Player Matchup

Terra
Terra
Drannoc_du_14
Terra
Level 79
God Stats
2W - 6L
988 SR
Queue Stats
152W - 190L
1,447 Elo+
Party 2
Freya
Freya
Jotai
Freya
Level 45
God Stats
0W - 2L
1,269 SR
Queue Stats
96W - 96L
1,459 Elo+
Party 3
Bellona
Bellona
Memphii
Bellona
Level 126
God Stats
6W - 5L
1,533 SR
Queue Stats
143W - 160L
1,452 Elo+
Party 3
Xbalanque
Xbalanque
densebaguette
Xbalanque
Level 153
God Stats
0W - 2L
1,236 SR
Queue Stats
122W - 148L
1,514 Elo+
Solo
Merlin
Merlin
lopesoumise
Merlin
Level 59
God Stats
9W - 3L
1,753 SR
Queue Stats
180W - 219L
1,453 Elo+
Party 2
Team Averages
Level 92
1,356 SR
1,465 Elo+

VS

Team Averages
Level 125
1,494 SR
1,453 Elo+
Guan Yu
Guan Yu
Cold Steel Heat
Guan Yu
Level 115
God Stats
2W - 1L
1,257 SR
Queue Stats
197W - 207L
1,468 Elo+
Solo
Hades
Hades
Seventh Tip
Hades
Level 146
God Stats
5W - 3L
1,546 SR
Queue Stats
307W - 333L
1,468 Elo+
Party 1
Da Ji
Da Ji
oo NICE oo
Da Ji
Level 160
God Stats
3W - 6L
1,241 SR
Queue Stats
423W - 475L
1,400 Elo+
Party 1
Neith
Neith
sportyturtle5
Neith
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
89W - 68L
1,513 Elo+
Solo
Sol
Sol
xXx SHINER xXx
Sol
Level 155
God Stats
4W - 1L
1,691 SR
Queue Stats
209W - 229L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 13
10,780
770
8,451
21,024
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Jotai
Freya
16
4 / 8 / 8
9,986
713
11,342
16,920
7,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Memphii
Bellona
17
5 / 5 / 13
10,876
777
18,513
22,961
23,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
densebaguette
Xbalanque
16
4 / 10 / 10
9,548
682
15,395
16,448
6,904
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
6 / 7 / 11
11,221
802
19,108
14,458
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 16
11,397
814
8,937
22,412
23,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 6 / 26
11,520
823
19,140
22,251
23,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
18
8 / 5 / 16
11,110
794
15,602
15,540
8,667
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 14
12,460
890
24,977
19,055
9,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 3 / 16
11,185
799
14,747
14,780
6,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
123
22
Kills
35
35
Deaths
24
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
L
3
5
13
1.9
L
Freya
Jotai
Freya
4
8
8
1
L
Bellona
Memphii
Bellona
5
5
13
2.3
W
4
6
26
2.83
L
Xbalanque
densebaguette
Xbalanque
4
10
10
0.9
L
Merlin
6
7
11
1.64
W
Da Ji
8
5
16
3.2
W
11
4
14
4.5
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,809
Damage
83,403
91,811
Taken
94,038
70,662
Mitigated
70,953
23,224
Healing
43,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,937
712
6,375
7,124
22,412
23,239
744
7,780
14,632
0
16,112
L
8,451
709
4,385
5,626
21,024
25,071
0
7,638
13,386
14,418
0
L
Freya
Jotai
Freya
11,342
3,294
894
3,075
16,920
7,671
0
6,249
10,671
18,367
0
L
Bellona
Memphii
Bellona
18,513
3,633
2,692
4,679
22,961
23,012
0
7,298
15,663
0
25,273
W
19,140
513
3,281
7,578
22,251
23,172
877
10,472
11,779
44,642
0
L
Xbalanque
densebaguette
Xbalanque
15,395
6,837
209
512
16,448
6,904
202
5,702
10,746
0
27,192
L
Merlin
19,108
427
259
893
14,458
8,004
0
7,000
7,458
44,580
0
W
Da Ji
15,602
3,165
1,082
1,416
15,540
8,667
434
6,819
8,721
0
19,035
W
24,977
14,624
263
7,907
19,055
9,254
3,383
7,734
11,321
0
50,363
W
14,747
4,869
2,788
5,347
14,780
6,621
3,091
6,096
8,684
26,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
57,672
119
Minions Killed
142
0
Camps Cleared
0
1,190,814
Distance Traveled
1,295,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,397
814
9
1
0
271,451
0
L
Terra
10,780
770
10
1
0
285,208
0
L
Freya
9,986
713
16
1
0
233,084
0
L
Bellona
10,876
777
12
1
0
250,669
0
W
Hades
11,520
823
49
4
0
263,153
0
L
Xbalanque
9,548
682
24
2
0
187,294
2
L
Merlin
11,221
802
57
4
0
234,559
0
W
Da Ji
11,110
794
9
1
0
270,807
0
W
Neith
12,460
890
49
4
0
225,660
0
W
Sol
11,185
799
26
2
0
264,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role