Player Matchup

Yemoja
Yemoja
GolgonGaming
Yemoja
Level 98
God Stats
1W - 2L
1,378 SR
Queue Stats
60W - 74L
1,435 Elo+
Solo
Chaac
Chaac
Quiquiriquin
Chaac
Level 7
God Stats
1W - 4L
1,174 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 1
Olorun
Olorun
SwaggerNolix
Olorun
Level 9
God Stats
3W - 9L
1,174 SR
Queue Stats
3W - 10L
1,162 Elo+
Party 1
Janus
Janus
TAM_AbelZomber
Janus
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,096 Elo+
Party 1
Rama
Rama
kntaroo
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 1
Team Averages
Level 26
1,345 SR
1,204 Elo+

VS

Team Averages
Level 61
1,588 SR
1,460 Elo+
Artio
Artio
DeathCoreMetal
Artio
Level 121
God Stats
4W - 1L
1,650 SR
Queue Stats
44W - 38L
1,673 Elo+
Party 2
Mulan
Mulan
FireNinja69
Mulan
Level 29
God Stats
7W - 12L
1,446 SR
Queue Stats
52W - 84L
1,350 Elo+
Party 3
Agni
Agni
PPIsThatYou
Agni
Level 14
God Stats
3W - 2L
1,476 SR
Queue Stats
7W - 9L
1,365 Elo+
Party 3
Cernunnos
Cernunnos
REYTLATOANI
Cernunnos
Level 102
God Stats
2W - 1L
1,713 SR
Queue Stats
24W - 24L
1,424 Elo+
Party 2
Vulcan
Vulcan
apendixitiz
Vulcan
Level 38
God Stats
11W - 4L
1,654 SR
Queue Stats
191W - 210L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 0
7,443
744
5,096
10,464
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,443
644
4,351
9,548
7,674
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Olorun
12
0 / 3 / 0
6,587
659
4,533
11,197
5,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 0
6,652
665
3,450
10,312
4,800
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
kntaroo
Rama
11
0 / 2 / 0
6,257
626
1,491
5,026
2,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,266
827
4,069
11,505
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 1
7,128
713
2,282
3,902
2,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
4 / 0 / 4
8,443
844
10,299
6,973
3,351
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
REYTLATOANI
Cernunnos
16
3 / 0 / 5
8,463
846
10,283
7,995
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
6 / 0 / 5
8,875
888
13,522
6,344
3,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
14
14
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
1
0
1
1.5
L
Yemoja
0
3
0
0
W
4
0
4
6
L
0
2
0
0
W
Cernunnos
REYTLATOANI
Cernunnos
3
0
5
5.5
L
Olorun
0
3
0
0
L
0
4
0
0
W
Vulcan
6
0
5
8.5
L
Rama
kntaroo
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
40,455
46,547
Taken
36,719
26,563
Mitigated
23,882
7,584
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,069
754
810
4,802
11,505
10,630
354
3,997
7,508
15,492
0
W
2,282
294
303
626
3,902
2,408
143
902
3,000
0
13,644
L
Yemoja
5,096
795
468
2,110
10,464
6,735
0
5,354
5,110
30,633
0
W
10,299
656
0
2,881
6,973
3,351
466
3,103
3,870
34,922
0
L
4,351
317
0
1,937
9,548
7,674
0
5,184
4,364
0
16,315
W
Cernunnos
REYTLATOANI
Cernunnos
10,283
5,404
0
3,612
7,995
4,154
929
3,020
4,975
0
37,531
L
Olorun
4,533
2,021
446
1,767
11,197
5,008
345
6,648
4,549
17,572
0
L
3,450
621
0
856
10,312
4,800
446
7,290
3,022
15,221
0
W
Vulcan
13,522
5,108
0
3,381
6,344
3,339
1,404
2,057
4,287
38,731
0
L
Rama
kntaroo
Rama
1,491
1,177
0
0
5,026
2,346
0
3,414
1,612
0
4,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
41,175
155
Minions Killed
231
0
Camps Cleared
0
932,161
Distance Traveled
1,053,547
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,266
827
23
2
0
225,789
0
W
Mulan
7,128
713
26
3
0
179,558
0
L
Yemoja
7,443
744
49
5
0
180,534
1
W
Agni
8,443
844
63
6
0
210,970
2
L
Chaac
6,443
644
23
2
0
221,118
1
W
Cernunnos
8,463
846
63
6
0
200,351
1
L
Olorun
6,587
659
30
3
0
192,033
2
L
Janus
6,652
665
42
4
0
184,623
0
W
Vulcan
8,875
888
56
6
0
236,879
1
L
Rama
6,257
626
11
1
0
153,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role