Player Matchup

Nike
Nike
Facunjojo
Nike
Level 89
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 26L
1,102 Elo+
Party 1
Anhur
Anhur
MrANGELITO
Anhur
Level 139
God Stats
0W - 2L
1,345 SR
Queue Stats
21W - 27L
1,409 Elo+
Party 1
Yu Huang
Yu Huang
tezKo148
Yu Huang
Level 69
God Stats
0W - 1L
1,600 SR
Queue Stats
2W - 14L
941 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,151 Elo+

VS

Team Averages
Level 112
1,613 SR
1,356 Elo+
Zeus
Zeus
DandanBR
Zeus
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
7W - 15L
1,371 Elo+
Party 2
Odin
Odin
Hockrou
Odin
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 28L
1,276 Elo+
Party 2
Ne Zha
Ne Zha
tomas1296
Ne Zha
Level 108
God Stats
1W - 0L
1,785 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 4 / 5
10,208
600
5,704
21,465
24,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
3 / 6 / 3
11,228
660
11,073
19,078
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
tezKo148
Yu Huang
16
3 / 6 / 4
11,321
666
13,281
11,986
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 0 / 4
12,590
741
21,198
6,659
2,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Hockrou
Odin
17
2 / 2 / 8
11,704
688
9,314
16,449
15,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
tomas1296
Ne Zha
18
6 / 5 / 1
11,931
702
14,410
17,009
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
16
16
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
4
10
L
Nike
1
4
5
0.88
W
Odin
Hockrou
Odin
2
2
8
3
L
Anhur
3
6
3
0.75
L
Yu Huang
tezKo148
Yu Huang
3
6
4
0.83
W
Ne Zha
tomas1296
Ne Zha
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
44,922
52,529
Taken
40,117
37,065
Mitigated
25,129
3,552
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,198
1,357
0
1,869
6,659
2,794
1,886
2,132
4,527
63,686
0
L
Nike
5,704
211
536
2,088
21,465
24,013
0
9,847
11,618
89
24,472
W
Odin
Hockrou
Odin
9,314
1,236
0
448
16,449
15,283
305
7,819
8,630
40
31,594
L
Anhur
11,073
4,012
0
678
19,078
8,278
1,379
6,946
12,132
0
47,066
L
Yu Huang
tezKo148
Yu Huang
13,281
995
0
250
11,986
4,774
126
4,967
7,019
46,554
0
W
Ne Zha
tomas1296
Ne Zha
14,410
1,912
0
5,337
17,009
7,052
673
3,774
13,235
0
53,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
36,225
192
Minions Killed
203
5
Camps Cleared
10
841,799
Distance Traveled
922,335
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,590
741
95
6
4
280,025
2
L
Nike
10,208
600
34
2
2
308,881
2
W
Odin
11,704
688
40
2
2
327,217
5
L
Anhur
11,228
660
89
5
2
252,124
2
L
Yu Huang
11,321
666
69
4
1
280,794
8
W
Ne Zha
11,931
702
68
4
4
315,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role