Player Matchup

Fenrir
Fenrir
Eоwyn
Fenrir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,600 Elo+
Party 2
Mercury
Mercury
FallenDreamer
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,742 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SubjectJaded
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Fafnir
Fafnir
TainntTickler
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,678 Elo+
Party 2
Ishtar
Ishtar
wWoWw1
Ishtar
Level 157
God Stats
1W - 0L
1,623 SR
Queue Stats
6W - 6L
1,378 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,565 Elo+

VS

Team Averages
Level 106
1,486 SR
1,598 Elo+
Skadi
Skadi
ElJoche
Skadi
Level 159
God Stats
0W - 1L
1,410 SR
Queue Stats
19W - 13L
1,669 Elo+
Party 1
Mercury
Mercury
Execute3015
Mercury
Level 119
God Stats
0W - 1L
1,455 SR
Queue Stats
49W - 33L
1,666 Elo+
Party 1
Khepri
Khepri
GrezVerde23
Khepri
Level 144
God Stats
2W - 1L
1,744 SR
Queue Stats
42W - 28L
1,675 Elo+
Party 1
Bastet
Bastet
VinlandTheGreat
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Party 1
Hera
Hera
chiicao
Hera
Level 85
God Stats
3W - 10L
1,321 SR
Queue Stats
222W - 273L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eоwyn
Fenrir
18
4 / 5 / 15
11,206
747
10,392
21,323
24,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
19
5 / 9 / 15
12,360
824
17,381
17,949
9,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SubjectJaded
Ah Muzen Cab
17
3 / 6 / 19
10,812
721
15,557
17,628
9,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 5 / 19
12,665
844
16,226
26,226
34,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
wWoWw1
Ishtar
20
12 / 4 / 14
12,672
845
31,157
19,472
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElJoche
Skadi
16
4 / 9 / 15
11,251
750
19,462
20,641
11,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Execute3015
Mercury
18
5 / 6 / 16
10,642
709
12,472
16,877
8,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
3 / 5 / 19
11,754
784
8,842
32,588
27,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 17
9,805
654
13,212
17,819
9,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
chiicao
Hera
20
15 / 5 / 10
13,135
876
28,012
12,975
7,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
105
31
Kills
28
29
Deaths
32
82
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Skadi
ElJoche
Skadi
4
9
15
1.28
L
Mercury
Execute3015
Mercury
5
6
16
2.17
W
Fenrir
Eоwyn
Fenrir
4
5
15
2.3
W
Mercury
5
9
15
1.39
L
Khepri
3
5
19
2.5
W
Ah Muzen Cab
SubjectJaded
Ah Muzen Cab
3
6
19
2.08
W
7
5
19
3.3
L
1
7
17
1.36
L
Hera
chiicao
Hera
15
5
10
4
W
Ishtar
wWoWw1
Ishtar
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,713
Damage
82,000
102,598
Taken
100,900
88,555
Mitigated
64,188
31,273
Healing
30,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ElJoche
Skadi
19,462
7,876
0
2,243
20,641
11,171
1,772
3,421
17,063
0
35,874
L
Mercury
Execute3015
Mercury
12,472
5,461
1,017
3,074
16,877
8,862
2,074
3,671
13,155
0
24,457
W
Fenrir
Eоwyn
Fenrir
10,392
1,855
1,733
5,064
21,323
24,175
1,000
7,530
13,793
0
16,011
W
Mercury
17,381
11,175
767
2,484
17,949
9,308
1,342
5,479
12,470
0
35,468
L
Khepri
8,842
615
4,059
12,136
32,588
27,676
267
3,356
28,759
18,043
0
W
Ah Muzen Cab
SubjectJaded
Ah Muzen Cab
15,557
9,070
411
3,493
17,628
9,333
4,227
6,578
11,050
0
29,586
W
16,226
5,685
1,793
7,558
26,226
34,463
798
10,983
15,243
24,154
0
L
13,212
3,789
904
4,394
17,819
9,273
0
3,437
14,012
0
20,237
L
Hera
chiicao
Hera
28,012
10,249
329
1,888
12,975
7,206
321
2,341
10,504
42,069
0
W
Ishtar
wWoWw1
Ishtar
31,157
15,409
1,395
6,575
19,472
11,276
2,070
6,284
13,188
0
61,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
56,587
146
Minions Killed
125
0
Camps Cleared
0
1,261,933
Distance Traveled
1,255,267
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,251
750
36
2
0
199,641
0
L
Mercury
10,642
709
17
1
0
283,338
0
W
Fenrir
11,206
747
14
1
0
259,266
2
W
Mercury
12,360
824
29
2
0
281,122
0
L
Khepri
11,754
784
10
1
0
282,333
0
W
Ah Muzen Cab
10,812
721
35
2
0
241,649
0
W
Fafnir
12,665
844
18
1
0
252,712
0
L
Bastet
9,805
654
26
2
0
252,988
0
L
Hera
13,135
876
36
2
0
236,967
0
W
Ishtar
12,672
845
50
3
0
227,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role