Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BaDbOiLoGy69
Ah Muzen Cab
Level 155
God Stats
27W - 20L
1,618 SR
Queue Stats
271W - 253L
1,562 Elo+
Party 1
Atlas
Atlas
CHIFFE CHAFFE
Atlas
Level 160
God Stats
16W - 13L
1,563 SR
Queue Stats
340W - 303L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
Guadz3
Ah Puch
Level 105
God Stats
1W - 6L
1,376 SR
Queue Stats
82W - 90L
1,444 Elo+
Solo
Neith
Neith
Karkzilla
Neith
Level 160
God Stats
6W - 9L
1,562 SR
Queue Stats
287W - 252L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
Kita Tokyo
Kukulkan
Level 143
God Stats
15W - 14L
1,624 SR
Queue Stats
133W - 143L
1,492 Elo+
Party 1
Team Averages
Level 145
1,549 SR
1,533 Elo+

VS

Team Averages
Level 120
1,657 SR
1,506 Elo+
Aphrodite
Aphrodite
Donkey Teeth
Aphrodite
Level 79
God Stats
2W - 2L
1,632 SR
Queue Stats
10W - 8L
1,616 Elo+
Party 2
Mulan
Mulan
EliteShadow88
Mulan
Level 128
God Stats
1W - 1L
1,626 SR
Queue Stats
139W - 132L
1,516 Elo+
Party 2
Chernobog
Chernobog
Lord Zendore
Chernobog
Level 118
God Stats
4W - 3L
1,829 SR
Queue Stats
51W - 50L
1,511 Elo+
Party 2
Olorun
Olorun
RIP 7 3 2021
Olorun
Level 147
God Stats
2W - 3L
1,498 SR
Queue Stats
66W - 63L
1,400 Elo+
Solo
Ravana
Ravana
SaucyBryant
Ravana
Level 128
God Stats
3W - 4L
1,702 SR
Queue Stats
117W - 121L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaDbOiLoGy69
Ah Muzen Cab
20
15 / 5 / 18
26,291
751
48,981
34,243
20,291
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 7 / 26
26,696
763
65,874
50,416
46,728
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Guadz3
Ah Puch
20
7 / 12 / 15
24,441
698
45,200
39,253
22,513
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
Karkzilla
Neith
20
9 / 8 / 25
25,286
722
39,535
36,896
25,229
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Kita Tokyo
Kukulkan
20
7 / 6 / 14
23,298
666
30,202
27,146
18,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Donkey Teeth
Aphrodite
20
5 / 13 / 17
22,881
654
17,033
42,322
24,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 11 / 21
24,716
706
50,379
71,663
120,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Lord Zendore
Chernobog
20
6 / 12 / 10
23,861
682
25,692
55,517
23,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
20
7 / 11 / 5
24,868
711
26,479
50,463
21,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
20
11 / 3 / 17
24,993
714
48,839
51,931
54,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
108
50
Kills
38
38
Deaths
50
98
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BaDbOiLoGy69
Ah Muzen Cab
15
5
18
4.8
W
12
7
26
3.57
L
Aphrodite
Donkey Teeth
Aphrodite
5
13
17
1.04
L
9
11
21
1.77
W
Ah Puch
Guadz3
Ah Puch
7
12
15
1.21
W
Neith
Karkzilla
Neith
9
8
25
2.69
W
Kukulkan
Kita Tokyo
Kukulkan
7
6
14
2.33
L
Chernobog
Lord Zendore
Chernobog
6
12
10
0.92
L
Olorun
7
11
5
0.86
L
Ravana
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,792
Damage
168,422
187,954
Taken
271,896
132,867
Mitigated
243,734
35,411
Healing
92,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BaDbOiLoGy69
Ah Muzen Cab
48,981
8,969
0
9,552
34,243
20,291
4,286
5,979
27,938
0
131,927
W
65,874
8,843
0
6,841
50,416
46,728
342
15,981
34,033
125,793
0
L
Aphrodite
Donkey Teeth
Aphrodite
17,033
1,174
11,315
14,620
42,322
24,434
655
26,323
15,117
69,048
0
L
50,379
2,479
0
17,592
71,663
120,197
671
33,523
36,294
875
110,070
W
Ah Puch
Guadz3
Ah Puch
45,200
1,152
0
5,956
39,253
22,513
1,765
8,785
30,468
104,967
0
W
Neith
Karkzilla
Neith
39,535
11,375
0
8,429
36,896
25,229
2,986
11,238
25,454
0
131,905
W
Kukulkan
Kita Tokyo
Kukulkan
30,202
1,509
0
4,633
27,146
18,106
557
2,489
24,569
103,090
0
L
Chernobog
Lord Zendore
Chernobog
25,692
13,660
0
9,322
55,517
23,286
3,715
32,542
22,142
62
139,152
L
Olorun
26,479
18,957
3,897
21,227
50,463
21,802
6,572
23,942
25,814
138,696
0
L
Ravana
48,839
10,810
0
14,814
51,931
54,015
1,414
21,056
29,935
63
112,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,012
Gold Earned
121,319
624
Minions Killed
706
0
Camps Cleared
0
3,356,738
Distance Traveled
3,268,201
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
26,291
751
132
4
0
715,249
7
W
Atlas
26,696
763
103
3
0
711,977
9
L
Aphrodite
22,881
654
88
3
0
614,256
0
L
Mulan
24,716
706
140
4
0
651,581
1
W
Ah Puch
24,441
698
132
4
0
607,000
1
W
Neith
25,286
722
149
4
0
659,564
10
W
Kukulkan
23,298
666
108
3
0
662,948
1
L
Chernobog
23,861
682
171
5
0
634,574
5
L
Olorun
24,868
711
192
5
0
609,493
4
L
Ravana
24,993
714
115
3
0
758,297
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role