Player Matchup

Skadi
Skadi
NHFN
Skadi
Level 108
God Stats
3W - 3L
1,639 SR
Queue Stats
96W - 71L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
WeEeaBoHunter
Gilgamesh
Level 89
God Stats
3W - 3L
1,616 SR
Queue Stats
240W - 161L
1,550 Elo+
Party 2
Freya
Freya
whitepanzer270
Freya
Level 126
God Stats
7W - 3L
1,655 SR
Queue Stats
236W - 169L
1,560 Elo+
Party 2
Team Averages
Level 108
1,637 SR
1,567 Elo+

VS

Team Averages
Level 125
1,520 SR
1,392 Elo+
Danzaburou
Danzaburou
STR1D3RTOO
Danzaburou
Level 141
God Stats
19W - 12L
1,687 SR
Queue Stats
76W - 74L
1,516 Elo+
Party 1
Horus
Horus
hammer187x29
Horus
Level 146
God Stats
6W - 7L
1,606 SR
Queue Stats
171W - 174L
1,471 Elo+
Party 1
Scylla
Scylla
stonecastlecode
Scylla
Level 88
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 9L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NHFN
Skadi
14
5 / 0 / 8
9,408
784
13,149
5,957
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WeEeaBoHunter
Gilgamesh
13
3 / 1 / 10
9,725
810
7,863
12,996
11,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 2 / 5
9,236
770
6,804
9,844
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
STR1D3RTOO
Danzaburou
12
2 / 6 / 1
8,389
699
7,005
10,812
4,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
7,562
630
6,923
15,745
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 2
7,452
621
6,728
6,619
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
NHFN
Skadi
5
0
8
9
L
Danzaburou
STR1D3RTOO
Danzaburou
2
6
1
0.42
W
Gilgamesh
WeEeaBoHunter
Gilgamesh
3
1
10
8
L
0
4
3
0.38
L
1
3
2
0.67
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
20,656
28,797
Taken
33,176
18,328
Mitigated
17,181
13,574
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
NHFN
Skadi
13,149
7,419
0
2,906
5,957
2,488
1,302
791
5,166
0
46,467
L
Danzaburou
STR1D3RTOO
Danzaburou
7,005
2,806
0
884
10,812
4,572
0
1,738
9,074
0
27,689
W
Gilgamesh
WeEeaBoHunter
Gilgamesh
7,863
1,396
2,004
5,082
12,996
11,191
42
2,664
10,332
0
19,711
L
6,923
4,244
850
4,911
15,745
10,129
0
4,013
11,732
0
13,800
L
6,728
595
293
1,096
6,619
2,480
0
598
6,021
25,010
0
W
6,804
2,324
0
3,582
9,844
4,649
1,074
3,616
6,228
28,805
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
23,403
123
Minions Killed
90
7
Camps Cleared
3
629,475
Distance Traveled
591,736
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,408
784
55
5
2
220,808
1
L
Danzaburou
8,389
699
36
3
1
191,208
2
W
Gilgamesh
9,725
810
18
2
2
226,936
1
L
Horus
7,562
630
14
1
1
204,923
2
L
Scylla
7,452
621
40
3
1
195,605
5
W
Freya
9,236
770
50
4
3
181,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role