Player Matchup

Rama
Rama
RotS Akira
Rama
Level 112
God Stats
1W - 1L
1,378 SR
Queue Stats
196W - 217L
1,393 Elo+
Solo
Sylvanus
Sylvanus
SSR0S3GBLACK
Sylvanus
Level 157
God Stats
8W - 3L
1,684 SR
Queue Stats
295W - 290L
1,545 Elo+
Party 1
Shiva
Shiva
WEEDME69
Shiva
Level 142
God Stats
29W - 21L
1,552 SR
Queue Stats
377W - 411L
1,456 Elo+
Party 1
King Arthur
King Arthur
YtKingSolomon
King Arthur
Level 97
God Stats
1W - 2L
1,257 SR
Queue Stats
161W - 177L
1,500 Elo+
Party 1
Hades
Hades
ayyyyyeZach
Hades
Level 105
God Stats
14W - 12L
1,600 SR
Queue Stats
487W - 555L
1,544 Elo+
Party 1
Team Averages
Level 123
1,494 SR
1,488 Elo+

VS

Team Averages
Level 93
1,571 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CaynarCactus-
Camazotz
Level 82
God Stats
2W - 2L
1,597 SR
Queue Stats
338W - 309L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
KAI_KUCHKI
Erlang Shen
Level 96
God Stats
10W - 3L
1,901 SR
Queue Stats
251W - 270L
1,529 Elo+
Solo
Aphrodite
Aphrodite
Marcador900
Aphrodite
Level 88
God Stats
56W - 42L
1,631 SR
Queue Stats
122W - 116L
1,517 Elo+
Solo
Chernobog
Chernobog
Toasteroftoast77
Chernobog
Level 99
God Stats
2W - 3L
1,228 SR
Queue Stats
188W - 184L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,649
485
13,030
15,174
6,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
SSR0S3GBLACK
Sylvanus
17
2 / 2 / 22
12,423
518
16,171
29,144
35,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
WEEDME69
Shiva
19
14 / 2 / 4
13,339
556
22,978
18,864
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
YtKingSolomon
King Arthur
17
6 / 7 / 13
11,746
489
23,239
26,249
32,165
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 4 / 14
11,691
487
27,197
25,778
14,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 4 / 8
12,264
511
14,220
32,517
46,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
CaynarCactus-
Camazotz
16
1 / 9 / 8
10,899
454
9,565
26,959
20,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
KAI_KUCHKI
Erlang Shen
15
3 / 7 / 4
10,702
446
7,927
24,269
13,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Marcador900
Aphrodite
18
5 / 7 / 7
12,554
523
23,552
28,224
16,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
19
7 / 5 / 4
12,605
525
18,749
21,152
10,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
31
Kills
19
19
Deaths
32
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
8
1.75
L
Camazotz
CaynarCactus-
Camazotz
1
9
8
0.56
L
Erlang Shen
KAI_KUCHKI
Erlang Shen
3
7
4
0.71
L
Aphrodite
Marcador900
Aphrodite
5
7
7
1.21
W
5
4
10
2.5
W
Sylvanus
SSR0S3GBLACK
Sylvanus
2
2
22
6.5
L
Chernobog
7
5
4
1.8
W
Shiva
WEEDME69
Shiva
14
2
4
8
W
King Arthur
YtKingSolomon
King Arthur
6
7
13
1.79
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,615
Damage
74,013
115,209
Taken
133,121
98,430
Mitigated
107,829
33,112
Healing
44,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,220
1,348
0
7,578
32,517
46,290
0
11,365
20,976
54,991
3,494
L
Camazotz
CaynarCactus-
Camazotz
9,565
2,442
0
8,172
26,959
20,515
0
6,827
20,132
0
59,031
L
Erlang Shen
KAI_KUCHKI
Erlang Shen
7,927
3,948
0
2,269
24,269
13,725
2,163
4,624
19,645
0
86,618
L
Aphrodite
Marcador900
Aphrodite
23,552
2,412
7,156
14,237
28,224
16,922
168
11,936
16,288
99,518
0
W
13,030
10,639
1,177
451
15,174
6,687
2,506
6,273
8,901
0
73,407
W
Sylvanus
SSR0S3GBLACK
Sylvanus
16,171
2,689
7,235
10,436
29,144
35,146
827
9,508
19,636
43,408
3,874
L
Chernobog
18,749
9,936
0
5,402
21,152
10,377
240
8,772
12,380
0
124,036
W
Shiva
WEEDME69
Shiva
22,978
3,596
230
185
18,864
9,577
258
6,005
12,859
60
107,727
W
King Arthur
YtKingSolomon
King Arthur
23,239
2,131
0
1,664
26,249
32,165
201
5,923
20,326
264
81,201
W
27,197
3,087
2,167
9,567
25,778
14,855
362
10,654
15,124
87,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,848
Gold Earned
59,024
524
Minions Killed
608
0
Camps Cleared
0
2,268,678
Distance Traveled
2,140,224
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,264
511
94
4
0
462,261
0
L
Camazotz
10,899
454
88
4
0
427,196
2
L
Erlang Shen
10,702
446
115
5
0
415,771
3
L
Aphrodite
12,554
523
152
6
0
412,781
3
W
Rama
11,649
485
104
4
0
422,372
0
W
Sylvanus
12,423
518
56
2
0
440,669
1
L
Chernobog
12,605
525
159
7
0
422,215
0
W
Shiva
13,339
556
130
5
0
521,214
2
W
King Arthur
11,746
489
106
4
0
464,178
3
W
Hades
11,691
487
128
5
0
420,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role