Player Matchup

Fenrir
Fenrir
DASHNJ
Fenrir
Level 88
God Stats
1W - 4L
1,355 SR
Queue Stats
19W - 17L
1,546 Elo+
Party 1
Janus
Janus
HikingCoyote
Janus
Level 88
God Stats
1W - 2L
1,237 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 1
Ullr
Ullr
imdahhero
Ullr
Level 89
God Stats
2W - 2L
1,537 SR
Queue Stats
17W - 15L
1,551 Elo+
Party 1
Team Averages
Level 88
1,376 SR
1,546 Elo+

VS

Team Averages
Level 93
1,409 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Dagkar01
Morgan Le Fay
Level 38
God Stats
3W - 5L
1,110 SR
Queue Stats
91W - 94L
1,469 Elo+
Party 2
Lancelot
Lancelot
champy1025
Lancelot
Level 88
God Stats
17W - 23L
1,441 SR
Queue Stats
423W - 640L
1,498 Elo+
Solo
Cabrakan
Cabrakan
gengar96
Cabrakan
Level 154
God Stats
2W - 0L
1,677 SR
Queue Stats
99W - 104L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DASHNJ
Fenrir
14
1 / 7 / 3
9,776
611
9,692
14,576
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 3
10,601
663
16,880
11,554
5,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
3 / 4 / 2
10,550
659
12,947
16,109
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dagkar01
Morgan Le Fay
18
11 / 3 / 3
12,387
774
16,183
15,819
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
champy1025
Lancelot
15
3 / 3 / 10
10,442
653
11,977
19,860
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
gengar96
Cabrakan
15
1 / 0 / 14
11,351
709
10,281
17,587
26,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DASHNJ
Fenrir
1
7
3
0.36
W
Morgan Le Fay
Dagkar01
Morgan Le Fay
11
3
3
4.17
L
2
4
3
0.88
W
Lancelot
champy1025
Lancelot
3
3
10
2.67
W
Cabrakan
gengar96
Cabrakan
1
0
14
8
L
Ullr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,519
Damage
38,441
42,239
Taken
53,266
20,344
Mitigated
52,862
395
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DASHNJ
Fenrir
9,692
2,037
0
253
14,576
7,229
0
10,198
4,107
0
16,957
W
Morgan Le Fay
Dagkar01
Morgan Le Fay
16,183
2,431
250
3,791
15,819
8,109
890
5,762
10,057
52,208
0
L
16,880
1,596
0
0
11,554
5,236
0
7,203
4,099
52,236
0
W
Lancelot
champy1025
Lancelot
11,977
1,925
0
5,635
19,860
18,128
212
6,547
13,313
94
31,548
W
Cabrakan
gengar96
Cabrakan
10,281
818
0
2,125
17,587
26,625
453
5,015
12,572
29,525
0
L
Ullr
12,947
5,919
0
142
16,109
7,879
240
9,473
6,194
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
34,180
170
Minions Killed
164
8
Camps Cleared
5
847,168
Distance Traveled
853,493
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,776
611
17
1
2
263,272
1
W
Morgan Le Fay
12,387
774
93
6
0
279,733
4
L
Janus
10,601
663
83
5
3
292,699
2
W
Lancelot
10,442
653
40
3
2
315,233
4
W
Cabrakan
11,351
709
31
2
3
258,527
3
L
Ullr
10,550
659
70
4
3
291,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role