Player Matchup

Sol
Sol
LILJURFY
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,504 Elo+
Solo
Chiron
Chiron
TheCoitionist
Chiron
Level 131
God Stats
1W - 1L
1,751 SR
Queue Stats
255W - 279L
1,521 Elo+
Solo
Skadi
Skadi
TheDarkPhoenix19
Skadi
Level 120
God Stats
1W - 2L
1,532 SR
Queue Stats
56W - 62L
1,453 Elo+
Solo
Ah Puch
Ah Puch
WarDevilNiku
Ah Puch
Level 148
God Stats
5W - 6L
1,461 SR
Queue Stats
644W - 670L
1,503 Elo+
Solo
Agni
Agni
xGEMx Angel
Agni
Level 160
God Stats
11W - 8L
1,614 SR
Queue Stats
652W - 657L
1,558 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,508 Elo+

VS

Team Averages
Level 132
1,420 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JorgeAMF91
Cthulhu
Level 156
God Stats
11W - 9L
1,416 SR
Queue Stats
503W - 534L
1,546 Elo+
Solo
Chaac
Chaac
Ryukiraz1
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo
Bacchus
Bacchus
xDarkxKamikazex
Bacchus
Level 131
God Stats
2W - 1L
1,282 SR
Queue Stats
76W - 69L
1,593 Elo+
Party 1
Set
Set
xDarkxPsycho808
Set
Level 144
God Stats
2W - 1L
1,399 SR
Queue Stats
126W - 109L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,204
837
8,500
8,987
4,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 2
7,146
650
10,821
13,077
5,971
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 3
6,730
612
1,768
3,494
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
WarDevilNiku
Ah Puch
17
5 / 0 / 5
9,368
852
12,520
10,708
5,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 7
7,526
684
9,434
10,367
4,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 5
9,451
859
13,299
7,260
3,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JorgeAMF91
Cthulhu
13
1 / 4 / 8
7,906
719
9,012
11,144
8,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Ryukiraz1
Chaac
15
3 / 2 / 7
8,683
789
7,525
11,607
8,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 6
8,467
770
6,598
18,856
18,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 8
8,595
781
7,364
14,541
9,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
12
Kills
15
15
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
5
4.25
W
Cthulhu
JorgeAMF91
Cthulhu
1
4
8
1.25
L
6
2
5
4.25
W
Chaac
Ryukiraz1
Chaac
3
2
7
3.25
L
1
5
2
0.4
L
0
1
3
1.5
L
Ah Puch
WarDevilNiku
Ah Puch
5
0
5
7.5
W
4
4
6
1.75
W
1
1
8
5
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
43,798
46,633
Taken
63,408
22,293
Mitigated
47,866
18,193
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,299
416
708
1,497
7,260
3,008
610
3,093
4,167
30,210
0
W
Cthulhu
JorgeAMF91
Cthulhu
9,012
141
3,323
1,274
11,144
8,802
288
6,693
4,451
18,590
0
L
8,500
2,978
786
2,893
8,987
4,491
260
6,617
2,370
22,823
0
W
Chaac
Ryukiraz1
Chaac
7,525
762
613
3,419
11,607
8,076
0
4,562
7,045
0
21,040
L
10,821
1,720
2,008
3,160
13,077
5,971
0
6,962
6,102
0
16,259
L
1,768
459
193
270
3,494
1,594
0
2,084
1,410
0
8,549
L
Ah Puch
WarDevilNiku
Ah Puch
12,520
324
1,786
4,387
10,708
5,527
43
6,997
3,711
26,650
0
W
6,598
478
1,748
4,998
18,856
18,176
34
7,951
10,905
9,016
0
W
7,364
1,424
1,136
6,470
14,541
9,804
804
8,155
6,386
0
12,784
L
9,434
341
1,526
1,184
10,367
4,710
0
6,236
4,131
15,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
43,102
133
Minions Killed
123
0
Camps Cleared
0
937,267
Distance Traveled
1,155,627
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,451
859
55
5
0
243,061
3
W
Cthulhu
7,906
719
15
1
0
213,945
2
L
Sol
9,204
837
39
4
0
222,756
0
W
Chaac
8,683
789
30
3
0
243,141
1
L
Chiron
7,146
650
22
2
0
187,423
0
L
Skadi
6,730
612
23
2
0
104,094
0
L
Ah Puch
9,368
852
35
3
0
249,760
0
W
Bacchus
8,467
770
1
0
0
218,360
0
W
Set
8,595
781
22
2
0
237,120
0
L
Agni
7,526
684
14
1
0
173,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role