Player Matchup

Cu Chulainn
Cu Chulainn
Masters
CantNurfMeCT
Cu Chulainn
Masters
Level 142
God Stats
5W - 7L
1,665 SR
Queue Stats
553W - 547L
2,686 MMR
Solo
Geb
Geb
Masters
Kraioh
Geb
Masters
Level 158
God Stats
4W - 10L
1,157 SR
Queue Stats
386W - 376L
2,642 MMR
Party 2
Chang'e
Chang'e
Masters
TwiztedxPainx
Chang'e
Masters
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
245W - 208L
2,687 MMR
Party 1
Charybdis
Charybdis
Masters
leo0600
Charybdis
Masters
Level 108
God Stats
5W - 1L
1,494 SR
Queue Stats
314W - 305L
2,578 MMR
Party 1
Pele
Pele
Diamond I
themuliman
Pele
Diamond I
Level 160
God Stats
24W - 18L
1,655 SR
Queue Stats
182W - 140L
2,771 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 146
1,522 SR
2,673 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,602 SR
2,672 MMR
The Morrigan
The Morrigan
Diamond II
Chaıned
The Morrigan
Diamond II
Level 106
God Stats
0W - 3L
1,310 SR
Queue Stats
102W - 36L
2,750 MMR
Solo
Rama
Rama
Masters
CuBaN_PiCHY
Rama
Masters
Level 144
God Stats
6W - 11L
1,553 SR
Queue Stats
568W - 566L
2,612 MMR
Solo
Fafnir
Fafnir
Masters
Limited Pat
Fafnir
Masters
Level 148
God Stats
4W - 3L
1,737 SR
Queue Stats
423W - 419L
2,659 MMR
Solo
Da Ji
Da Ji
Masters
ObitosLegacy
Da Ji
Masters
Level 160
God Stats
2W - 5L
1,561 SR
Queue Stats
485W - 466L
2,713 MMR
Solo
Hercules
Hercules
Masters
xChutyvl
Hercules
Masters
Level 106
God Stats
6W - 4L
1,848 SR
Queue Stats
142W - 129L
2,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CantNurfMeCT
Cu Chulainn
18
4 / 0 / 4
11,807
590
14,959
15,253
22,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
Kraioh
Geb
14
1 / 1 / 18
9,967
498
7,791
16,741
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
16
5 / 3 / 11
10,952
548
11,877
13,549
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
leo0600
Charybdis
18
4 / 5 / 3
11,390
570
12,572
18,944
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
14 / 3 / 7
12,091
605
22,554
18,527
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThanatosAtlasLancelotHades

VS

Bans
LokiCthulhuKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chaıned
The Morrigan
15
2 / 7 / 2
9,519
476
10,775
11,432
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 6 / 4
10,651
533
20,372
23,187
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
10
0 / 4 / 7
7,962
398
3,065
19,849
24,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 9 / 5
9,636
482
7,897
21,547
8,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xChutyvl
Hercules
17
1 / 3 / 2
11,144
557
10,951
19,668
17,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
28
Kills
12
12
Deaths
29
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CantNurfMeCT
Cu Chulainn
4
0
4
6
L
The Morrigan
Chaıned
The Morrigan
2
7
2
0.43
L
7
6
4
1.5
W
Geb
Kraioh
Geb
1
1
18
10
L
Fafnir
0
4
7
0.88
L
2
9
5
0.5
W
Chang'e
5
3
11
3.5
W
Charybdis
leo0600
Charybdis
4
5
3
1.1
W
14
3
7
5.83
L
Hercules
xChutyvl
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
53,060
83,014
Taken
95,683
60,414
Mitigated
63,960
29,512
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CantNurfMeCT
Cu Chulainn
14,959
2,469
0
3,094
15,253
22,028
0
485
14,768
272
104,788
L
The Morrigan
Chaıned
The Morrigan
10,775
1,819
0
1,344
11,432
4,979
0
2,460
8,845
92,385
3,896
L
20,372
17,343
0
9,810
23,187
9,044
249
4,844
18,343
0
84,558
W
Geb
Kraioh
Geb
7,791
1,829
0
2,763
16,741
16,721
0
3,145
13,596
24,367
0
L
Fafnir
3,065
547
0
2,724
19,849
24,133
0
5,539
14,310
14,786
1,418
L
7,897
1,644
0
3,638
21,547
8,614
0
4,987
16,560
0
70,812
W
Chang'e
11,877
999
3,925
5,850
13,549
5,470
700
2,012
11,537
77,642
0
W
Charybdis
leo0600
Charybdis
12,572
6,034
0
7,169
18,944
7,206
606
1,133
17,811
0
111,429
W
22,554
5,408
0
6,711
18,527
8,989
530
3,787
14,740
41
97,157
L
Hercules
xChutyvl
Hercules
10,951
4,565
0
6,181
19,668
17,190
227
2,151
17,517
0
109,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
48,912
574
Minions Killed
592
0
Camps Cleared
0
2,008,377
Distance Traveled
1,847,829
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,807
590
177
9
0
438,556
7
L
The Morrigan
9,519
476
137
7
0
346,986
1
L
Rama
10,651
533
126
6
0
332,990
2
W
Geb
9,967
498
23
1
0
412,820
13
L
Fafnir
7,962
398
29
1
0
386,663
4
L
Da Ji
9,636
482
98
5
0
379,178
4
W
Chang'e
10,952
548
111
6
0
373,356
4
W
Charybdis
11,390
570
158
8
0
325,466
3
W
Pele
12,091
605
105
5
0
458,179
5
L
Hercules
11,144
557
202
10
0
402,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role