Player Matchup

Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
DFspartan007
Cu Chulainn
Level 129
God Stats
4W - 2L
1,520 SR
Queue Stats
53W - 70L
1,395 Elo+
Party 4
Ullr
Ullr
MR RENFRO
Ullr
Level 126
God Stats
9W - 6L
1,548 SR
Queue Stats
24W - 20L
1,435 Elo+
Party 2
Hades
Hades
ProCHRONOShoook
Hades
Level 129
God Stats
37W - 25L
1,490 SR
Queue Stats
40W - 27L
1,508 Elo+
Party 2
Awilix
Awilix
Xicanox100pre
Awilix
Level 93
God Stats
6W - 9L
1,456 SR
Queue Stats
199W - 235L
1,371 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,442 Elo+

VS

Team Averages
Level 93
1,460 SR
1,452 Elo+
Ares
Ares
RohannRyuu
Ares
Level 138
God Stats
8W - 12L
1,580 SR
Queue Stats
469W - 466L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaintGuilotine
Tsukuyomi
Level 89
God Stats
0W - 7L
1,219 SR
Queue Stats
15W - 20L
1,442 Elo+
Party 3
King Arthur
King Arthur
Take Rad
King Arthur
Level 69
God Stats
0W - 2L
1,219 SR
Queue Stats
16W - 18L
1,397 Elo+
Solo
Neith
Neith
bcramblit95
Neith
Level 32
God Stats
0W - 1L
1,733 SR
Queue Stats
44W - 55L
1,440 Elo+
Party 1
He Bo
He Bo
bmac35
He Bo
Level 139
God Stats
1W - 2L
1,550 SR
Queue Stats
113W - 134L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 2 / 16
12,721
489
15,223
27,434
31,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
DFspartan007
Cu Chulainn
20
11 / 3 / 9
13,736
528
23,460
31,034
42,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
18
5 / 4 / 14
12,020
462
22,478
22,142
11,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 5 / 10
12,258
471
20,982
25,740
27,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 4 / 6
12,650
487
11,671
20,102
10,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
11,401
439
17,145
28,787
33,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SaintGuilotine
Tsukuyomi
17
8 / 7 / 1
11,792
454
23,975
25,611
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Take Rad
King Arthur
15
0 / 6 / 6
10,010
385
12,461
30,990
30,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 6 / 7
10,091
388
11,244
19,471
12,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
bmac35
He Bo
18
5 / 8 / 5
12,090
465
17,342
21,556
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
33
Kills
17
18
Deaths
33
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
16
6
W
Cu Chulainn
DFspartan007
Cu Chulainn
11
3
9
5.17
W
Ullr
5
4
14
3
W
5
5
10
2
L
4
6
6
1.17
L
Tsukuyomi
SaintGuilotine
Tsukuyomi
8
7
1
1.21
L
King Arthur
Take Rad
King Arthur
0
6
6
0.5
W
8
4
6
2.75
L
0
6
7
0.58
L
He Bo
bmac35
He Bo
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,814
Damage
82,167
126,452
Taken
126,415
124,413
Mitigated
99,455
36,238
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
15,223
634
5,193
6,275
27,434
31,455
412
7,149
20,285
40,574
10,761
W
Cu Chulainn
DFspartan007
Cu Chulainn
23,460
3,731
0
4,935
31,034
42,902
1,204
5,220
25,814
526
99,767
W
Ullr
22,478
11,524
0
4,368
22,142
11,545
0
9,954
12,188
0
71,221
W
20,982
3,730
2,547
10,863
25,740
27,626
1,061
8,663
17,077
87,832
0
L
17,145
923
643
4,477
28,787
33,545
0
7,042
21,745
37,560
0
L
Tsukuyomi
SaintGuilotine
Tsukuyomi
23,975
7,406
0
9,485
25,611
13,438
204
4,814
20,797
0
80,580
L
King Arthur
Take Rad
King Arthur
12,461
1,128
112
2,484
30,990
30,261
130
9,440
21,550
0
69,651
W
11,671
3,694
0
2,057
20,102
10,885
2,911
3,501
16,601
0
106,418
L
11,244
3,270
0
3,315
19,471
12,280
71
5,056
14,415
0
68,210
L
He Bo
bmac35
He Bo
17,342
1,470
0
1,467
21,556
9,931
0
9,915
11,641
80,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,385
Gold Earned
55,384
520
Minions Killed
414
0
Camps Cleared
0
2,368,282
Distance Traveled
2,151,347
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,721
489
49
2
0
518,688
10
W
Cu Chulainn
13,736
528
142
5
0
469,601
4
W
Ullr
12,020
462
83
3
0
414,295
0
W
Hades
12,258
471
115
4
0
430,500
6
L
Ares
11,401
439
22
1
0
457,886
3
L
Tsukuyomi
11,792
454
82
3
0
503,841
3
L
King Arthur
10,010
385
84
3
0
402,136
1
W
Awilix
12,650
487
131
5
0
535,198
0
L
Neith
10,091
388
121
5
0
401,445
3
L
He Bo
12,090
465
105
4
0
386,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role