Player Matchup

Gilgamesh
Gilgamesh
CrazyFarisss
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,545 Elo+
Party 2
Scylla
Scylla
Fallenvalkyrie45
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 2
Izanami
Izanami
aurriee
Izanami
Level 7
God Stats
1W - 2L
1,659 SR
Queue Stats
2W - 4L
1,560 Elo+
Party 2
Team Averages
Level 39
1,553 SR
1,595 Elo+

VS

Team Averages
Level 82
1,583 SR
1,442 Elo+
Ymir
Ymir
DeathFire168
Ymir
Level 22
God Stats
4W - 3L
1,468 SR
Queue Stats
11W - 14L
1,396 Elo+
Party 1
Rama
Rama
LostSlime
Rama
Level 85
God Stats
8W - 2L
1,682 SR
Queue Stats
97W - 113L
1,468 Elo+
Party 1
Merlin
Merlin
zurkll4
Merlin
Level 140
God Stats
19W - 11L
1,600 SR
Queue Stats
151W - 213L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyFarisss
Gilgamesh
11
0 / 2 / 1
6,199
564
5,836
13,663
7,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 0
6,406
582
6,432
7,297
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
aurriee
Izanami
11
0 / 2 / 1
6,384
580
5,148
7,187
3,101
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,757
705
4,943
13,333
13,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
13
6 / 0 / 3
8,473
770
7,104
6,386
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
zurkll4
Merlin
13
3 / 0 / 5
7,964
724
12,529
4,479
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrazyFarisss
Gilgamesh
0
2
1
0.25
W
0
1
7
3.5
L
1
5
0
0.2
W
Rama
6
0
3
7.5
L
Izanami
aurriee
Izanami
0
2
1
0.25
W
Merlin
zurkll4
Merlin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
24,576
28,147
Taken
24,198
13,769
Mitigated
17,609
4,315
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrazyFarisss
Gilgamesh
5,836
1,442
0
4,020
13,663
7,639
0
8,528
5,135
0
17,852
W
4,943
1,837
0
3,359
13,333
13,097
48
3,475
9,858
9,239
0
L
6,432
589
0
10
7,297
3,029
0
4,440
2,857
13,922
0
W
Rama
7,104
4,909
0
3,801
6,386
2,655
1,709
2,044
4,342
0
26,030
L
Izanami
aurriee
Izanami
5,148
4,494
0
285
7,187
3,101
0
4,632
2,555
0
22,673
W
Merlin
zurkll4
Merlin
12,529
536
223
708
4,479
1,857
362
1,319
3,160
38,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
24,194
87
Minions Killed
131
1
Camps Cleared
5
515,630
Distance Traveled
560,354
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,199
564
27
2
1
216,468
5
W
Ymir
7,757
705
11
1
0
190,779
0
L
Scylla
6,406
582
18
2
0
142,863
0
W
Rama
8,473
770
55
5
3
189,647
3
L
Izanami
6,384
580
42
4
0
156,299
0
W
Merlin
7,964
724
65
6
2
179,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role