Player Matchup

Hercules
Hercules
JewishLamp
Hercules
Level 83
God Stats
6W - 6L
1,545 SR
Queue Stats
22W - 26L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OZKAR9
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,537 Elo+
Solo
Sol
Sol
VarsityBeck
Sol
Level 89
God Stats
7W - 8L
1,466 SR
Queue Stats
33W - 42L
1,474 Elo+
Party 2
Team Averages
Level 105
1,504 SR
1,509 Elo+

VS

Team Averages
Level 88
1,440 SR
1,683 Elo+
Ishtar
Ishtar
FireFistJake
Ishtar
Level 127
God Stats
4W - 4L
1,458 SR
Queue Stats
400W - 295L
1,725 Elo+
Party 1
Discordia
Discordia
spitswapper3000
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,762 Elo+
Party 1
Vamana
Vamana
xingon
Vamana
Level 121
God Stats
1W - 1L
1,363 SR
Queue Stats
16W - 20L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JewishLamp
Hercules
19
7 / 4 / 5
14,732
670
22,776
29,353
45,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
OZKAR9
Ah Muzen Cab
20
6 / 6 / 6
15,357
698
23,954
25,041
12,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 9
14,670
667
21,710
29,985
12,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
3 / 4 / 9
15,656
712
20,950
23,519
12,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
spitswapper3000
Discordia
20
4 / 6 / 6
15,347
698
24,757
15,230
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
xingon
Vamana
20
8 / 6 / 4
17,157
780
25,328
42,138
42,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
15
15
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
4
9
1.88
L
Hercules
JewishLamp
Hercules
7
4
5
2.38
L
Ah Muzen Cab
OZKAR9
Ah Muzen Cab
6
6
6
1.5
L
3
5
9
1.5
W
Discordia
spitswapper3000
Discordia
4
6
6
1.17
W
Vamana
xingon
Vamana
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,440
Damage
71,035
84,379
Taken
80,887
70,701
Mitigated
62,195
25,443
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
20,950
11,470
0
4,105
23,519
12,978
2,479
6,078
17,091
0
74,766
L
Hercules
JewishLamp
Hercules
22,776
8,053
0
9,997
29,353
45,956
418
4,072
25,281
0
51,983
L
Ah Muzen Cab
OZKAR9
Ah Muzen Cab
23,954
10,982
0
4,366
25,041
12,152
887
8,574
16,467
0
78,446
L
21,710
8,681
120
10,960
29,985
12,593
544
12,799
17,186
77,275
0
W
Discordia
spitswapper3000
Discordia
24,757
170
0
1,488
15,230
6,616
733
1,895
13,121
76,661
0
W
Vamana
xingon
Vamana
25,328
13,678
4,639
15,175
42,138
42,601
248
12,947
28,679
0
51,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
48,160
234
Minions Killed
278
10
Camps Cleared
9
1,117,004
Distance Traveled
1,195,508
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,656
712
107
5
5
404,819
5
L
Hercules
14,732
670
65
3
2
404,616
5
L
Ah Muzen Cab
15,357
698
77
4
6
364,143
0
L
Sol
14,670
667
92
4
2
348,245
2
W
Discordia
15,347
698
133
6
2
384,909
2
W
Vamana
17,157
780
38
2
2
405,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role