Player Matchup

Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
drunkTyr
Yu Huang
Platinum I
Level 160
God Stats
18W - 20L
1,549 SR
Queue Stats
254W - 237L
1,958 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
exiliador
Gilgamesh
Platinum IV
Level 160
God Stats
4W - 4L
1,674 SR
Queue Stats
53W - 59L
1,965 MMR
Party 1
Ishtar
Ishtar
Gold I
slushiersaucepan
Ishtar
Gold I
Level 69
God Stats
3W - 2L
1,811 SR
Queue Stats
27W - 16L
1,890 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,607 SR
1,763 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,614 SR
1,953 MMR
Chang'e
Chang'e
Platinum I
DanteFroi
Chang'e
Platinum I
Level 160
God Stats
17W - 7L
1,804 SR
Queue Stats
188W - 184L
1,879 MMR
Solo
Thor
Thor
Diamond IV
FatRay
Thor
Diamond IV
Level 148
God Stats
8W - 2L
1,573 SR
Queue Stats
195W - 186L
2,080 MMR
Party 3
Ullr
Ullr
Platinum II
OrganicJuice
Ullr
Platinum II
Level 125
God Stats
7W - 5L
1,587 SR
Queue Stats
101W - 94L
1,773 MMR
Party 2
Ra
Ra
Diamond IV
RWkillz
Ra
Diamond IV
Level 152
God Stats
5W - 2L
1,606 SR
Queue Stats
189W - 179L
2,054 MMR
Party 3
Serqet
Serqet
Diamond IV
bestinthegame
Serqet
Diamond IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 99L
1,979 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 1 / 1
3,898
650
514
4,170
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
 
He Bo
7
0 / 1 / 0
3,842
640
1,468
5,151
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
drunkTyr
Yu Huang
5
0 / 0 / 0
3,346
558
109
710
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
exiliador
Gilgamesh
6
0 / 0 / 0
3,795
633
1,914
4,086
2,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

7
3 / 0 / 0
4,456
743
4,701
5,169
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Guan YuCamazotzKhepriCabrakan

VS

Bans
CerberusHadesNe ZhaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanteFroi
Chang'e
8
0 / 0 / 0
4,336
723
2,558
3,422
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
FatRay
Thor
6
1 / 0 / 0
3,888
648
1,521
3,829
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 2 / 0
4,439
740
3,158
5,166
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,297
716
1,141
1,828
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 2
3,952
659
2,280
4,525
1,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
He Bo
 
He Bo
0
1
0
0
W
Chang'e
DanteFroi
Chang'e
0
0
0
0
W
Thor
FatRay
Thor
1
0
0
1
W
1
2
0
0.5
W
0
0
0
0
W
0
1
2
1
L
Yu Huang
drunkTyr
Yu Huang
0
0
0
0
L
Gilgamesh
exiliador
Gilgamesh
0
0
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,706
Damage
10,658
19,286
Taken
18,770
7,646
Mitigated
5,756
5,956
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
514
67
0
614
4,170
1,728
0
668
3,502
0
14,436
L
He Bo
 
He Bo
1,468
0
0
2,360
5,151
1,212
0
430
4,646
20,118
0
W
Chang'e
DanteFroi
Chang'e
2,558
510
128
2,528
3,422
933
0
152
3,270
25,828
0
W
Thor
FatRay
Thor
1,521
223
0
1,941
3,829
1,284
0
864
2,965
0
13,416
W
3,158
1,613
0
535
5,166
1,320
0
0
5,166
0
25,957
W
1,141
197
154
1,024
1,828
643
0
177
1,651
33,250
0
W
2,280
634
114
2,113
4,525
1,576
0
384
4,141
151
7,574
L
Yu Huang
drunkTyr
Yu Huang
109
32
0
0
710
236
0
342
368
7,333
0
L
Gilgamesh
exiliador
Gilgamesh
1,914
798
0
1,229
4,086
2,994
0
2,410
1,676
0
16,530
L
4,701
3,206
0
1,753
5,169
1,476
0
0
5,169
0
24,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
20,912
168
Minions Killed
220
0
Camps Cleared
0
536,964
Distance Traveled
681,331
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,898
650
14
2
0
130,723
0
L
He Bo
3,842
640
51
9
0
122,785
2
W
Chang'e
4,336
723
51
9
0
123,685
2
W
Thor
3,888
648
40
7
0
149,947
2
W
Ullr
4,439
740
57
10
0
120,303
0
W
Ra
4,297
716
62
10
0
126,532
4
W
Serqet
3,952
659
10
2
0
160,864
0
L
Yu Huang
3,346
558
24
4
0
48,155
0
L
Gilgamesh
3,795
633
34
6
0
121,586
3
L
Ishtar
4,456
743
45
8
0
113,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role