Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BlueHawiianMan
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
DARKSOUL0009
Kuzenbo
Level 143
God Stats
0W - 2L
1,267 SR
Queue Stats
278W - 277L
1,513 Elo+
Solo
Guan Yu
Guan Yu
FallenAngel2368
Guan Yu
Level 113
God Stats
4W - 1L
1,628 SR
Queue Stats
197W - 207L
1,533 Elo+
Party 2
Khepri
Khepri
xTheAvgGooberx
Khepri
Level 98
God Stats
0W - 2L
1,302 SR
Queue Stats
79W - 93L
1,453 Elo+
Party 2
Team Averages
Level 102
1,439 SR
1,498 Elo+

VS

Team Averages
Level 71
1,497 SR
1,452 Elo+
Terra
Terra
Gallamore
Terra
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,530 Elo+
Party 1
Achilles
Achilles
Hkelly205
Achilles
Level 128
God Stats
2W - 1L
1,484 SR
Queue Stats
208W - 182L
1,612 Elo+
Party 1
Serqet
Serqet
II FEARxME II
Serqet
Level 21
God Stats
11W - 13L
1,500 SR
Queue Stats
360W - 308L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
KamaraIngram
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,320 Elo+
Solo
Bacchus
Bacchus
almightysin
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 4 / 8
9,865
617
16,891
21,474
33,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 5 / 5
10,895
681
13,913
22,038
31,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DARKSOUL0009
Kuzenbo
16
1 / 4 / 12
10,267
642
10,393
30,274
35,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 6 / 8
9,489
593
19,228
26,194
35,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 3 / 9
11,241
703
10,532
21,189
27,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gallamore
Terra
20
2 / 1 / 17
11,578
724
20,610
21,588
19,407
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Hkelly205
Achilles
19
10 / 6 / 7
12,469
779
20,435
30,447
44,739
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 3 / 6
10,832
677
14,804
14,019
9,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
KamaraIngram
Zhong Kui
20
4 / 3 / 17
12,350
772
40,609
27,809
24,551
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
almightysin
Bacchus
19
2 / 2 / 15
12,003
750
13,833
20,977
30,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
14
Kills
22
22
Deaths
15
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
8
1.75
L
5
5
5
1.5
L
Kuzenbo
DARKSOUL0009
Kuzenbo
1
4
12
1.75
L
2
6
8
1
W
Terra
Gallamore
Terra
2
1
17
10.5
W
Achilles
Hkelly205
Achilles
10
6
7
2.25
W
4
3
6
2.33
W
Zhong Kui
KamaraIngram
Zhong Kui
4
3
17
4.17
W
Bacchus
almightysin
Bacchus
2
2
15
4.75
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,957
Damage
110,291
121,169
Taken
114,840
164,280
Mitigated
128,136
46,189
Healing
60,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
16,891
6,252
221
670
21,474
33,104
0
12,888
8,171
0
18,870
L
13,913
4,762
621
3,983
22,038
31,923
0
10,509
11,300
29,541
0
L
Kuzenbo
DARKSOUL0009
Kuzenbo
10,393
3,752
4,681
9,157
30,274
35,760
0
23,888
6,055
22,854
0
L
19,228
2,538
14,254
8,585
26,194
35,753
275
15,291
10,282
0
33,187
W
Terra
Gallamore
Terra
20,610
831
14,654
7,066
21,588
19,407
290
5,923
15,665
34,610
0
W
Achilles
Hkelly205
Achilles
20,435
5,161
8,130
6,035
30,447
44,739
623
7,903
22,160
0
38,123
W
14,804
2,845
1,578
2,406
14,019
9,356
1,062
5,108
8,829
0
20,972
W
Zhong Kui
KamaraIngram
Zhong Kui
40,609
7,255
5,130
10,244
27,809
24,551
4,069
9,393
17,710
79,688
0
W
Bacchus
almightysin
Bacchus
13,833
1,834
1,160
3,888
20,977
30,083
1,045
6,511
14,196
25,941
0
L
10,532
903
1,607
2,410
21,189
27,740
0
12,476
8,713
29,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
59,232
137
Minions Killed
169
0
Camps Cleared
0
1,339,936
Distance Traveled
1,419,658
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,865
617
4
0
0
274,663
0
L
Fafnir
10,895
681
30
2
0
239,689
0
L
Kuzenbo
10,267
642
30
2
0
269,991
1
L
Guan Yu
9,489
593
32
2
0
297,752
0
W
Terra
11,578
724
42
3
0
329,982
0
W
Achilles
12,469
779
29
2
0
267,083
1
W
Serqet
10,832
677
12
1
0
296,329
0
W
Zhong Kui
12,350
772
55
3
0
261,922
0
W
Bacchus
12,003
750
31
2
0
264,342
0
L
Khepri
11,241
703
41
3
0
257,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role