Player Matchup

Cabrakan
Cabrakan
Diamond II
Greatest__nM
Cabrakan
Diamond II
Level 128
God Stats
6W - 3L
1,909 SR
Queue Stats
378W - 370L
1,833 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
ShinMagi
Baron Samedi
Diamond IV
Level 105
God Stats
1W - 11L
1,107 SR
Queue Stats
459W - 462L
2,140 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Tobiashi
Cu Chulainn
Masters
Level 120
God Stats
16W - 18L
1,551 SR
Queue Stats
908W - 974L
2,442 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,522 SR
2,138 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,714 SR
2,135 MMR
Chaac
Chaac
Platinum II
Cruz Bangs
Chaac
Platinum II
Level 82
God Stats
29W - 35L
1,633 SR
Queue Stats
135W - 145L
1,889 MMR
Party 2
Mulan
Mulan
Diamond II
bootystrecher22
Mulan
Diamond II
Level 158
God Stats
3W - 2L
1,649 SR
Queue Stats
56W - 31L
2,475 MMR
Party 2
Scylla
Scylla
Platinum I
scoobysixnine
Scylla
Platinum I
Level 59
God Stats
28W - 11L
1,859 SR
Queue Stats
60W - 36L
2,042 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Greatest__nM
Cabrakan
17
1 / 3 / 5
11,507
639
10,757
27,582
45,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ShinMagi
Baron Samedi
17
5 / 5 / 3
12,810
712
17,461
15,517
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Tobiashi
Cu Chulainn
16
2 / 4 / 3
11,230
624
19,647
24,161
30,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabAresAtlasBaba YagaThoth

VS

Bans
AchillesGebHou YiGuan YuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 2 / 5
12,940
719
17,880
23,883
35,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 8
12,246
680
15,451
28,607
34,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
4 / 2 / 5
12,852
714
24,660
10,721
5,385
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
12
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
5
4.25
L
Cabrakan
Greatest__nM
Cabrakan
1
3
5
1.17
L
Baron Samedi
ShinMagi
Baron Samedi
5
5
3
1.3
L
Cu Chulainn
Tobiashi
Cu Chulainn
2
4
3
0.88
W
2
4
8
1.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,865
Damage
57,991
67,260
Taken
63,211
85,341
Mitigated
74,551
21,829
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,880
3,056
0
8,190
23,883
35,094
448
11,248
11,725
54
42,964
L
Cabrakan
Greatest__nM
Cabrakan
10,757
1,914
0
7,991
27,582
45,752
147
11,972
15,610
33,603
0
L
Baron Samedi
ShinMagi
Baron Samedi
17,461
1,070
4,042
4,942
15,517
8,975
74
4,337
11,180
42,425
0
L
Cu Chulainn
Tobiashi
Cu Chulainn
19,647
3,668
0
4,854
24,161
30,614
42
9,239
14,922
4,665
50,583
W
15,451
2,590
229
7,044
28,607
34,072
122
14,100
13,709
454
31,651
W
24,660
3,135
0
475
10,721
5,385
1,553
5,025
5,290
85,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
38,038
188
Minions Killed
218
7
Camps Cleared
8
941,329
Distance Traveled
1,010,968
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,940
719
49
3
3
350,809
4
L
Cabrakan
11,507
639
42
2
1
313,278
1
L
Baron Samedi
12,810
712
72
4
3
304,661
5
L
Cu Chulainn
11,230
624
74
4
3
323,390
3
W
Mulan
12,246
680
42
2
1
321,451
0
W
Scylla
12,852
714
127
7
4
338,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role