Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
elcojeviejasduro
Sol
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 5L
1,466 Elo+
Party 1
Team Averages
Level 43
1,576 SR
1,489 Elo+

VS

Team Averages
Level 85
1,511 SR
1,395 Elo+
Hercules
Hercules
EGC11
Hercules
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
16W - 31L
1,398 Elo+
Party 2
Anubis
Anubis
ShanksJp
Anubis
Level 113
God Stats
4W - 4L
1,654 SR
Queue Stats
24W - 42L
1,388 Elo+
Solo
Skadi
Skadi
ShoooTT
Skadi
Level 113
God Stats
7W - 10L
1,532 SR
Queue Stats
24W - 39L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 11
10,121
723
14,569
13,891
16,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
 
Set
14
3 / 3 / 1
9,565
683
3,824
11,640
8,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 0 / 5
11,280
806
22,111
16,038
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EGC11
Hercules
12
1 / 4 / 3
8,462
604
7,547
18,449
18,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ShanksJp
Anubis
14
3 / 5 / 2
9,288
663
9,297
12,989
6,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
ShoooTT
Skadi
13
1 / 5 / 4
8,672
619
11,396
12,943
4,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
5
5
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
11
3.75
W
Set
 
Set
3
3
1
1.17
L
Hercules
EGC11
Hercules
1
4
3
0.63
L
Anubis
ShanksJp
Anubis
3
5
2
0.8
L
Skadi
ShoooTT
Skadi
1
5
4
0.6
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
28,240
41,569
Taken
44,381
30,042
Mitigated
29,810
22,963
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,569
2,325
0
6,744
13,891
16,352
0
1,737
11,691
95
28,329
W
Set
 
Set
3,824
1,212
216
4,315
11,640
8,485
122
4,089
6,740
0
19,625
L
Hercules
EGC11
Hercules
7,547
1,318
368
5,275
18,449
18,458
0
9,753
7,937
0
11,152
L
Anubis
ShanksJp
Anubis
9,297
230
217
3,417
12,989
6,635
147
6,031
6,409
37,471
0
L
Skadi
ShoooTT
Skadi
11,396
4,549
0
1,793
12,943
4,717
0
6,393
6,078
0
32,017
W
22,111
11,093
0
11,688
16,038
5,205
2,587
4,215
11,496
72,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
26,422
146
Minions Killed
114
8
Camps Cleared
2
861,865
Distance Traveled
732,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,121
723
19
1
1
291,570
1
W
Set
9,565
683
29
2
1
278,226
3
L
Hercules
8,462
604
10
1
0
261,508
1
L
Anubis
9,288
663
50
4
1
228,080
3
L
Skadi
8,672
619
54
4
1
242,714
3
W
Sol
11,280
806
98
7
6
292,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role