Player Matchup

Ra
Ra
G4GuiNhO
Ra
Level 81
God Stats
1W - 1L
1,552 SR
Queue Stats
22W - 82L
1,087 Elo+
Party 2
Neith
Neith
Venansso
Neith
Level 14
God Stats
1W - 5L
1,101 SR
Queue Stats
3W - 40L
873 Elo+
Party 2
Athena
Athena
VictorBastazini
Athena
Level 147
God Stats
1W - 3L
1,182 SR
Queue Stats
42W - 81L
1,403 Elo+
Party 2
Team Averages
Level 81
1,278 SR
1,121 Elo+

VS

Team Averages
Level 87
1,544 SR
1,441 Elo+
Shiva
Shiva
LuskasLv
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
mufasa3435
Baron Samedi
Level 93
God Stats
0W - 1L
1,692 SR
Queue Stats
15W - 18L
1,398 Elo+
Party 1
Loki
Loki
xNEFEUSx
Loki
Level 160
God Stats
21W - 31L
1,441 SR
Queue Stats
1,179W - 1,296L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 7
13,574
714
22,217
17,354
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Venansso
Neith
18
4 / 3 / 11
13,044
687
12,519
13,383
5,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 11
12,479
657
11,702
23,327
35,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LuskasLv
Shiva
16
0 / 4 / 8
11,996
631
14,325
18,883
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
mufasa3435
Baron Samedi
17
3 / 5 / 6
12,012
632
10,841
18,239
11,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
7 / 6 / 3
13,152
692
18,596
17,729
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
15
Kills
10
10
Deaths
15
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
Shiva
LuskasLv
Shiva
0
4
8
1
W
Neith
Venansso
Neith
4
3
11
3.17
W
3
2
11
4.25
L
Baron Samedi
mufasa3435
Baron Samedi
3
5
6
1.2
L
Loki
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,438
Damage
43,762
54,064
Taken
54,851
51,678
Mitigated
31,967
10,854
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,217
3,421
3,077
3,587
17,354
10,722
661
2,990
14,364
80,320
0
L
Shiva
LuskasLv
Shiva
14,325
1,401
861
3,618
18,883
11,855
737
11,886
6,997
0
43,736
W
Neith
Venansso
Neith
12,519
6,674
0
3,153
13,383
5,846
1,712
2,476
10,907
0
32,823
W
11,702
3,247
0
1,037
23,327
35,110
256
6,867
16,460
30,976
0
L
Baron Samedi
mufasa3435
Baron Samedi
10,841
1,225
2,841
5,847
18,239
11,760
471
11,804
6,435
42,541
0
L
Loki
18,596
4,180
0
2,996
17,729
8,352
0
10,667
7,062
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
37,160
192
Minions Killed
178
9
Camps Cleared
7
993,735
Distance Traveled
965,648
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,574
714
132
7
7
326,385
3
L
Shiva
11,996
631
66
3
2
354,957
3
W
Neith
13,044
687
33
2
1
284,451
5
W
Athena
12,479
657
27
1
1
382,899
1
L
Baron Samedi
12,012
632
61
3
0
283,758
0
L
Loki
13,152
692
51
3
5
326,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role