Player Matchup

Chaac
Chaac
Platinum II
Cruz Bangs
Chaac
Platinum II
Level 82
God Stats
29W - 35L
1,597 SR
Queue Stats
135W - 145L
1,794 MMR
Party 1
Chang'e
Chang'e
Platinum II
Drakeen2534
Chang'e
Platinum II
Level 94
God Stats
1W - 1L
1,477 SR
Queue Stats
109W - 103L
1,996 MMR
Solo
Tyr
Tyr
Platinum I
scoobysixnine
Tyr
Platinum I
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 36L
1,947 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 78
1,525 SR
1,913 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,701 SR
1,904 MMR
Poseidon
Poseidon
Gold I
ADuckOnQuack780
Poseidon
Gold I
Level 152
God Stats
0W - 1L
1,923 SR
Queue Stats
11W - 9L
1,794 MMR
Solo
Kali
Kali
Platinum IV
CORVIN25
Kali
Platinum IV
Level 65
God Stats
28W - 27L
1,557 SR
Queue Stats
252W - 313L
1,866 MMR
Solo
Chiron
Chiron
Platinum I
elguajeavuelto
Chiron
Platinum I
Level 160
God Stats
35W - 35L
1,623 SR
Queue Stats
294W - 294L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 0 / 11
13,288
699
17,750
23,247
40,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Drakeen2534
Chang'e
19
9 / 2 / 5
13,713
722
17,076
17,592
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 10
12,709
669
13,668
17,435
16,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabShivaAgniAtlasCerberus

VS

Bans
AchillesCabrakanAresGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 5 / 1
11,484
604
11,054
14,520
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
15
0 / 4 / 2
10,529
554
11,654
19,737
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 6 / 2
11,475
604
16,569
21,271
10,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
5
1
0.5
L
Kali
0
4
2
0.25
W
Chaac
2
0
11
7.5
W
Chang'e
Drakeen2534
Chang'e
9
2
5
5.75
L
2
6
2
0.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
39,277
58,274
Taken
55,528
64,050
Mitigated
27,377
26,985
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
11,054
1,735
0
2,341
14,520
6,229
0
4,402
10,118
49,669
0
L
Kali
11,654
3,784
0
3,682
19,737
10,867
0
8,088
11,649
0
46,818
W
Chaac
17,750
984
0
8,590
23,247
40,345
681
3,565
19,682
364
40,318
W
Chang'e
Drakeen2534
Chang'e
17,076
991
6,187
8,494
17,592
7,564
1,584
4,353
13,239
62,880
0
L
16,569
7,345
494
4,328
21,271
10,281
216
5,934
15,231
0
46,451
W
13,668
1,216
0
3,714
17,435
16,141
713
3,560
13,875
0
38,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
33,488
191
Minions Killed
204
6
Camps Cleared
11
1,138,955
Distance Traveled
953,049
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,484
604
81
4
2
313,689
3
L
Kali
10,529
554
54
3
8
355,483
3
W
Chaac
13,288
699
38
2
0
378,705
3
W
Chang'e
13,713
722
105
6
3
357,484
5
L
Chiron
11,475
604
69
4
1
283,877
3
W
Tyr
12,709
669
48
3
3
402,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role