
0
2
1
0.25
L
Fenrir
carlalf9
Fenrir
0
0
0
0
L
2
1
0
2
W
Sun Wukong
turtlepower312
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
17,020
28,146
Taken
33,554
13,214
Mitigated
15,005
11,664
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,328
638
0
2,006
8,021
2,935
0
1,093
6,872
0
45,932
L
2,439
712
0
3,952
7,683
2,676
0
1,047
6,636
0
36,638
L
Baron Samedi
CountBleck777
Baron Samedi
4,044
351
155
1,321
5,787
3,159
0
3,981
1,806
36,607
0
W
Hera
5,136
1,498
0
735
4,369
1,739
0
2,790
1,579
40,073
0
W
Sylvanus
Holyra
Sylvanus
1,319
173
558
2,312
7,248
4,455
441
693
6,493
15,108
2,047
L
Sobek
Nstrate
Sobek
4,367
409
0
4,240
9,420
5,851
0
484
8,936
32,543
0
W
2,084
601
0
2,155
6,393
2,273
1,113
0
6,393
0
41,236
L
Fenrir
carlalf9
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
4,155
1,800
0
1,996
5,256
1,528
0
943
4,313
0
39,953
W
Sun Wukong
turtlepower312
Sun Wukong
6,153
1,076
0
2,209
7,523
3,603
540
3,299
3,806
0
43,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
30,269
319
Minions Killed
343
0
Camps Cleared
0
862,979
Distance Traveled
1,055,997
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,045
550
87
8
0
231,411
3
L
Nemesis
5,990
545
75
7
0
233,098
1
L
Baron Samedi
5,711
519
78
7
0
208,393
7
W
Hera
6,027
548
66
6
0
222,782
3
W
Sylvanus
6,108
555
42
4
0
212,838
2
L
Sobek
5,767
524
77
7
0
222,094
0
W
Artemis
5,801
527
81
7
0
181,602
4
L
Fenrir
2,037
185
0
0
0
0
0
L
Cupid
6,226
566
89
8
0
199,394
3
W
Sun Wukong
6,288
572
67
6
0
207,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role