Player Matchup

Anubis
Anubis
Angelikyubi85
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,218 Elo+
Party 1
Ares
Ares
High5ftw
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Da Ji
Da Ji
KageWolverine5
Da Ji
Level 88
God Stats
1W - 4L
1,312 SR
Queue Stats
27W - 29L
1,381 Elo+
Party 1
Team Averages
Level 34
1,437 SR
1,255 Elo+

VS

Team Averages
Level 97
1,452 SR
1,414 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CALI1BlOoD
He Bo
Level 158
God Stats
26W - 37L
1,439 SR
Queue Stats
148W - 189L
1,385 Elo+
Party 2
Artemis
Artemis
TheBlazinAsian19
Artemis
Level 27
God Stats
6W - 5L
1,418 SR
Queue Stats
11W - 13L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,682
640
3,430
10,634
4,936
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
11
1 / 6 / 5
8,166
681
5,040
14,602
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 6 / 3
9,011
751
8,864
12,672
4,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
7 / 2 / 12
10,612
884
16,929
15,797
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
16
11 / 3 / 7
10,701
892
11,134
7,086
2,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 12
8,164
680
5,493
8,694
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
5
Kills
19
19
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
12
6.5
L
0
7
3
0.21
W
He Bo
11
3
7
4.83
L
Ares
1
6
5
0.58
L
4
6
3
0.92
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
33,556
37,908
Taken
31,577
26,105
Mitigated
14,743
1,857
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,929
2,032
390
6,673
15,797
8,547
927
6,402
9,395
40,461
0
L
3,430
293
0
1,172
10,634
4,936
0
8,794
1,840
29,998
0
W
He Bo
11,134
977
476
150
7,086
2,550
755
1,012
6,074
42,539
0
L
Ares
5,040
960
0
685
14,602
16,326
0
10,757
3,845
8,974
0
L
8,864
3,503
0
0
12,672
4,843
0
8,749
3,923
0
21,214
W
5,493
3,469
198
568
8,694
3,646
999
1,463
7,231
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
29,477
101
Minions Killed
161
6
Camps Cleared
5
537,817
Distance Traveled
591,479
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,612
884
59
5
2
227,331
0
L
Anubis
7,682
640
74
6
3
178,317
2
W
He Bo
10,701
892
64
5
3
192,658
1
L
Ares
8,166
681
6
1
0
170,669
0
L
Da Ji
9,011
751
21
2
3
188,831
2
W
Artemis
8,164
680
38
3
0
171,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role