Player Matchup

Horus
Horus
Ballistics180
Horus
Level 44
God Stats
27W - 24L
1,594 SR
Queue Stats
90W - 90L
1,479 Elo+
Party 1
Poseidon
Poseidon
nickalo
Poseidon
Level 118
God Stats
24W - 12L
1,717 SR
Queue Stats
569W - 488L
1,558 Elo+
Party 1
Bacchus
Bacchus
tunder45
Bacchus
Level 68
God Stats
2W - 3L
1,535 SR
Queue Stats
40W - 40L
1,518 Elo+
Party 1
Team Averages
Level 77
1,615 SR
1,518 Elo+

VS

Team Averages
Level 98
1,511 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
RedCoat6
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,258 Elo+
Party 2
Ao Kuang
Ao Kuang
Skilled Potato
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 123L
1,577 Elo+
Solo
Athena
Athena
TanCoat
Athena
Level 83
God Stats
1W - 1L
1,534 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
13,766
626
10,801
33,563
46,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
nickalo
Poseidon
20
5 / 3 / 6
15,070
685
39,874
18,876
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
tunder45
Bacchus
16
5 / 7 / 6
13,838
629
15,283
28,096
32,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RedCoat6
Ah Muzen Cab
20
7 / 1 / 8
15,775
717
40,898
18,615
8,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
20
8 / 3 / 7
15,467
703
18,532
25,287
14,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
TanCoat
Athena
18
1 / 7 / 13
13,926
633
12,361
36,993
37,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
16
16
Deaths
11
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Ah Muzen Cab
RedCoat6
Ah Muzen Cab
7
1
8
11
W
Ao Kuang
8
3
7
3.83
W
Athena
TanCoat
Athena
1
7
13
1.07
L
Poseidon
nickalo
Poseidon
5
3
6
2.67
L
Bacchus
tunder45
Bacchus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,958
Damage
71,791
80,535
Taken
80,895
87,414
Mitigated
60,315
23,824
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,801
3,693
3,441
11,146
33,563
46,052
54
14,315
19,248
0
18,847
W
Ah Muzen Cab
RedCoat6
Ah Muzen Cab
40,898
16,541
0
6,274
18,615
8,267
1,536
11,207
6,958
0
113,019
W
Ao Kuang
18,532
4,297
0
10,646
25,287
14,462
1,586
18,030
6,862
70,858
6,622
W
Athena
TanCoat
Athena
12,361
2,244
0
2,139
36,993
37,586
84
24,386
11,559
30,690
0
L
Poseidon
nickalo
Poseidon
39,874
4,721
344
3,745
18,876
9,057
0
9,005
9,871
122,256
0
L
Bacchus
tunder45
Bacchus
15,283
2,433
2,000
3,148
28,096
32,305
0
6,653
21,443
24,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
45,168
252
Minions Killed
247
7
Camps Cleared
11
1,203,036
Distance Traveled
1,245,247
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,766
626
27
1
0
398,279
2
W
Ah Muzen Cab
15,775
717
117
5
2
445,478
4
W
Ao Kuang
15,467
703
79
4
9
407,306
9
W
Athena
13,926
633
51
2
0
392,463
0
L
Poseidon
15,070
685
208
9
7
436,828
5
L
Bacchus
13,838
629
17
1
0
367,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role