Player Matchup

Hel
Hel
Muchos-Dream
Hel
Level 67
God Stats
1W - 4L
1,158 SR
Queue Stats
50W - 98L
1,259 Elo+
Solo
Thanatos
Thanatos
MySubzAreScrubz
Thanatos
Level 87
God Stats
1W - 3L
1,716 SR
Queue Stats
36W - 66L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
Oshuza
Danzaburou
Level 18
God Stats
4W - 10L
1,411 SR
Queue Stats
42W - 78L
1,294 Elo+
Party 2
Team Averages
Level 57
1,428 SR
1,284 Elo+

VS

Team Averages
Level 71
1,435 SR
1,366 Elo+
Xing Tian
Xing Tian
FBGM Dangus
Xing Tian
Level 28
God Stats
13W - 17L
1,405 SR
Queue Stats
115W - 161L
1,292 Elo+
Party 1
Olorun
Olorun
FBGM Wave
Olorun
Level 97
God Stats
15W - 12L
1,426 SR
Queue Stats
165W - 230L
1,370 Elo+
Party 1
Neith
Neith
caseyshay
Neith
Level 87
God Stats
12W - 7L
1,473 SR
Queue Stats
24W - 13L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
9,222
615
11,403
18,859
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
15
5 / 5 / 4
10,718
715
10,250
19,871
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Oshuza
Danzaburou
15
3 / 6 / 1
10,471
698
15,734
19,472
8,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FBGM Dangus
Xing Tian
15
4 / 2 / 10
11,658
777
11,252
22,082
29,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
FBGM Wave
Olorun
16
8 / 4 / 9
11,696
780
20,804
16,637
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
caseyshay
Neith
16
8 / 3 / 7
11,360
757
19,747
12,615
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
20
20
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FBGM Dangus
Xing Tian
4
2
10
4.5
W
Olorun
FBGM Wave
Olorun
8
4
9
3.13
L
1
9
4
0.33
L
Thanatos
5
5
4
1.4
L
Danzaburou
Oshuza
Danzaburou
3
6
1
0.58
W
Neith
caseyshay
Neith
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
51,803
58,202
Taken
51,334
25,406
Mitigated
46,020
20,998
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FBGM Dangus
Xing Tian
11,252
638
0
4,067
22,082
29,631
210
4,911
17,171
19,733
0
W
Olorun
FBGM Wave
Olorun
20,804
10,636
0
7,984
16,637
9,385
1,241
3,997
12,640
43,881
5,234
L
11,403
1,641
5,075
5,051
18,859
6,726
0
8,335
10,524
24,186
0
L
Thanatos
10,250
2,990
0
8,333
19,871
10,018
0
9,858
10,013
0
34,655
L
Danzaburou
Oshuza
Danzaburou
15,734
6,832
0
2,539
19,472
8,662
0
11,505
7,967
0
36,304
W
Neith
caseyshay
Neith
19,747
9,150
0
3,213
12,615
7,004
1,433
2,676
9,939
0
53,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
34,714
125
Minions Killed
160
7
Camps Cleared
3
723,099
Distance Traveled
748,506
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,658
777
18
1
0
286,850
3
W
Olorun
11,696
780
74
5
3
234,005
2
L
Hel
9,222
615
28
2
0
215,940
0
L
Thanatos
10,718
715
46
3
7
266,344
0
L
Danzaburou
10,471
698
51
3
0
240,815
0
W
Neith
11,360
757
68
5
0
227,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role