Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
ASmallDyingBird
Xing Tian
Level 148
God Stats
35W - 41L
1,503 SR
Queue Stats
124W - 111L
1,536 Elo+
Party 4
Gilgamesh
Gilgamesh
MyOwnDrama
Gilgamesh
Level 67
God Stats
3W - 8L
1,360 SR
Queue Stats
22W - 40L
1,433 Elo+
Party 1
Artemis
Artemis
ShortnStout
Artemis
Level 154
God Stats
13W - 16L
1,542 SR
Queue Stats
465W - 449L
1,620 Elo+
Party 1
Discordia
Discordia
eternityyOFpain
Discordia
Level 125
God Stats
0W - 1L
1,720 SR
Queue Stats
102W - 95L
1,676 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,553 Elo+

VS

Team Averages
Level 125
1,652 SR
1,589 Elo+
Guan Yu
Guan Yu
Dishonor
Guan Yu
Level 122
God Stats
4W - 3L
1,641 SR
Queue Stats
68W - 54L
1,594 Elo+
Party 3
Bastet
Bastet
Medcorcel99
Bastet
Level 154
God Stats
1W - 0L
1,757 SR
Queue Stats
96W - 91L
1,586 Elo+
Party 2
Sol
Sol
SenpaiSwanky
Sol
Level 111
God Stats
6W - 4L
1,490 SR
Queue Stats
171W - 152L
1,575 Elo+
Party 3
Jing Wei
Jing Wei
Tunå
Jing Wei
Level 87
God Stats
8W - 5L
1,731 SR
Queue Stats
152W - 119L
1,603 Elo+
Party 3
Ganesha
Ganesha
drax69
Ganesha
Level 149
God Stats
2W - 1L
1,641 SR
Queue Stats
55W - 47L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 3
8,010
445
8,312
15,149
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
ASmallDyingBird
Xing Tian
13
0 / 3 / 3
7,769
432
6,192
17,661
10,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MyOwnDrama
Gilgamesh
12
0 / 7 / 0
7,263
404
3,859
15,902
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
ShortnStout
Artemis
14
2 / 4 / 2
8,785
488
12,468
12,464
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
eternityyOFpain
Discordia
14
2 / 3 / 2
8,527
474
9,532
8,440
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dishonor
Guan Yu
17
11 / 0 / 5
11,831
657
16,392
15,846
19,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
15
5 / 0 / 6
10,235
569
12,098
15,572
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 3 / 4
9,629
535
9,861
12,771
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tunå
Jing Wei
15
1 / 2 / 4
9,646
536
4,388
14,038
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
drax69
Ganesha
15
0 / 1 / 15
10,044
558
5,119
18,158
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
20
20
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
3
1.17
L
Xing Tian
ASmallDyingBird
Xing Tian
0
3
3
0.5
W
Guan Yu
Dishonor
Guan Yu
11
0
5
13.5
W
Bastet
5
0
6
8
L
Gilgamesh
MyOwnDrama
Gilgamesh
0
7
0
0
W
3
3
4
1.67
L
Artemis
ShortnStout
Artemis
2
4
2
0.75
W
Jing Wei
Tunå
Jing Wei
1
2
4
1.5
W
Ganesha
drax69
Ganesha
0
1
15
7.5
L
Discordia
eternityyOFpain
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
47,858
69,616
Taken
76,385
47,630
Mitigated
56,260
13,147
Healing
30,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,312
1,326
0
2,697
15,149
20,002
0
4,107
11,042
27,075
2,851
L
Xing Tian
ASmallDyingBird
Xing Tian
6,192
278
0
1,563
17,661
10,426
0
3,151
14,510
62,921
0
W
Guan Yu
Dishonor
Guan Yu
16,392
2,236
1,301
4,476
15,846
19,556
277
2,095
13,751
0
79,641
W
Bastet
12,098
2,814
0
8,009
15,572
6,513
0
3,503
12,069
0
72,800
L
Gilgamesh
MyOwnDrama
Gilgamesh
3,859
873
0
3,376
15,902
9,555
636
2,530
13,372
0
40,651
W
9,861
4,267
0
7,199
12,771
6,225
1,702
6,797
5,974
79,314
10,812
L
Artemis
ShortnStout
Artemis
12,468
4,187
0
4,761
12,464
4,909
0
878
11,586
0
71,774
W
Jing Wei
Tunå
Jing Wei
4,388
3,318
0
5,533
14,038
5,926
2,089
3,361
10,677
0
74,092
W
Ganesha
drax69
Ganesha
5,119
494
0
4,318
18,158
18,040
198
9,044
9,114
40,689
0
L
Discordia
eternityyOFpain
Discordia
9,532
506
0
750
8,440
2,738
0
3,168
5,272
75,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
51,385
442
Minions Killed
512
0
Camps Cleared
0
1,679,354
Distance Traveled
1,859,989
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,010
445
24
1
0
354,382
9
L
Xing Tian
7,769
432
104
6
0
362,663
1
W
Guan Yu
11,831
657
127
7
0
389,531
1
W
Bastet
10,235
569
107
6
0
426,134
4
L
Gilgamesh
7,263
404
62
3
0
328,113
1
W
Sol
9,629
535
141
8
0
342,173
4
L
Artemis
8,785
488
120
7
0
308,937
3
W
Jing Wei
9,646
536
126
7
0
369,952
4
W
Ganesha
10,044
558
11
1
0
332,199
9
L
Discordia
8,527
474
132
7
0
325,259
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role