Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Buhnanas
Skadi
Level 159
God Stats
3W - 0L
1,639 SR
Queue Stats
229W - 201L
1,607 Elo+
Solo
Ne Zha
Ne Zha
Helioview
Ne Zha
Level 147
God Stats
1W - 1L
1,418 SR
Queue Stats
49W - 51L
1,569 Elo+
Solo
Ah Puch
Ah Puch
TrueKingOfFail
Ah Puch
Level 85
God Stats
1W - 2L
1,579 SR
Queue Stats
113W - 98L
1,618 Elo+
Solo
Guan Yu
Guan Yu
Änder
Guan Yu
Level 98
God Stats
3W - 1L
1,573 SR
Queue Stats
81W - 64L
1,664 Elo+
Solo
Team Averages
Level 120
1,542 SR
1,592 Elo+

VS

Team Averages
Level 139
1,764 SR
1,636 Elo+
Ah Puch
Ah Puch
B133k
Ah Puch
Level 160
God Stats
2W - 1L
1,920 SR
Queue Stats
150W - 150L
1,637 Elo+
Party 1
Cabrakan
Cabrakan
Baldobinoo
Cabrakan
Level 158
God Stats
14W - 14L
1,677 SR
Queue Stats
197W - 172L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Defiantsantiago
Tsukuyomi
Level 159
God Stats
2W - 3L
1,710 SR
Queue Stats
177W - 154L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
lLatedl
Cernunnos
Level 160
God Stats
8W - 5L
1,819 SR
Queue Stats
280W - 246L
1,648 Elo+
Party 1
Pele
Pele
łtadori
Pele
Level 57
God Stats
100W - 78L
1,695 SR
Queue Stats
113W - 89L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 16
10,917
496
8,421
21,244
25,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Buhnanas
Skadi
20
4 / 6 / 3
12,623
574
9,113
16,074
6,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Helioview
Ne Zha
19
3 / 2 / 12
11,801
536
13,402
17,577
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 3
13,674
622
19,517
15,009
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Änder
Guan Yu
20
6 / 1 / 4
13,631
620
13,235
17,291
24,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B133k
Ah Puch
18
1 / 4 / 4
11,313
514
12,500
13,811
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Baldobinoo
Cabrakan
16
3 / 6 / 6
10,713
487
9,719
21,829
24,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Defiantsantiago
Tsukuyomi
19
5 / 8 / 0
11,909
541
12,367
25,499
12,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
lLatedl
Cernunnos
18
5 / 5 / 3
11,994
545
13,946
19,444
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
14
1 / 2 / 0
10,063
457
8,470
12,143
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
24
Kills
15
15
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
16
2.25
L
Ah Puch
B133k
Ah Puch
1
4
4
0.75
L
Cabrakan
Baldobinoo
Cabrakan
3
6
6
1
W
Skadi
Buhnanas
Skadi
4
6
3
0.92
L
Tsukuyomi
Defiantsantiago
Tsukuyomi
5
8
0
0.63
W
Ne Zha
Helioview
Ne Zha
3
2
12
4.5
W
10
2
3
5.75
L
Cernunnos
lLatedl
Cernunnos
5
5
3
1.3
W
Guan Yu
Änder
Guan Yu
6
1
4
8
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,688
Damage
57,002
87,195
Taken
92,726
73,432
Mitigated
58,944
23,066
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,421
927
0
5,044
21,244
25,869
99
8,585
12,659
23,466
1,256
L
Ah Puch
B133k
Ah Puch
12,500
779
0
2,245
13,811
6,076
0
6,318
7,493
99,574
0
L
Cabrakan
Baldobinoo
Cabrakan
9,719
1,225
0
5,202
21,829
24,391
162
9,381
12,448
44,857
1,992
W
Skadi
Buhnanas
Skadi
9,113
3,519
0
3,371
16,074
6,057
3,539
1,484
14,590
0
107,226
L
Tsukuyomi
Defiantsantiago
Tsukuyomi
12,367
3,086
0
7,783
25,499
12,005
0
6,679
18,820
0
110,366
W
Ne Zha
Helioview
Ne Zha
13,402
4,497
0
3,298
17,577
9,058
0
5,525
12,052
25
106,738
W
19,517
535
0
5,610
15,009
7,936
964
4,700
10,309
139,751
0
L
Cernunnos
lLatedl
Cernunnos
13,946
6,148
0
6,355
19,444
9,078
2,706
6,480
12,964
0
108,936
W
Guan Yu
Änder
Guan Yu
13,235
3,336
1,421
4,322
17,291
24,512
0
3,172
14,119
622
105,846
L
Pele
8,470
2,890
0
2,325
12,143
7,394
0
106
12,037
0
71,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,646
Gold Earned
55,992
742
Minions Killed
709
0
Camps Cleared
0
2,135,367
Distance Traveled
1,878,209
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,917
496
26
1
0
393,847
7
L
Ah Puch
11,313
514
191
9
0
400,458
6
L
Cabrakan
10,713
487
64
3
0
390,004
1
W
Skadi
12,623
574
156
7
0
394,468
14
L
Tsukuyomi
11,909
541
161
7
0
439,777
0
W
Ne Zha
11,801
536
119
5
0
469,242
0
W
Ah Puch
13,674
622
240
11
0
428,070
5
L
Cernunnos
11,994
545
167
8
0
389,775
1
W
Guan Yu
13,631
620
201
9
0
449,740
6
L
Pele
10,063
457
126
6
0
258,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role