Player Matchup

Kukulkan
Kukulkan
Blitz80six
Kukulkan
Level 158
God Stats
4W - 3L
1,589 SR
Queue Stats
40W - 43L
1,490 Elo+
Party 1
Ra
Ra
FAL MIND
Ra
Level 154
God Stats
1W - 1L
1,329 SR
Queue Stats
35W - 34L
1,504 Elo+
Party 1
Sobek
Sobek
RMF1294
Sobek
Level 159
God Stats
1W - 1L
1,522 SR
Queue Stats
41W - 40L
1,501 Elo+
Party 1
Achilles
Achilles
ResponsibleRiley
Achilles
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,536 Elo+
Solo
Danzaburou
Danzaburou
doobist69
Danzaburou
Level 160
God Stats
1W - 0L
1,422 SR
Queue Stats
40W - 41L
1,490 Elo+
Party 1
Team Averages
Level 136
1,472 SR
1,504 Elo+

VS

Team Averages
Level 61
1,506 SR
1,498 Elo+
Medusa
Medusa
D6Cooke
Medusa
Level 109
God Stats
32W - 25L
1,570 SR
Queue Stats
153W - 167L
1,509 Elo+
Solo
Merlin
Merlin
FrozenLeviathan
Merlin
Level 20
God Stats
2W - 3L
1,234 SR
Queue Stats
13W - 32L
1,267 Elo+
Solo
Loki
Loki
Unknown_BOSS_777
Loki
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
23W - 30L
1,597 Elo+
Solo
Atlas
Atlas
VesperRegent446
Atlas
Level 49
God Stats
4W - 5L
1,454 SR
Queue Stats
265W - 286L
1,596 Elo+
Solo
Izanami
Izanami
jellyfishzeus
Izanami
Level 97
God Stats
18W - 16L
1,573 SR
Queue Stats
124W - 133L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blitz80six
Kukulkan
17
4 / 0 / 7
9,747
812
10,330
4,418
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 3
9,498
792
7,016
5,980
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
RMF1294
Sobek
15
3 / 3 / 6
9,327
777
7,454
18,129
20,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 1 / 7
9,023
752
7,313
11,114
8,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
doobist69
Danzaburou
15
2 / 1 / 4
8,602
717
10,566
8,748
4,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D6Cooke
Medusa
14
0 / 2 / 2
7,693
641
6,609
9,241
4,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 3
7,924
660
5,996
9,243
3,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 5 / 1
7,749
646
2,828
11,524
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
8,687
724
7,893
14,284
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
15
2 / 2 / 1
8,216
685
6,130
8,145
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
6
6
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blitz80six
Kukulkan
4
0
7
7.5
L
Medusa
D6Cooke
Medusa
0
2
2
0.5
W
4
1
3
5.5
L
0
6
3
0.25
W
Sobek
RMF1294
Sobek
3
3
6
2
W
3
1
7
6.5
L
1
5
1
0.3
L
3
1
2
4
W
Danzaburou
doobist69
Danzaburou
2
1
4
4
L
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
29,456
48,389
Taken
52,437
38,634
Mitigated
26,550
10,225
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blitz80six
Kukulkan
10,330
1,036
0
918
4,418
2,112
1,537
2,177
2,241
46,723
0
L
Medusa
D6Cooke
Medusa
6,609
3,090
0
1,908
9,241
4,271
0
5,477
3,700
0
28,740
W
7,016
557
331
963
5,980
2,862
2,646
1,764
4,216
36,994
0
L
5,996
874
162
82
9,243
3,841
288
5,288
3,846
23,636
0
W
Sobek
RMF1294
Sobek
7,454
793
0
3,652
18,129
20,725
192
5,701
12,428
13,431
0
W
7,313
1,702
0
2,373
11,114
8,917
710
2,474
8,640
0
24,082
L
2,828
445
0
59
11,524
4,593
0
4,371
7,009
0
12,098
L
7,893
3,148
630
3,822
14,284
10,091
0
7,029
7,119
18,310
0
W
Danzaburou
doobist69
Danzaburou
10,566
3,466
0
1,988
8,748
4,018
3,595
1,773
6,975
0
31,817
L
Izanami
6,130
3,495
0
1,328
8,145
3,754
0
2,182
5,963
0
37,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
40,269
253
Minions Killed
193
0
Camps Cleared
0
1,280,451
Distance Traveled
1,093,238
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,747
812
95
8
0
243,940
2
L
Medusa
7,693
641
52
4
0
204,713
1
W
Ra
9,498
792
79
7
0
231,974
0
L
Merlin
7,924
660
43
4
0
184,960
0
W
Sobek
9,327
777
10
1
0
266,694
4
W
Achilles
9,023
752
24
2
0
276,931
4
L
Loki
7,749
646
14
1
0
244,758
0
L
Atlas
8,687
724
13
1
0
264,823
1
W
Danzaburou
8,602
717
45
4
0
260,912
4
L
Izanami
8,216
685
71
6
0
193,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role