Player Matchup

Horus
Horus
Masters
IGellerl
Horus
Masters
Level 65
God Stats
4W - 1L
1,673 SR
Queue Stats
122W - 104L
2,152 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Kpieniadze
Baba Yaga
Masters
Level 85
God Stats
8W - 3L
1,855 SR
Queue Stats
167W - 150L
2,105 MMR
Party 1
Terra
Terra
Diamond V
Τyler
Terra
Diamond V
Level 49
God Stats
3W - 0L
1,721 SR
Queue Stats
142W - 93L
1,942 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 66
1,750 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,608 SR
2,220 MMR
Thoth
Thoth
Platinum IV
CARLOSMAXTER
Thoth
Platinum IV
Level 160
God Stats
3W - 2L
1,516 SR
Queue Stats
15W - 7L
2,066 MMR
Solo
Ymir
Ymir
Platinum I
Drakeen2534
Ymir
Platinum I
Level 94
God Stats
1W - 5L
1,674 SR
Queue Stats
109W - 103L
2,088 MMR
Solo
Hou Yi
Hou Yi
Masters
Michael ovii
Hou Yi
Masters
Level 156
God Stats
45W - 45L
1,634 SR
Queue Stats
222W - 193L
2,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IGellerl
Horus
17
3 / 0 / 5
11,708
650
13,053
22,037
23,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Kpieniadze
Baba Yaga
19
4 / 3 / 4
12,735
708
21,798
13,590
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Τyler
Terra
16
1 / 2 / 6
12,300
683
8,606
24,346
24,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabAchillesAtlasAresNe Zha

VS

Bans
Guan YuShivaChaacMulanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
11,247
625
20,423
11,695
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 4
11,482
638
7,665
20,489
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
16
2 / 5 / 3
11,053
614
16,445
17,343
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
1
2
4
1.5
W
Horus
IGellerl
Horus
3
0
5
5.5
W
Baba Yaga
Kpieniadze
Baba Yaga
4
3
4
2
L
Hou Yi
2
5
3
0.7
W
Terra
Τyler
Terra
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
44,533
59,973
Taken
49,527
54,628
Mitigated
35,729
26,201
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,423
425
0
1,133
11,695
4,865
222
9,305
2,202
56,969
0
L
7,665
2,829
0
6,672
20,489
23,646
130
13,167
6,047
20,460
0
W
Horus
IGellerl
Horus
13,053
3,924
2,164
6,632
22,037
23,302
736
11,016
11,021
399
24,051
W
Baba Yaga
Kpieniadze
Baba Yaga
21,798
851
0
1,452
13,590
7,023
594
7,254
6,336
84,079
0
L
Hou Yi
16,445
8,105
0
2,717
17,343
7,218
1,080
8,845
7,894
0
49,231
W
Terra
Τyler
Terra
8,606
768
6,855
9,098
24,346
24,303
506
10,856
13,490
25,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
33,782
199
Minions Killed
183
11
Camps Cleared
4
1,096,586
Distance Traveled
944,417
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,247
625
88
5
2
343,619
6
L
Ymir
11,482
638
16
1
1
295,318
6
W
Horus
11,708
650
22
1
4
357,763
4
W
Baba Yaga
12,735
708
145
8
4
361,478
5
L
Hou Yi
11,053
614
79
4
1
305,480
6
W
Terra
12,300
683
32
2
3
377,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role