Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Grejtmozus
Thoth
Level 158
God Stats
4W - 7L
1,552 SR
Queue Stats
685W - 605L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
MiniTerror
Hou Yi
Level 159
God Stats
3W - 4L
1,471 SR
Queue Stats
333W - 295L
1,562 Elo+
Party 1
Achilles
Achilles
game567
Achilles
Level 34
God Stats
0W - 1L
1,368 SR
Queue Stats
36W - 43L
1,377 Elo+
Solo
Awilix
Awilix
随意洒脱
Awilix
Level 103
God Stats
2W - 5L
1,402 SR
Queue Stats
61W - 61L
1,454 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,496 Elo+

VS

Team Averages
Level 78
1,507 SR
1,495 Elo+
Ne Zha
Ne Zha
AmortaBBNZ
Ne Zha
Level 160
God Stats
11W - 10L
1,660 SR
Queue Stats
119W - 66L
1,605 Elo+
Solo
Horus
Horus
DwarfInAJar
Horus
Level 106
God Stats
3W - 6L
1,201 SR
Queue Stats
255W - 260L
1,537 Elo+
Party 2
Poseidon
Poseidon
RailLover6600
Poseidon
Level 28
God Stats
21W - 12L
1,699 SR
Queue Stats
57W - 44L
1,575 Elo+
Party 2
Hel
Hel
lemonpie1
Hel
Level 37
God Stats
5W - 3L
1,478 SR
Queue Stats
33W - 41L
1,380 Elo+
Party 3
Da Ji
Da Ji
tiltedduck
Da Ji
Level 59
God Stats
7W - 7L
1,495 SR
Queue Stats
32W - 38L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 3 / 3
7,276
428
6,669
12,234
12,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
12
2 / 5 / 2
7,809
459
7,730
9,656
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
MiniTerror
Hou Yi
12
0 / 4 / 0
7,436
437
6,482
16,136
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
game567
Achilles
11
1 / 8 / 1
7,243
426
6,745
21,757
13,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Awilix
11
1 / 10 / 1
7,541
444
7,049
18,220
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AmortaBBNZ
Ne Zha
20
14 / 1 / 4
12,782
752
25,845
17,892
10,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 6
9,540
561
5,915
13,364
12,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
RailLover6600
Poseidon
17
6 / 0 / 1
9,981
587
7,389
7,185
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 6
9,791
576
7,849
9,439
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
15
3 / 2 / 7
9,298
547
11,194
16,584
7,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
30
30
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Ne Zha
AmortaBBNZ
Ne Zha
14
1
4
16
W
4
1
6
7
L
Thoth
2
5
2
0.6
L
Hou Yi
MiniTerror
Hou Yi
0
4
0
0
W
Poseidon
RailLover6600
Poseidon
6
0
1
6.5
L
Achilles
game567
Achilles
1
8
1
0.19
W
3
1
6
6
W
Da Ji
3
2
7
3.25
L
Awilix
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
58,192
78,003
Taken
64,464
42,664
Mitigated
38,484
17,849
Healing
36,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,669
353
219
3,781
12,234
12,130
0
3,782
8,234
38,752
0
W
Ne Zha
AmortaBBNZ
Ne Zha
25,845
8,560
0
13,076
17,892
10,976
2,585
757
17,135
0
115,337
W
5,915
2,191
3,614
4,154
13,364
12,658
180
3,596
9,768
0
34,239
L
Thoth
7,730
283
0
812
9,656
3,358
0
2,897
6,439
58,404
0
L
Hou Yi
MiniTerror
Hou Yi
6,482
2,568
0
7,057
16,136
5,602
0
4,405
11,649
0
60,530
W
Poseidon
RailLover6600
Poseidon
7,389
1,998
0
2,530
7,185
2,782
1,174
1,870
5,315
81,896
0
L
Achilles
game567
Achilles
6,745
2,108
0
3,435
21,757
13,079
0
1,087
19,560
0
33,044
W
7,849
582
2,518
3,994
9,439
4,883
841
4,886
4,553
80,604
0
W
Da Ji
11,194
3,239
0
7,112
16,584
7,185
26
3,290
13,294
0
73,229
L
Awilix
7,049
2,947
0
2,545
18,220
8,495
0
2,601
14,964
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
51,392
425
Minions Killed
648
0
Camps Cleared
0
1,538,392
Distance Traveled
1,793,399
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,276
428
118
7
0
310,623
8
W
Ne Zha
12,782
752
183
11
0
344,826
3
W
Horus
9,540
561
33
2
0
366,798
2
L
Thoth
7,809
459
96
6
0
312,458
6
L
Hou Yi
7,436
437
88
5
0
294,289
9
W
Poseidon
9,981
587
150
9
0
355,331
7
L
Achilles
7,243
426
53
3
0
288,864
1
W
Hel
9,791
576
181
11
0
349,219
4
W
Da Ji
9,298
547
101
6
0
377,225
8
L
Awilix
7,541
444
70
4
0
332,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role