Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
BеiWeiwei
Camazotz
Diamond V
Level 160
God Stats
18W - 18L
1,602 SR
Queue Stats
188W - 151L
2,386 MMR
Solo
Awilix
Awilix
Masters
Farinha415
Awilix
Masters
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
658W - 596L
2,962 MMR
Party 1
Cliodhna
Cliodhna
Diamond II
IIIvictorIII85
Cliodhna
Diamond II
Level 156
God Stats
2W - 2L
1,554 SR
Queue Stats
79W - 66L
2,479 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,531 SR
2,165 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,714 SR
2,612 MMR
Ao Kuang
Ao Kuang
Diamond I
ElGordobaldu
Ao Kuang
Diamond I
Level 159
God Stats
3W - 0L
1,970 SR
Queue Stats
60W - 31L
2,833 MMR
Party 2
Rama
Rama
Masters
KntBr0ckmann
Rama
Masters
Level 87
God Stats
6W - 5L
1,516 SR
Queue Stats
112W - 82L
2,823 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
Manganês
Hou Yi
Diamond IV
Level 87
God Stats
3W - 2L
1,551 SR
Queue Stats
156W - 177L
2,032 MMR
Solo
Cabrakan
Cabrakan
Platinum I
NooGuinho
Cabrakan
Platinum I
Level 158
God Stats
3W - 0L
1,840 SR
Queue Stats
222W - 219L
2,069 MMR
Solo
Horus
Horus
Grandmaster
Speczera
Horus
Grandmaster
Level 126
God Stats
4W - 4L
1,695 SR
Queue Stats
361W - 285L
3,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 5 / 1
7,116
508
7,215
8,911
3,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
11
1 / 6 / 1
6,507
465
4,418
11,103
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
BеiWeiwei
Camazotz
12
4 / 7 / 1
7,279
520
11,929
17,956
6,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Farinha415
Awilix
11
0 / 6 / 4
6,532
467
6,522
13,570
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
10
0 / 2 / 0
6,221
444
2,575
7,873
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaLancelotGeb

VS

Bans
MulanKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElGordobaldu
Ao Kuang
15
4 / 1 / 8
8,770
626
7,304
12,861
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 5
8,895
635
8,863
12,423
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Manganês
Hou Yi
15
7 / 1 / 5
8,807
629
12,717
10,934
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NooGuinho
Cabrakan
13
4 / 1 / 9
8,891
635
4,151
10,789
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Speczera
Horus
16
6 / 1 / 5
9,923
709
12,004
12,927
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
25
26
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
1
0.5
L
Neith
 
Neith
1
6
1
0.25
L
Camazotz
BеiWeiwei
Camazotz
4
7
1
0.64
W
Ao Kuang
ElGordobaldu
Ao Kuang
4
1
8
8
L
Awilix
Farinha415
Awilix
0
6
4
0.33
L
Cliodhna
0
2
0
0
W
4
3
5
2.17
W
Hou Yi
Manganês
Hou Yi
7
1
5
9.5
W
Cabrakan
NooGuinho
Cabrakan
4
1
9
8.5
W
Horus
Speczera
Horus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
45,039
59,413
Taken
59,934
22,581
Mitigated
37,619
13,346
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,215
348
0
1,612
8,911
3,093
0
2,856
5,914
46,493
0
L
Neith
 
Neith
4,418
1,779
0
2,114
11,103
4,352
0
2,603
8,396
0
47,130
L
Camazotz
BеiWeiwei
Camazotz
11,929
4,898
0
6,448
17,956
6,312
0
2,139
15,728
0
48,820
W
Ao Kuang
ElGordobaldu
Ao Kuang
7,304
1,194
0
5,701
12,861
5,446
300
2,261
10,493
72,629
0
L
Awilix
Farinha415
Awilix
6,522
2,317
0
500
13,570
5,486
0
3,312
10,166
0
45,203
L
Cliodhna
2,575
555
0
2,672
7,873
3,338
0
162
7,275
0
42,480
W
8,863
7,502
0
6,264
12,423
4,500
0
241
12,148
0
66,756
W
Hou Yi
Manganês
Hou Yi
12,717
6,633
0
2,950
10,934
5,499
2,386
1,586
9,253
0
76,515
W
Cabrakan
NooGuinho
Cabrakan
4,151
433
0
3,655
10,789
13,310
0
2,402
8,264
16,326
2,263
W
Horus
Speczera
Horus
12,004
5,986
923
6,525
12,927
8,864
62
779
11,659
0
82,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
45,286
412
Minions Killed
491
0
Camps Cleared
0
1,275,169
Distance Traveled
1,406,189
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,116
508
108
8
0
268,511
1
L
Neith
6,507
465
91
7
0
242,725
2
L
Camazotz
7,279
520
56
4
0
270,371
0
W
Ao Kuang
8,770
626
111
8
0
321,686
1
L
Awilix
6,532
467
78
6
0
298,516
1
L
Cliodhna
6,221
444
79
6
0
195,046
4
W
Rama
8,895
635
112
8
0
240,622
2
W
Hou Yi
8,807
629
115
8
0
262,746
2
W
Cabrakan
8,891
635
20
1
0
265,082
6
W
Horus
9,923
709
133
10
0
316,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role