Player Matchup

Hercules
Hercules
BOOM555
Hercules
Level 160
God Stats
2W - 4L
1,537 SR
Queue Stats
17W - 14L
1,643 Elo+
Party 2
Raijin
Raijin
Timfamous
Raijin
Level 159
God Stats
4W - 3L
1,685 SR
Queue Stats
22W - 15L
1,668 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ragnarok522
Tsukuyomi
Level 157
God Stats
1W - 1L
1,818 SR
Queue Stats
11W - 10L
1,596 Elo+
Party 2
Team Averages
Level 159
1,680 SR
1,636 Elo+

VS

Team Averages
Level 115
1,530 SR
1,581 Elo+
Cupid
Cupid
Luuu35
Cupid
Level 134
God Stats
8W - 3L
1,614 SR
Queue Stats
62W - 41L
1,686 Elo+
Party 1
Vulcan
Vulcan
panda_Cracked
Vulcan
Level 85
God Stats
7W - 7L
1,189 SR
Queue Stats
115W - 174L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
rexcooler
Kuzenbo
Level 127
God Stats
13W - 4L
1,786 SR
Queue Stats
45W - 22L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOOM555
Hercules
14
2 / 5 / 3
9,932
584
14,541
27,683
32,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Timfamous
Raijin
16
2 / 7 / 5
10,925
643
12,140
13,877
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ragnarok522
Tsukuyomi
15
3 / 3 / 3
10,375
610
13,278
14,332
6,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Luuu35
Cupid
19
11 / 0 / 3
12,903
759
23,456
16,524
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 5
9,941
585
10,911
12,067
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
rexcooler
Kuzenbo
18
3 / 0 / 12
12,938
761
8,677
19,316
31,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
BOOM555
Hercules
2
5
3
0.7
W
Cupid
Luuu35
Cupid
11
0
3
12.5
L
Raijin
Timfamous
Raijin
2
7
5
0.64
W
1
7
5
0.5
L
Tsukuyomi
ragnarok522
Tsukuyomi
3
3
3
1.5
W
Kuzenbo
rexcooler
Kuzenbo
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
43,044
55,892
Taken
47,907
44,348
Mitigated
46,819
11,483
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BOOM555
Hercules
14,541
3,019
0
6,916
27,683
32,381
204
8,355
19,328
0
23,834
W
Cupid
Luuu35
Cupid
23,456
13,081
900
6,164
16,524
9,797
925
3,262
12,591
0
65,147
L
Raijin
Timfamous
Raijin
12,140
811
0
1,367
13,877
5,774
0
6,197
7,680
68,651
0
W
10,911
5,031
0
410
12,067
5,983
175
4,828
6,979
45,158
0
L
Tsukuyomi
ragnarok522
Tsukuyomi
13,278
1,105
0
3,200
14,332
6,193
225
5,566
8,766
0
38,691
W
Kuzenbo
rexcooler
Kuzenbo
8,677
2,448
885
6,908
19,316
31,039
370
4,328
14,588
19,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
35,782
206
Minions Killed
202
6
Camps Cleared
8
879,461
Distance Traveled
930,730
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,932
584
17
1
2
305,031
1
W
Cupid
12,903
759
96
6
4
320,647
4
L
Raijin
10,925
643
139
8
2
254,958
6
W
Vulcan
9,941
585
83
5
4
279,223
5
L
Tsukuyomi
10,375
610
50
3
2
319,472
2
W
Kuzenbo
12,938
761
23
1
0
330,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role