Player Matchup

Tyr
Tyr
Kruxtan
Tyr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 2
Serqet
Serqet
PyroSn3rf
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,504 Elo+
Party 2
King Arthur
King Arthur
SeleneGandillon
King Arthur
Level 149
God Stats
0W - 1L
1,729 SR
Queue Stats
95W - 104L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
WolfKing911
Heimdallr
Level 142
God Stats
2W - 3L
1,503 SR
Queue Stats
87W - 103L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
deadfighter3
Gilgamesh
Level 128
God Stats
1W - 4L
1,472 SR
Queue Stats
71W - 65L
1,500 Elo+
Party 1
Team Averages
Level 119
1,541 SR
1,477 Elo+

VS

Team Averages
Level 145
1,458 SR
1,462 Elo+
Osiris
Osiris
Blacksteve666
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,439 Elo+
Solo
Skadi
Skadi
IckyAlbatross
Skadi
Level 158
God Stats
2W - 2L
1,401 SR
Queue Stats
100W - 120L
1,481 Elo+
Party 3
Hades
Hades
NobleCrowd
Hades
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
61W - 68L
1,430 Elo+
Party 4
Anubis
Anubis
guardian522
Anubis
Level 159
God Stats
2W - 2L
1,597 SR
Queue Stats
165W - 202L
1,467 Elo+
Party 3
Loki
Loki
pyromaniac00000
Loki
Level 154
God Stats
7W - 2L
1,506 SR
Queue Stats
167W - 155L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 6 / 4
8,779
675
5,880
17,101
15,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
PyroSn3rf
Serqet
16
1 / 5 / 9
8,768
674
6,013
17,817
25,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SeleneGandillon
King Arthur
15
2 / 7 / 5
9,018
694
7,969
18,755
14,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
WolfKing911
Heimdallr
18
4 / 5 / 9
10,151
781
12,702
21,210
10,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
deadfighter3
Gilgamesh
16
3 / 5 / 7
9,897
761
12,300
20,733
17,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 16
10,651
819
11,680
16,959
24,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 22
10,575
813
19,980
6,544
3,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
16
5 / 2 / 18
10,082
776
10,978
12,063
17,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
18
4 / 4 / 20
10,965
843
20,260
11,300
6,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 14
11,511
885
21,134
16,853
8,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
13
Kills
28
28
Deaths
13
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
4
2
22
7.5
L
Tyr
3
6
4
0.83
W
Hades
5
2
18
7
L
Serqet
PyroSn3rf
Serqet
1
5
9
1.1
L
King Arthur
SeleneGandillon
King Arthur
2
7
5
0.64
L
Heimdallr
WolfKing911
Heimdallr
4
5
9
1.7
L
Gilgamesh
deadfighter3
Gilgamesh
3
5
7
1.3
W
Anubis
4
4
20
3.5
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,864
Damage
84,032
95,616
Taken
63,719
84,159
Mitigated
60,726
22,658
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,680
3,195
2,820
2,639
16,959
24,969
620
0
16,847
0
19,985
W
19,980
7,622
2,663
933
6,544
3,219
3,358
0
6,364
0
37,949
L
Tyr
5,880
300
982
1,740
17,101
15,769
440
4,272
12,829
0
9,740
W
Hades
10,978
390
2,397
3,117
12,063
17,188
1,004
0
11,479
15,509
0
L
Serqet
PyroSn3rf
Serqet
6,013
1,121
247
1,241
17,817
25,394
420
7,135
10,682
0
10,615
L
King Arthur
SeleneGandillon
King Arthur
7,969
773
594
2,106
18,755
14,769
239
7,556
11,199
0
17,590
L
Heimdallr
WolfKing911
Heimdallr
12,702
4,452
944
5,298
21,210
10,693
433
6,043
15,167
0
35,534
L
Gilgamesh
deadfighter3
Gilgamesh
12,300
2,034
3,297
6,209
20,733
17,534
280
6,232
14,501
0
22,443
W
Anubis
20,260
911
1,610
2,837
11,300
6,701
1,697
0
11,300
36,203
0
W
21,134
4,297
2,579
5,515
16,853
8,649
1,362
0
16,679
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
53,784
122
Minions Killed
125
0
Camps Cleared
0
1,104,904
Distance Traveled
1,172,021
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,651
819
12
1
0
212,201
0
W
Skadi
10,575
813
41
3
0
237,158
1
L
Tyr
8,779
675
7
1
0
244,242
0
W
Hades
10,082
776
5
0
0
244,370
0
L
Serqet
8,768
674
13
1
0
232,104
0
L
King Arthur
9,018
694
20
2
0
200,124
1
L
Heimdallr
10,151
781
66
5
0
198,169
0
L
Gilgamesh
9,897
761
16
1
0
230,265
3
W
Anubis
10,965
843
35
3
0
215,663
1
W
Loki
11,511
885
32
2
0
262,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role